chore: cleanup function names & update gdraw resolution

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str1k3r committed 2026-09-05 01:17:52 -04:00
1 parent 1e37e0207c
commit 6800455166
19 files changed
+97 -76

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@@ -1675,7 +1675,7 @@ void UIScene_LoadOrJoinMenu::UpdateGamesList()
if (m_bIgnoreInput) return;
// If a texture pack is loading, or will be loading, then ignore this ( we are going to be destroyed anyway)
if( Minecraft::GetInstance()->skins->getSelected()->isLoadingData() || (Minecraft::GetInstance()->skins->needsUIUpdate() || ui.IsReloadingSkin()) ) return;
if( Minecraft::GetInstance()->skins->getSelected()->isLoadingData() || (Minecraft::GetInstance()->skins->needsUIUpdate() || ui.IsReloadingSkins()) ) return;
// if we're retrieving save info, don't show the list yet as we will be ignoring press events
if(!m_bSavesDisplayed)