Files
2026-07-03 18:34:01 +01:00

14 lines
341 B
C++

#pragma once
#include "TileEntityRenderer.h"
class BeaconTileEntity;
class BeaconRenderer : public TileEntityRenderer
{
private:
static ResourceLocation BEAM_LOCATION;
public:
virtual void render(shared_ptr<TileEntity> _beacon, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled);
};