chore: realign hud & x360 stuff

This commit is contained in:
str1k3r committed 2026-10-04 01:32:30 -04:00
1 parent 8f7ad6f080
commit dc73daee70
45 files changed
+957 -2623

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@@ -1,3 +1,4 @@
#define IDC_XuiDifficultyText L"XuiDifficultyText"
#define IDC_XuiSliderMusic L"XuiSliderMusic"
#define IDC_XuiSliderSound L"XuiSliderSound"
#define IDC_XuiSliderGamma L"XuiSliderGamma"
@@ -6,86 +6,333 @@
<XuiScene>
<Properties>
<Id>SceneSettings</Id>
<Width>1280.000000</Width>
<Height>720.000000</Height>
<Width>330.000000</Width>
<Height>290.000000</Height>
<Position>475.000061,175.000000,0.000000</Position>
<Anchor>16</Anchor>
<ClassOverride>CScene_SettingsAll</ClassOverride>
<Visual>XuiBlankScene</Visual>
<DefaultFocus>XuiButtonOptions</DefaultFocus>
<DefaultFocus>XuiSliderMusic</DefaultFocus>
</Properties>
<XuiButton>
<XuiGroup>
<Properties>
<Id>XuiButtonResetToDefaults</Id>
<Width>450.000000</Width>
<Height>40.000000</Height>
<Position>415.000031,500.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L</Visual>
<NavUp>XuiButtonUI</NavUp>
<Id>graphic_groupbackground</Id>
<Width>330.000000</Width>
<Height>325.000000</Height>
<Anchor>15</Anchor>
</Properties>
</XuiButton>
<XuiButton>
<XuiImage>
<Properties>
<Id>XuiButtonUI</Id>
<Width>450.000000</Width>
<Height>40.000000</Height>
<Position>415.000031,450.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L</Visual>
<NavUp>XuiButtonGraphics</NavUp>
<NavDown>XuiButtonResetToDefaults</NavDown>
<Id>Bot_R</Id>
<Width>16.000000</Width>
<Height>16.000000</Height>
<Position>314.344849,309.001953,0.000000</Position>
<Anchor>12</Anchor>
<ImagePath>Graphics\PanelsAndTabs\Panel_Bot_R.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiButton>
<XuiButton>
</XuiImage>
<XuiImage>
<Properties>
<Id>XuiButtonGraphics</Id>
<Width>450.000000</Width>
<Height>40.000000</Height>
<Position>415.000031,400.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L</Visual>
<NavUp>XuiButtonControl</NavUp>
<NavDown>XuiButtonUI</NavDown>
<Id>Bot_M</Id>
<Width>298.344849</Width>
<Height>16.000000</Height>
<Position>16.000000,309.001953,0.000000</Position>
<Anchor>13</Anchor>
<SizeMode>4</SizeMode>
<ImagePath>Graphics\PanelsAndTabs\Panel_Bot_M.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiButton>
<XuiButton>
</XuiImage>
<XuiImage>
<Properties>
<Id>XuiButtonControl</Id>
<Width>450.000000</Width>
<Height>40.000000</Height>
<Position>415.000031,350.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L</Visual>
<NavUp>XuiButtonAudio</NavUp>
<NavDown>XuiButtonGraphics</NavDown>
<Id>Bot_L</Id>
<Width>16.000000</Width>
<Height>16.000000</Height>
<Position>0.000000,309.001953,0.000000</Position>
<Anchor>9</Anchor>
<ImagePath>Graphics\PanelsAndTabs\Panel_Bot_L.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiButton>
<XuiButton>
</XuiImage>
<XuiImage>
<Properties>
<Id>XuiButtonAudio</Id>
<Width>450.000000</Width>
<Height>40.000000</Height>
<Position>415.000031,300.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L</Visual>
<NavUp>XuiButtonOptions</NavUp>
<NavDown>XuiButtonControl</NavDown>
<Id>Top_R</Id>
<Width>16.000000</Width>
<Height>16.000000</Height>
<Position>314.344849,0.000000,0.000000</Position>
<Anchor>6</Anchor>
<ImagePath>Graphics\PanelsAndTabs\Panel_Top_R.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiButton>
<XuiButton>
</XuiImage>
<XuiImage>
<Properties>
<Id>XuiButtonOptions</Id>
<Width>450.000000</Width>
<Height>40.000000</Height>
<Position>415.000031,250.000015,0.000000</Position>
<Visual>XuiMainMenuButton_L</Visual>
<NavDown>XuiButtonAudio</NavDown>
<Id>Top_M</Id>
<Width>298.344849</Width>
<Height>16.000000</Height>
<Position>16.000000,0.000000,0.000000</Position>
<Anchor>7</Anchor>
<SizeMode>4</SizeMode>
<ImagePath>Graphics\PanelsAndTabs\Panel_Top_M.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiButton>
</XuiScene>
</XuiImage>
<XuiImage>
<Properties>
<Id>Top_L</Id>
<Width>16.000000</Width>
<Height>16.000000</Height>
<Anchor>3</Anchor>
<ImagePath>Graphics\PanelsAndTabs\Panel_Top_L.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiImage>
<XuiImage>
<Properties>
<Id>Mid_R</Id>
<Width>16.000000</Width>
<Height>293.001953</Height>
<Position>314.344849,16.000000,0.000000</Position>
<Anchor>14</Anchor>
<SizeMode>4</SizeMode>
<ImagePath>Graphics\PanelsAndTabs\Panel_Mid_R.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiImage>
