feat: settings saving
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@@ -1166,13 +1166,17 @@ void SoundEngine::playMusicTick()
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void SoundEngine::playMusicUpdate()
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{
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//return;
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static bool firstCall = true;
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static float fMusicVol = 0.0f;
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#ifndef _WINDOWS64 //str1k3r - if used on windows64 volume doesnt update
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static bool firstCall = true;
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if( firstCall )
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{
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fMusicVol = getMasterMusicVolume();
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firstCall = false;
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}
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#else
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fMusicVol = getMasterMusicVolume();
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#endif
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switch(m_StreamState)
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{
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@@ -1520,7 +1524,9 @@ void SoundEngine::playMusicUpdate()
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}
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// volume change required?
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if(fMusicVol!=getMasterMusicVolume())
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#ifndef _WINDOWS64
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if(fMusicVol!=getMasterMusicVolume()) //str1k3r - if used on windows64 music doesnt update its volume
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#endif
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{
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fMusicVol=getMasterMusicVolume();
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HSAMPLE hSample = AIL_stream_sample_handle( m_hStream);
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@@ -764,11 +764,11 @@ void CMinecraftApp::InitGameSettings()
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//SetDefaultGameSettings(i); - done on a callback from the profile manager
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// 4J-PB - adding in for Windows & PS3 to set the defaults for the joypad
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#if defined _WINDOWS64// || defined __PSVITA__
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#if defined _WINDOWS64
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C_4JProfile::PROFILESETTINGS *pProfileSettings=ProfileManager.GetDashboardProfileSettings(i);
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// clear this for now - it will come from reading the system values
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memset(pProfileSettings,0,sizeof(C_4JProfile::PROFILESETTINGS));
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SetDefaultOptions(pProfileSettings,i);
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ProfileManager.LoadSettings(GameSettingsA[i], sizeof(GAME_SETTINGS));
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ApplyGameSettingsChanged(i);
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#elif defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__
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C4JStorage::PROFILESETTINGS *pProfileSettings=StorageManager.GetDashboardProfileSettings(i);
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// 4J-PB - don't cause an options write to happen here
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@@ -2355,6 +2355,8 @@ void CMinecraftApp::CheckGameSettingsChanged(bool bOverride5MinuteTimer, int iPa
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{
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#if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__ )
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StorageManager.WriteToProfile(i,true, bOverride5MinuteTimer);
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#elif _WINDOWS64
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ProfileManager.SaveSettings(GameSettingsA[i], sizeof(GAME_SETTINGS));
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#else
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ProfileManager.WriteToProfile(i,true, bOverride5MinuteTimer);
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#endif
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@@ -2368,6 +2370,8 @@ void CMinecraftApp::CheckGameSettingsChanged(bool bOverride5MinuteTimer, int iPa
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{
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#if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__)
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StorageManager.WriteToProfile(iPad,true, bOverride5MinuteTimer);
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#elif _WINDOWS64
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ProfileManager.SaveSettings(GameSettingsA[iPad], sizeof(GAME_SETTINGS));
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#else
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ProfileManager.WriteToProfile(iPad,true, bOverride5MinuteTimer);
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#endif
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@@ -35,7 +35,7 @@
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#endif
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#ifdef _WINDOWS64
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C_4JProfile ProfileManager;
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//C_4JProfile ProfileManager; //str1k3r - appears to not be needed and this causes a build error
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#endif
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CSentientManager SentientManager;
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CXuiStringTable StringTable;
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@@ -651,7 +651,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
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// 4J - do render of crouched player. This code is largely taken from the inventory render of the player, with some special hard-coded positions
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// worked out by hand from the xui implementation of the crouch icon
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if(app.GetGameSettings(iPad,eGameSetting_AnimatedCharacter))
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if(app.GetGameSettings(iPad,eGameSetting_AnimatedCharacter) && !minecraft->options->renderDebug) //str1k3r - disable paperdoll if "F3" is on screen
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{
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//int playerIdx = minecraft->player->GetXboxPad();
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@@ -852,11 +852,11 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
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font->drawShadow(L"Seed: " + _toString<__int64>(minecraft->level->getLevelData()->getSeed() ), iSafezoneXHalf+2, 32 + 00, 0xffffff);
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font->drawShadow(minecraft->gatherStats1(), iSafezoneXHalf+2, 32 + 10, 0xffffff);
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font->drawShadow(minecraft->gatherStats2(), iSafezoneXHalf+2, 32 + 20, 0xffffff);
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font->drawShadow(minecraft->gatherStats3(), iSafezoneXHalf+2, 32 + 30, 0xffffff);
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font->drawShadow(minecraft->gatherStats4(), iSafezoneXHalf+2, 32 + 40, 0xffffff);
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//font->drawShadow(minecraft->gatherStats3(), iSafezoneXHalf+2, 32 + 30, 0xffffff); //str1k3r - returns nothing
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font->drawShadow(minecraft->gatherStats4(), iSafezoneXHalf+2, 32 + 30, 0xffffff);
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// TERRAIN FEATURES
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int iYPos=82;
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int iYPos=72;
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if(minecraft->level->dimension->id==0)
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{
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Submodule Minecraft.Client/Windows64/4JLibs updated: 0c24c663ef...3df111d9a3.
@@ -7,7 +7,7 @@ DWORD XGetLanguage()
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GetUserDefaultLocaleName(wchLocaleName,LOCALE_NAME_MAX_LENGTH);
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eMCLang eLang=(eMCLang)app.get_eMCLang(wchLocaleName);
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#ifdef _DEBUG
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#ifdef _XGETLANGDEBUG //str1k3r - make this its own def so we dont spam output on debug
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app.DebugPrintf("XGetLanguage() ==> '%ls'\n", wchLocaleName);
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#endif
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