added 360 support and fixed vita again again

This commit is contained in:
552eden
2026-08-13 00:04:53 +03:00
parent 92891de261
commit 1005e64629
17 changed files with 591 additions and 208 deletions
@@ -1,4 +1,5 @@
#include "stdafx.h"
#include "..\LivePrivileges.h"
#include <xuiresource.h>
#include <xuiapp.h>
#include <assert.h>
@@ -76,7 +77,7 @@ HRESULT CScene_LoadGameSettings::OnInit( XUIMessageInit* pInitData, BOOL& bHandl
XuiControlSetText(m_ButtonLoad,app.GetString(IDS_LOAD));
XuiControlSetText(m_pTexturePacksList->m_hObj,app.GetString(IDS_DLC_MENU_TEXTUREPACKS));
m_bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_iPad);
m_bMultiplayerAllowed = Live_MultiplayerAllowed( m_iPad );
// 4J-PB - read the settings for the online flag. We'll only save this setting if the user changed it.
bool bGameSetting_Online=(app.GetGameSettings(m_iPad,eGameSetting_Online)!=0);
m_MoreOptionsParams.bOnlineSettingChangedBySystem=false;
@@ -741,7 +742,7 @@ HRESULT CScene_LoadGameSettings::OnTimer( XUIMessageTimer *pTimer, BOOL& bHandle
{
case GAME_CREATE_ONLINE_TIMER_ID:
{
bool bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_iPad);
bool bMultiplayerAllowed = Live_MultiplayerAllowed( m_iPad );
if(bMultiplayerAllowed != m_bMultiplayerAllowed)
{
@@ -859,7 +860,7 @@ int CScene_LoadGameSettings::LoadSaveDataReturned(void *pParam,bool bContinue)
bool noUGC = false;
BOOL pccAllowed = TRUE;
BOOL pccFriendsAllowed = TRUE;
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
Live_AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
if(isClientSide && noUGC )
@@ -1015,7 +1016,7 @@ int CScene_LoadGameSettings::StartGame_SignInReturned(void *pParam,bool bContinu
{
if(ProfileManager.IsSignedIn(index) )
{
if( !ProfileManager.AllowedToPlayMultiplayer(index) ) noPrivileges = true;
if( !Live_AllowedToPlayMultiplayer(index) ) noPrivileges = true;
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(index);
}
}
@@ -1024,7 +1025,7 @@ int CScene_LoadGameSettings::StartGame_SignInReturned(void *pParam,bool bContinu
bool noUGC = false;
BOOL pccAllowed = TRUE;
BOOL pccFriendsAllowed = TRUE;
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(), false, &pccAllowed,&pccFriendsAllowed);
Live_AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(), false, &pccAllowed,&pccFriendsAllowed);
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
if(isClientSide && (noPrivileges || noUGC) )
@@ -1407,7 +1408,7 @@ void CScene_LoadGameSettings::LoadLevelGen(LevelGenerationOptions *levelGen)
bool noUGC = false;
BOOL pccAllowed = TRUE;
BOOL pccFriendsAllowed = TRUE;
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
Live_AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
if(isClientSide && noUGC )