<XuiImage>
<Properties>
<Id>Mid_M</Id>
<Width>298.344849</Width>
<Height>293.001953</Height>
<Position>16.000000,16.000000,0.000000</Position>
<Anchor>15</Anchor>
<SizeMode>4</SizeMode>
<ImagePath>Graphics\PanelsAndTabs\Panel_Mid_M.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiImage>
<XuiImage>
<Properties>
<Id>Mid_L</Id>
<Width>16.000000</Width>
<Height>293.001953</Height>
<Position>0.000000,16.000000,0.000000</Position>
<Anchor>11</Anchor>
<SizeMode>4</SizeMode>
<ImagePath>Graphics\PanelsAndTabs\Panel_Mid_L.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiImage>
</XuiGroup>
<XuiLabel>
<Properties>
<Id>XuiDifficultyText</Id>
<Width>700.000000</Width>
<Height>110.000000</Height>
<Position>-184.999985,342.000000,0.000000</Position>
<Anchor>16</Anchor>
<Visual>TipPanel</Visual>
</Properties>
</XuiLabel>
<XuiScene>
<Properties>
<Id>XuiSliderDifficulty</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>12.000031,277.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiShowOnMaps</NavUp>
<NavDown>XuiSliderMusic\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<Text>Difficulty:</Text>
<RangeMax>3</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>Logo</Id>
<Width>1280.000000</Width>
<Height>138.000000</Height>
<Position>0.000000,56.000000,0.000000</Position>
<DesignTime>true</DesignTime>
<Visual>MenuTitleLogo</Visual>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderSensitivity</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>12.000031,131.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderGamma\XuiSlider</NavUp>
<NavDown>XuiSplitScreen</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<Text>Sensitivity:</Text>
<RangeMax>200</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiCheckbox>
<Properties>
<Id>XuiShowOnMaps</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,244.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavUp>XuiViewBob</NavUp>
<NavDown>XuiSliderDifficulty\XuiSlider</NavDown>
<Text>Visible On Maps</Text>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiViewBob</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,209.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavUp>XuiSplitScreen</NavUp>
<NavDown>XuiShowOnMaps</NavDown>
<Text>View Bobbing</Text>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiSplitScreen</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,174.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavUp>XuiSliderSensitivity\XuiSlider</NavUp>
<NavDown>XuiViewBob</NavDown>
<Text>2 Player Split-screen Vertical</Text>
</Properties>
</XuiCheckbox>
<XuiScene>
<Properties>
<Id>XuiSliderGamma</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>12.000000,91.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderSound\XuiSlider</NavUp>
<NavDown>XuiSliderSensitivity\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<NavLeft>SchemeList</NavLeft>
<NavUp>XuiSliderSound</NavUp>
<NavDown>XuiSliderSensitivity</NavDown>
<Text>Gamma:</Text>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderSound</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>12.000031,51.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderMusic\XuiSlider</NavUp>
<NavDown>XuiSliderGamma\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<NavLeft>SchemeList</NavLeft>
<NavUp>XuiSliderMusic</NavUp>
<NavDown>XuiSliderGamma</NavDown>
<Text>Sound:</Text>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderMusic</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>12.000031,11.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderDifficulty\XuiSlider</NavUp>
<NavDown>XuiSliderSound\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<Text>Music:</Text>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>520.000000</Width>
<Height>70.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
</XuiScene>
</XuiCanvas>
@@ -6,85 +6,329 @@
<XuiScene>
<Properties>
<Id>SceneSettings</Id>
<Width>640.000000</Width>
<Height>480.000000</Height>
<Width>320.000000</Width>
<Height>303.000000</Height>
<Position>160.000031,34.000000,0.000000</Position>
<ClassOverride>CScene_SettingsAll</ClassOverride>
<Visual>XuiBlankScene</Visual>
<DefaultFocus>XuiButtonOptions</DefaultFocus>
<DefaultFocus>XuiSliderMusic</DefaultFocus>
</Properties>
<XuiButton>
<XuiGroup>
<Properties>
<Id>XuiButtonResetToDefaults</Id>
<Width>300.000000</Width>
<Height>36.000000</Height>
