feat: 8th gen autosave on windows64

This commit is contained in:
2026-08-15 17:13:03 -04:00
parent 1a903c65dc
commit f30aa4fcf1
13 changed files with 883 additions and 862 deletions
+2 -2
View File
@@ -998,7 +998,7 @@ void MinecraftServer::stopServer(bool didInit)
if((m_bPrimaryPlayerSignedOut==false) && ProfileManager.IsSignedIn(ProfileManager.GetPrimaryPad()))
#endif
{
#if defined(_XBOX_ONE) || defined(__ORBIS__)
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
// Always save on exit! Except if saves are disabled.
if(!saveOnExitAnswered()) m_saveOnExit = true;
#endif
@@ -1354,7 +1354,7 @@ void MinecraftServer::run(__int64 seed, void *lpParameter)
switch(eAction)
{
case eXuiServerAction_AutoSaveGame:
#if defined(_XBOX_ONE) || defined(__ORBIS__)
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
{
PIXBeginNamedEvent(0,"Autosave");