fix UIControl_Base, exclude sony leaderboard shit
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@@ -57,7 +57,7 @@ void UIControl_Base::setLabel(UIString label, bool instant, bool force) {
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if (m_bLabelChanged && instant) {
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m_bLabelChanged = false;
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const std::u16string convLabel = convWstringToU16string(m_label);
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const std::u16string convLabel = convWstringToU16string(m_label.getString());
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IggyDataValue result;
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IggyDataValue value[1];
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@@ -3,7 +3,7 @@ exclude_sources = [
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' ! -name "SurvivalMode.cpp"',
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' ! -name "CreativeMode.cpp"',
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' ! -name "GameMode.cpp"',
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' ! -name "PreStitchedTextureMap.cpp"'
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' ! -name "PreStitchedTextureMap.cpp"',
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]
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# all sources except ./Platform/*
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@@ -31,6 +31,7 @@ exclude_platform_common_sources = [
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' ! -path "*/XUI/*"',
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# we use system zlib instead, since this one is old as hell and isn't configured for linux correctly
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' ! -path "*/zlib/*"',
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' ! -name "SonyLeaderboardManager.cpp"',
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]
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# all sources in in ./Platform/Common
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