<Position>170.000015,340.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L_Thin</Visual>
<NavUp>XuiButtonUI</NavUp>
<Id>graphic_groupbackground</Id>
<Width>320.000000</Width>
<Height>294.000000</Height>
<Position>0.000030,0.000000,0.000000</Position>
<Anchor>15</Anchor>
</Properties>
</XuiButton>
<XuiButton>
<XuiImage>
<Properties>
<Id>XuiButtonUI</Id>
<Width>300.000000</Width>
<Height>36.000000</Height>
<Position>170.000015,300.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L_Thin</Visual>
<NavUp>XuiButtonGraphics</NavUp>
<NavDown>XuiButtonResetToDefaults</NavDown>
<Id>Bot_R</Id>
<Width>16.000000</Width>
<Height>16.000000</Height>
<Position>304.344849,278.001953,0.000000</Position>
<Anchor>12</Anchor>
<ImagePath>Graphics\PanelsAndTabs\Panel_Bot_R.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiButton>
<XuiButton>
</XuiImage>
<XuiImage>
<Properties>
<Id>XuiButtonGraphics</Id>
<Width>300.000000</Width>
<Height>36.000000</Height>
<Position>170.000015,260.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L_Thin</Visual>
<NavUp>XuiButtonControl</NavUp>
<NavDown>XuiButtonUI</NavDown>
<Id>Bot_M</Id>
<Width>288.344849</Width>
<Height>16.000000</Height>
<Position>16.000000,278.001953,0.000000</Position>
<Anchor>13</Anchor>
<SizeMode>4</SizeMode>
<ImagePath>Graphics\PanelsAndTabs\Panel_Bot_M.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiButton>
<XuiButton>
</XuiImage>
<XuiImage>
<Properties>
<Id>XuiButtonControl</Id>
<Width>300.000000</Width>
<Height>36.000000</Height>
<Position>170.000015,220.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L_Thin</Visual>
<NavUp>XuiButtonAudio</NavUp>
<NavDown>XuiButtonGraphics</NavDown>
<Id>Bot_L</Id>
<Width>16.000000</Width>
<Height>16.000000</Height>
<Position>0.000000,278.001953,0.000000</Position>
<Anchor>9</Anchor>
<ImagePath>Graphics\PanelsAndTabs\Panel_Bot_L.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiButton>
<XuiButton>
</XuiImage>
<XuiImage>
<Properties>
<Id>XuiButtonAudio</Id>
<Width>300.000000</Width>
<Height>36.000000</Height>
<Position>170.000015,180.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L_Thin</Visual>
<NavUp>XuiButtonOptions</NavUp>
<NavDown>XuiButtonControl</NavDown>
<Id>Top_R</Id>
<Width>16.000000</Width>
<Height>16.000000</Height>
<Position>304.344849,0.000000,0.000000</Position>
<Anchor>6</Anchor>
<ImagePath>Graphics\PanelsAndTabs\Panel_Top_R.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiButton>
<XuiButton>
</XuiImage>
<XuiImage>
<Properties>
<Id>XuiButtonOptions</Id>
<Width>300.000000</Width>
<Height>36.000000</Height>
<Position>170.000015,140.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L_Thin</Visual>
<NavDown>XuiButtonAudio</NavDown>
<Id>Top_M</Id>
<Width>288.344849</Width>
<Height>16.000000</Height>
<Position>16.000000,0.000000,0.000000</Position>
<Anchor>7</Anchor>
<SizeMode>4</SizeMode>
<ImagePath>Graphics\PanelsAndTabs\Panel_Top_M.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiButton>
</XuiScene>
</XuiImage>
<XuiImage>
<Properties>
<Id>Top_L</Id>
<Width>16.000000</Width>
<Height>16.000000</Height>
<Anchor>3</Anchor>
<ImagePath>Graphics\PanelsAndTabs\Panel_Top_L.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiImage>
<XuiImage>
<Properties>
<Id>Mid_R</Id>
<Width>16.000000</Width>
<Height>262.001953</Height>
<Position>304.344849,16.000000,0.000000</Position>
<Anchor>14</Anchor>
<SizeMode>4</SizeMode>
<ImagePath>Graphics\PanelsAndTabs\Panel_Mid_R.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiImage>
<XuiImage>
<Properties>
<Id>Mid_M</Id>
<Width>288.344849</Width>
<Height>262.001953</Height>
<Position>16.000000,16.000000,0.000000</Position>
<Anchor>15</Anchor>
<SizeMode>4</SizeMode>
<ImagePath>Graphics\PanelsAndTabs\Panel_Mid_M.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiImage>
<XuiImage>
<Properties>
<Id>Mid_L</Id>
<Width>16.000000</Width>
<Height>262.001953</Height>
<Position>0.000000,16.000000,0.000000</Position>
<Anchor>11</Anchor>
<SizeMode>4</SizeMode>
<ImagePath>Graphics\PanelsAndTabs\Panel_Mid_L.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiImage>
</XuiGroup>
<XuiLabel>
<Properties>
<Id>XuiDifficultyText</Id>
<Width>500.000000</Width>
<Height>90.000000</Height>
<Position>-89.999992,298.000000,0.000000</Position>
<Visual>TipPanel</Visual>
</Properties>
</XuiLabel>
<XuiScene>
<Properties>
<Id>XuiSliderDifficulty</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,246.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiShowOnMaps</NavUp>
