fix: windows64 only falling back to 720 & update 4JLibs

This commit is contained in:
2026-08-25 21:52:46 -04:00
parent 344fd63488
commit 78f192ed76
5 changed files with 35 additions and 7 deletions
@@ -2036,11 +2036,7 @@ void CGameNetworkManager::ServerStoppedWait()
RenderManager.Tick();
ui.tick();
ui.render();
#ifdef _WINDOWS64
RenderManager.Present(g_iScreenWidth, g_iScreenWidth);
#else
RenderManager.Present();
#endif
} while( result == WAIT_TIMEOUT );
}
else