forked from cafeberry/cafeberry
feat: 8th gen autosave on windows64
This commit is contained in:
@@ -998,7 +998,7 @@ void MinecraftServer::stopServer(bool didInit)
|
||||
if((m_bPrimaryPlayerSignedOut==false) && ProfileManager.IsSignedIn(ProfileManager.GetPrimaryPad()))
|
||||
#endif
|
||||
{
|
||||
#if defined(_XBOX_ONE) || defined(__ORBIS__)
|
||||
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
|
||||
// Always save on exit! Except if saves are disabled.
|
||||
if(!saveOnExitAnswered()) m_saveOnExit = true;
|
||||
#endif
|
||||
@@ -1354,7 +1354,7 @@ void MinecraftServer::run(__int64 seed, void *lpParameter)
|
||||
switch(eAction)
|
||||
{
|
||||
case eXuiServerAction_AutoSaveGame:
|
||||
#if defined(_XBOX_ONE) || defined(__ORBIS__)
|
||||
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
|
||||
{
|
||||
PIXBeginNamedEvent(0,"Autosave");
|
||||
|
||||
|
||||
Reference in New Issue
Block a user