<NavDown>XuiSliderMusic\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<Text>Difficulty:</Text>
<RangeMax>3</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>Logo</Id>
<Width>640.000000</Width>
<Height>70.000000</Height>
<Position>0.000000,48.000000,0.000000</Position>
<DesignTime>true</DesignTime>
<Visual>MenuTitleLogo</Visual>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderSensitivity</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,130.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderGamma\XuiSlider</NavUp>
<NavDown>XuiSplitScreen</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<Text>Sensitivity:</Text>
<RangeMax>200</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiCheckbox>
<Properties>
<Id>XuiShowOnMaps</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,220.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiViewBob</NavUp>
<NavDown>XuiSliderDifficulty\XuiSlider</NavDown>
<Text>Visible On Maps</Text>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiViewBob</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,194.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiSplitScreen</NavUp>
<NavDown>XuiShowOnMaps</NavDown>
<Text>View Bobbing</Text>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiSplitScreen</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,170.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiSliderSensitivity\XuiSlider</NavUp>
<NavDown>XuiViewBob</NavDown>
<Text>2 Player Split-screen Vertical</Text>
</Properties>
</XuiCheckbox>
<XuiScene>
<Properties>
<Id>XuiSliderGamma</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000000,90.000000,0.000000</Position>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderSound\XuiSlider</NavUp>
<NavDown>XuiSliderSensitivity\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<NavLeft>SchemeList</NavLeft>
<NavUp>XuiSliderSound</NavUp>
<NavDown>XuiSliderSensitivity</NavDown>
<Text>Gamma:</Text>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderSound</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,50.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderMusic\XuiSlider</NavUp>
<NavDown>XuiSliderGamma\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<NavLeft>SchemeList</NavLeft>
<NavUp>XuiSliderMusic</NavUp>
<NavDown>XuiSliderGamma</NavDown>
<Text>Sound:</Text>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderMusic</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,10.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderDifficulty\XuiSlider</NavUp>
<NavDown>XuiSliderSound\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<Text>Music:</Text>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>320.000000</Width>
<Height>70.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
</XuiScene>
</XuiCanvas>
@@ -7,76 +7,331 @@
<Properties>
<Id>SceneSettings</Id>
<Width>320.000000</Width>
<Height>263.000000</Height>
<Position>160.000000,10.000000,0.000000</Position>
<Height>247.000000</Height>
<Position>160.000000,30.000000,0.000000</Position>
<Anchor>16</Anchor>
<ClassOverride>CScene_SettingsAll</ClassOverride>
<Visual>XuiBlankScene</Visual>
<DefaultFocus>XuiButtonOptions</DefaultFocus>
<DefaultFocus>XuiSliderMusic</DefaultFocus>
</Properties>
<XuiButton>
<XuiGroup>
<Properties>
<Id>XuiButtonResetToDefaults</Id>
<Width>297.000000</Width>
<Height>40.000000</Height>
<Position>11.000000,236.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L</Visual>
<NavUp>XuiButtonUI</NavUp>
<Id>graphic_groupbackground</Id>
<Width>332.000000</Width>
<Height>271.000000</Height>
<Position>-6.000000,-6.000000,0.000000</Position>
<Anchor>15</Anchor>
</Properties>
</XuiButton>
<XuiButton>
<XuiImage>
<Properties>
<Id>XuiButtonUI</Id>
<Width>297.000000</Width>
<Height>40.000000</Height>
<Position>11.000000,190.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L</Visual>
<NavUp>XuiButtonGraphics</NavUp>
<NavDown>XuiButtonResetToDefaults</NavDown>
<Id>Bot_R</Id>
<Width>16.000000</Width>
<Height>16.000000</Height>
<Position>316.344849,255.001953,0.000000</Position>
<Anchor>12</Anchor>
<ImagePath>Graphics\PanelsAndTabs\Panel_Bot_R.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiButton>
<XuiButton>
</XuiImage>
<XuiImage>
<Properties>
<Id>XuiButtonGraphics</Id>
<Width>297.000000</Width>
<Height>40.000000</Height>
