Files
MinecraftLegacyMinigames/Minecraft.World/SlimeTile.cpp
T
ttewrrr e49b49c241 Slime Block Changes
Early Implementation
2026-03-11 17:53:16 +01:00

21 lines
396 B
C++

#include "stdafx.h"
#include "SlimeTile.h"
SlimeTile::SlimeTile(int id) : Tile(id, Material::dirt)
{
}
void SlimeTile::fallOn(Level *level, int x, int y, int z, shared_ptr<Entity> entity, float fallDistance)
{
printf("SlimeTile::fallOn: %f\n", fallDistance);
if (fallDistance < 4.0f)
{
entity->yd = 0.0;
}
else
{
entity->yd = -entity->yd * 0.8;
}
}