Remove redundant buffer in UIScene_SettingsGraphicsMenu.cpp (#1348) (#1380)

This commit is contained in:
itsRevela
2026-03-23 11:57:16 -05:00
parent a4ca19ff17
commit 1dda62a924
@@ -241,9 +241,8 @@ void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentVal
const int fovValue = sliderValueToFov(value);
pMinecraft->gameRenderer->SetFovVal(static_cast<float>(fovValue));
app.SetGameSettings(m_iPad, eGameSetting_FOV, value);
WCHAR tempString[256];
swprintf(tempString, 256, L"FOV: %d", fovValue);
m_sliderFOV.setLabel(tempString);
swprintf(TempString, 256, L"FOV: %d", fovValue);
m_sliderFOV.setLabel(TempString);
}
break;