<Position>11.000000,144.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L</Visual>
<NavUp>XuiButtonControl</NavUp>
<NavDown>XuiButtonUI</NavDown>
<Id>Bot_M</Id>
<Width>300.344849</Width>
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<Position>16.000000,255.001953,0.000000</Position>
<Anchor>13</Anchor>
<SizeMode>4</SizeMode>
<ImagePath>Graphics\PanelsAndTabs\Panel_Bot_M.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiButton>
<XuiButton>
</XuiImage>
<XuiImage>
<Properties>
<Id>XuiButtonControl</Id>
<Width>297.000000</Width>
<Height>40.000000</Height>
<Position>11.000000,98.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L</Visual>
<NavUp>XuiButtonAudio</NavUp>
<NavDown>XuiButtonGraphics</NavDown>
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<Height>16.000000</Height>
<Position>0.000000,255.001953,0.000000</Position>
<Anchor>9</Anchor>
<ImagePath>Graphics\PanelsAndTabs\Panel_Bot_L.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiButton>
<XuiButton>
</XuiImage>
<XuiImage>
<Properties>
<Id>XuiButtonAudio</Id>
<Width>297.000000</Width>
<Height>40.000000</Height>
<Position>11.000000,52.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L</Visual>
<NavUp>XuiButtonOptions</NavUp>
<NavDown>XuiButtonControl</NavDown>
<Id>Top_R</Id>
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<Height>16.000000</Height>
<Position>316.344849,0.000000,0.000000</Position>
<Anchor>6</Anchor>
<ImagePath>Graphics\PanelsAndTabs\Panel_Top_R.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiButton>
<XuiButton>
</XuiImage>
<XuiImage>
<Properties>
<Id>XuiButtonOptions</Id>
<Width>297.000000</Width>
<Height>40.000000</Height>
<Position>11.000000,6.000000,0.000000</Position>
<Visual>XuiMainMenuButton_L</Visual>
<NavDown>XuiButtonAudio</NavDown>
<Id>Top_M</Id>
<Width>300.344849</Width>
<Height>16.000000</Height>
<Position>16.000000,0.000000,0.000000</Position>
<Anchor>7</Anchor>
<SizeMode>4</SizeMode>
<ImagePath>Graphics\PanelsAndTabs\Panel_Top_M.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiButton>
</XuiImage>
<XuiImage>
<Properties>
<Id>Top_L</Id>
<Width>16.000000</Width>
<Height>16.000000</Height>
<Anchor>3</Anchor>
<ImagePath>Graphics\PanelsAndTabs\Panel_Top_L.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiImage>
<XuiImage>
<Properties>
<Id>Mid_R</Id>
<Width>16.000000</Width>
<Height>239.001953</Height>
<Position>316.344849,16.000000,0.000000</Position>
<Anchor>14</Anchor>
<SizeMode>4</SizeMode>
<ImagePath>Graphics\PanelsAndTabs\Panel_Mid_R.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiImage>
<XuiImage>
<Properties>
<Id>Mid_M</Id>
<Width>300.344849</Width>
<Height>239.001953</Height>
<Position>16.000000,16.000000,0.000000</Position>
<Anchor>15</Anchor>
<SizeMode>4</SizeMode>
<ImagePath>Graphics\PanelsAndTabs\Panel_Mid_M.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiImage>
<XuiImage>
<Properties>
<Id>Mid_L</Id>
<Width>16.000000</Width>
<Height>239.001953</Height>
<Position>0.000000,16.000000,0.000000</Position>
<Anchor>11</Anchor>
<SizeMode>4</SizeMode>
<ImagePath>Graphics\PanelsAndTabs\Panel_Mid_L.png</ImagePath>
<BrushFlags>48</BrushFlags>
</Properties>
</XuiImage>
</XuiGroup>
<XuiLabel>
<Properties>
<Id>XuiDifficultyText</Id>
<Width>540.000000</Width>
<Height>110.000000</Height>
<Position>-109.999969,345.000000,0.000000</Position>
<Show>false</Show>
<Visual>TipPanel</Visual>
</Properties>
</XuiLabel>
<XuiScene>
<Properties>
<Id>XuiSliderDifficulty</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,222.000000,0.000000</Position>
<Anchor>5</Anchor>
<Show>false</Show>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiViewBob</NavUp>
<NavDown>XuiSliderMusic\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<Text>Difficulty:</Text>
<RangeMax>3</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderSensitivity</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,129.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderGamma\XuiSlider</NavUp>
<NavDown>XuiSplitScreen</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<Text>Sensitivity:</Text>
<RangeMax>200</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiCheckbox>
<Properties>
<Id>XuiShowOnMaps</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,230.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiViewBob</NavUp>
<NavDown>XuiSliderMusic\XuiSlider</NavDown>
