feat: Orbis & PSVita builds, Durango postbuild & More (#10)

This fixes Orbis & PSVita builds along with adds a Durango postbuild and moves PS3 to the new SonyLeaderboardManager introduced in TU19

This also fixes the Orbis strings and gets some of the other Windows64 build configurations mostly building.

---------

Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com>
Co-authored-by: str1k3r <1+str1k3r@noreply.localhost>
Co-authored-by: 552eden <552eden@gmail.com>
Co-authored-by: ubergamer-pie <16+ubergamer-pie@noreply.localhost>
Co-authored-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
Co-authored-by: pieeebot <10+pieeebot@noreply.neolegacy.dev>
Reviewed-on: pieeebot/cafeberry#10
This commit is contained in:
committed 2026-08-02 13:40:35 +00:00
1 parent a00c0c63eb
commit f17ce45d6d
264 files changed
+3597 -11971

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@@ -10,7 +10,6 @@
#include "..\..\TexturePack.h"
#include "..\..\DLCTexturePack.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#ifndef _XBOX
#include "UI.h"
#endif
@@ -2,7 +2,6 @@
#include "UI.h"
#include "UIComponent_PressStartToPlay.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
UIComponent_PressStartToPlay::UIComponent_PressStartToPlay(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
{
// Setup all the Iggy references we need for this scene
@@ -23,7 +23,7 @@ UIScene_HelpAndOptionsMenu::UIScene_HelpAndOptionsMenu(int iPad, void *initData,
// We don't have a reinstall content, so remove the button
removeControl( &m_buttons[BUTTON_HAO_REINSTALL], false );
#ifndef _DEBUG
#ifdef _FINAL_BUILD
removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);
#else
if(!app.DebugSettingsOn()) removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);
@@ -121,7 +121,7 @@ void UIScene_HelpAndOptionsMenu::updateComponents()
void UIScene_HelpAndOptionsMenu::handleReload()
{
#ifndef _DEBUG
#ifdef _FINAL_BUILD
removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);
#else
if(!app.DebugSettingsOn()) removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);
@@ -61,7 +61,7 @@ UIScene_InGamePlayerOptionsMenu::UIScene_InGamePlayerOptionsMenu(int iPad, void
if(m_editingSelf)
{
#ifndef _DEBUG // (defined(_CONTENT_PACKAGE) || defined(_FINAL_BUILD) && !defined(_DEBUG_MENUS_ENABLED))
#if (defined(_CONTENT_PACKAGE) || defined(_FINAL_BUILD) && !defined(_DEBUG_MENUS_ENABLED))
removeControl( &m_checkboxes[eControl_Op], true );
#else
m_checkboxes[eControl_Op].init(L"DEBUG: Creative",eControl_Op,Player::getPlayerGamePrivilege(m_playerPrivileges,Player::ePlayerGamePrivilege_CreativeMode));
@@ -254,7 +254,7 @@ void UIScene_InGamePlayerOptionsMenu::handleReload()
if(m_editingSelf)
{
#ifndef _DEBUG // (defined(_CONTENT_PACKAGE) || defined(_FINAL_BUILD) && !defined(_DEBUG_MENUS_ENABLED))
#if (defined(_CONTENT_PACKAGE) || defined(_FINAL_BUILD) && !defined(_DEBUG_MENUS_ENABLED))
removeControl( &m_checkboxes[eControl_Op], true );
#endif