feat: 8th gen autosave on windows64

This commit is contained in:
2026-08-15 17:13:03 -04:00
parent 1a903c65dc
commit f30aa4fcf1
13 changed files with 883 additions and 862 deletions
@@ -866,7 +866,7 @@ void UIScene_LoadMenu::StartSharedLaunchFlow()
ui.RequestAlertMessage(IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE, IDS_USING_TRIAL_TEXUREPACK_WARNING, uiIDA, 2, m_iPad,&TrialTexturePackWarningReturned,this);
#endif
#if defined _XBOX_ONE || defined __ORBIS__
#if defined _XBOX_ONE || defined __ORBIS__ || defined(_WINDOWS64)
StorageManager.SetSaveDisabled(true);
#endif
return;
@@ -875,7 +875,7 @@ void UIScene_LoadMenu::StartSharedLaunchFlow()
}
app.SetGameHostOption(eGameHostOption_WasntSaveOwner, (!m_bIsSaveOwner));
#if defined _XBOX_ONE || defined __ORBIS__
#if defined _XBOX_ONE || defined __ORBIS__ || defined(_WINDOWS64)
app.SetGameHostOption(eGameHostOption_DisableSaving, m_MoreOptionsParams.bDisableSaving?1:0);
StorageManager.SetSaveDisabled(m_MoreOptionsParams.bDisableSaving);