<Text>Visible On Maps</Text>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiViewBob</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,202.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiSplitScreen</NavUp>
<NavDown>XuiShowOnMaps</NavDown>
<Text>View Bobbing</Text>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiSplitScreen</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,174.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiSliderSensitivity\XuiSlider</NavUp>
<NavDown>XuiViewBob</NavDown>
<Text>2 Player Split-screen Vertical</Text>
</Properties>
</XuiCheckbox>
<XuiScene>
<Properties>
<Id>XuiSliderGamma</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000000,89.000000,0.000000</Position>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderSound\XuiSlider</NavUp>
<NavDown>XuiSliderSensitivity\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<NavLeft>SchemeList</NavLeft>
<NavUp>XuiSliderSound</NavUp>
<NavDown>XuiSliderSensitivity</NavDown>
<Text>Gamma:</Text>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderSound</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,49.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderMusic\XuiSlider</NavUp>
<NavDown>XuiSliderGamma\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<NavLeft>SchemeList</NavLeft>
<NavUp>XuiSliderMusic</NavUp>
<NavDown>XuiSliderGamma</NavDown>
<Text>Sound:</Text>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderMusic</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,9.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderDifficulty\XuiSlider</NavUp>
<NavDown>XuiSliderSound\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<Text>Music:</Text>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>320.000000</Width>
<Height>70.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
</XuiScene>
</XuiCanvas>
@@ -1,81 +0,0 @@
<XuiCanvas version="000c">
<Properties>
<Width>1280.000000</Width>
<Height>720.000000</Height>
</Properties>
<XuiScene>
<Properties>
<Id>SceneSettingsAudio</Id>
<Width>330.000000</Width>
<Height>106.000000</Height>
<Position>474.000000,250.000000,0.000000</Position>
<Anchor>16</Anchor>
<ClassOverride>CScene_SettingsAudio</ClassOverride>
<Visual>GraphicPanel</Visual>
<DefaultFocus>XuiSliderMusic\XuiSlider</DefaultFocus>
</Properties>
<XuiScene>
<Properties>
<Id>XuiSliderSound</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>12.000031,56.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderMusic\XuiSlider</NavUp>
<NavDown>XuiSliderGamma\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<NavLeft>SchemeList</NavLeft>
<NavUp>XuiSliderMusic</NavUp>
<NavDown>XuiSliderGamma</NavDown>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderMusic</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>12.000031,12.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiButtonOptions</NavUp>
<NavDown>XuiSliderSound\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>520.000000</Width>
<Height>70.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
</XuiScene>
</XuiCanvas>
@@ -1,76 +0,0 @@
<XuiCanvas version="000c">
<Properties>
<Width>640.000000</Width>
<Height>480.000000</Height>
</Properties>
<XuiScene>
<Properties>
<Id>SceneSettingsAudio</Id>
<Width>320.000000</Width>
<Height>108.000000</Height>
<Position>160.000031,180.000000,0.000000</Position>
<ClassOverride>CScene_SettingsAudio</ClassOverride>
<Visual>GraphicPanel</Visual>
<DefaultFocus>XuiSliderMusic\XuiSlider</DefaultFocus>
</Properties>
<XuiScene>
<Properties>
<Id>XuiSliderSound</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,57.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderMusic\XuiSlider</NavUp>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<NavLeft>SchemeList</NavLeft>
<NavUp>XuiSliderMusic</NavUp>
<NavDown>XuiSliderGamma</NavDown>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderMusic</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,12.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavDown>XuiSliderSound\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>320.000000</Width>
<Height>70.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
</XuiScene>
</XuiCanvas>
@@ -1,79 +0,0 @@
<XuiCanvas version="000c">
<Properties>
<Width>640.000000</Width>
<Height>360.000000</Height>
</Properties>
<XuiScene>
<Properties>
<Id>SceneSettingsAudio</Id>
<Width>320.000000</Width>
<Height>120.000000</Height>
<Position>160.000000,74.000000,0.000000</Position>
