forked from cafeberry/cafeberry
fix(Windows64): SoundEngine starting abit late
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@@ -1034,6 +1034,9 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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hr = XuiTimersRun();
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}
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#endif
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//str1k3r - moved here from Minecraft.cpp so the SoundEngine starts faster
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pMinecraft->soundEngine->init(NULL);
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MSG msg = {0};
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while( WM_QUIT != msg.message )
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{
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