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2026-03-08 10:09:54 +01:00

6 lines
240 B
C++

#include "stdafx.h"
#include "TextureAtlas.h"
#include "ResourceLocation.h"
ResourceLocation TextureAtlas::LOCATION_BLOCKS = ResourceLocation(TN_TERRAIN);
ResourceLocation TextureAtlas::LOCATION_ITEMS = ResourceLocation(TN_GUI_ITEMS);