<Anchor>16</Anchor>
<ClassOverride>CScene_SettingsAudio</ClassOverride>
<Visual>GraphicPanel</Visual>
<DefaultFocus>XuiSliderMusic\XuiSlider</DefaultFocus>
</Properties>
<XuiScene>
<Properties>
<Id>XuiSliderSound</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,61.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderMusic\XuiSlider</NavUp>
<NavDown>XuiSliderGamma\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<NavLeft>SchemeList</NavLeft>
<NavUp>XuiSliderMusic</NavUp>
<NavDown>XuiSliderGamma</NavDown>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderMusic</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,16.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiButtonOptions</NavUp>
<NavDown>XuiSliderSound\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>320.000000</Width>
<Height>70.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
</XuiScene>
</XuiCanvas>
@@ -1,78 +0,0 @@
<XuiCanvas version="000c">
<Properties>
<Width>1280.000000</Width>
<Height>720.000000</Height>
</Properties>
<XuiScene>
<Properties>
<Id>SceneSettingsControl</Id>
<Width>330.000000</Width>
<Height>106.000000</Height>
<Position>474.000000,307.000000,0.000000</Position>
<Anchor>16</Anchor>
<ClassOverride>CScene_SettingsControl</ClassOverride>
<Visual>GraphicPanel</Visual>
<DefaultFocus>XuiSliderSensitivityInGame\XuiSlider</DefaultFocus>
</Properties>
<XuiScene>
<Properties>
<Id>XuiSliderSensitivityInMenu</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>12.000031,56.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderSensitivityInGame\XuiSlider</NavUp>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<RangeMax>200</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderSensitivityInGame</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>12.000031,12.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavDown>XuiSliderSensitivityInMenu\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<RangeMax>200</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
</XuiScene>
</XuiCanvas>
@@ -1,75 +0,0 @@
<XuiCanvas version="000c">
<Properties>
<Width>640.000000</Width>
<Height>480.000000</Height>
</Properties>
<XuiScene>
<Properties>
<Id>SceneSettingsControl</Id>
<Width>320.000000</Width>
<Height>106.000000</Height>
<Position>160.000031,187.000015,0.000000</Position>
<ClassOverride>CScene_SettingsControl</ClassOverride>
<Visual>GraphicPanel</Visual>
<DefaultFocus>XuiSliderSensitivityInGame\XuiSlider</DefaultFocus>
</Properties>
<XuiScene>
<Properties>
<Id>XuiSliderSensitivityInMenu</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,55.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderSensitivityInGame\XuiSlider</NavUp>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<RangeMax>200</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderSensitivityInGame</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,10.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavDown>XuiSliderSensitivityInMenu\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<RangeMax>200</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
</XuiScene>
</XuiCanvas>
@@ -1,76 +0,0 @@
<XuiCanvas version="000c">
<Properties>
<Width>640.000000</Width>
<Height>360.000000</Height>
</Properties>
<XuiScene>
<Properties>
<Id>SceneSettingsControl</Id>
<Width>320.000000</Width>
<Height>120.000000</Height>
<Position>160.000015,120.000015,0.000000</Position>
<Anchor>16</Anchor>
<ClassOverride>CScene_SettingsControl</ClassOverride>
<Visual>GraphicPanel</Visual>
<DefaultFocus>XuiSliderSensitivityInGame\XuiSlider</DefaultFocus>
</Properties>
<XuiScene>
<Properties>
<Id>XuiSliderSensitivityInMenu</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,55.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderSensitivityInGame\XuiSlider</NavUp>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<RangeMax>200</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderSensitivityInGame</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000031,10.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavDown>XuiSliderSensitivityInMenu\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<RangeMax>200</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
</XuiScene>
</XuiCanvas>
@@ -1,112 +0,0 @@
<XuiCanvas version="000c">
<Properties>
<Width>1280.000000</Width>
<Height>720.000000</Height>
</Properties>
<XuiScene>
<Properties>
<Id>SceneSettingsGraphics</Id>
<Width>330.000000</Width>
<Height>222.000000</Height>
<Position>474.000000,249.000015,0.000000</Position>
<Anchor>16</Anchor>
<ClassOverride>CScene_SettingsGraphics</ClassOverride>
<Visual>GraphicPanel</Visual>
<DefaultFocus>XuiClouds</DefaultFocus>
</Properties>
<XuiScene>
<Properties>
<Id>XuiSliderInterfaceOpacity</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>12.000000,168.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderGamma\XuiSlider</NavUp>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderGamma</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>12.000000,124.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiCustomSkinAnim</NavUp>
<NavDown>XuiSliderInterfaceOpacity\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<NavLeft>SchemeList</NavLeft>
<NavUp>XuiSliderSound</NavUp>
<NavDown>XuiSliderSensitivity</NavDown>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiCheckbox>
<Properties>
<Id>XuiCustomSkinAnim</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,84.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavUp>XuiBedrockFog</NavUp>
<NavDown>XuiSliderGamma\XuiSlider</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiBedrockFog</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,48.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavUp>XuiClouds</NavUp>
<NavDown>XuiCustomSkinAnim</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiClouds</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,12.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavDown>XuiBedrockFog</NavDown>
</Properties>
</XuiCheckbox>
</XuiScene>
</XuiCanvas>
@@ -1,111 +0,0 @@
<XuiCanvas version="000c">
<Properties>
<Width>640.000000</Width>
<Height>480.000000</Height>
</Properties>
<XuiScene>
<Properties>
<Id>SceneSettingsGraphics</Id>
<Width>320.000000</Width>
<Height>192.000000</Height>
<Position>160.000000,144.000015,0.000000</Position>
<ClassOverride>CScene_SettingsGraphics</ClassOverride>
<Visual>GraphicPanel</Visual>
<DefaultFocus>XuiClouds</DefaultFocus>
</Properties>
<XuiScene>
<Properties>
<Id>XuiSliderInterfaceOpacity</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000000,138.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderGamma\XuiSlider</NavUp>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderGamma</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000000,94.000000,0.000000</Position>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiCustomSkinAnim</NavUp>
<NavDown>XuiSliderInterfaceOpacity\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<NavLeft>SchemeList</NavLeft>
<NavUp>XuiSliderSound</NavUp>
<NavDown>XuiSliderSensitivity</NavDown>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiCheckbox>
<Properties>
<Id>XuiCustomSkinAnim</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,62.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiBedrockFog</NavUp>
<NavDown>XuiSliderGamma\XuiSlider</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiBedrockFog</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,38.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiClouds</NavUp>
<NavDown>XuiCustomSkinAnim</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiClouds</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,14.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavDown>XuiBedrockFog</NavDown>
</Properties>
</XuiCheckbox>
</XuiScene>
</XuiCanvas>
@@ -1,112 +0,0 @@
<XuiCanvas version="000c">
<Properties>
<Width>640.000000</Width>
<Height>360.000000</Height>
</Properties>
<XuiScene>
<Properties>
<Id>SceneSettingsGraphics</Id>
<Width>320.000000</Width>
<Height>224.000000</Height>
<Position>160.000000,68.000015,0.000000</Position>
<Anchor>16</Anchor>
<ClassOverride>CScene_SettingsGraphics</ClassOverride>
<Visual>GraphicPanel</Visual>
<DefaultFocus>XuiClouds</DefaultFocus>
</Properties>
<XuiScene>
<Properties>
<Id>XuiSliderInterfaceOpacity</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000000,158.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderGamma\XuiSlider</NavUp>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderGamma</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000000,112.000000,0.000000</Position>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiCustomSkinAnim</NavUp>
<NavDown>XuiSliderInterfaceOpacity\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Visual>XuiSlider</Visual>
<NavLeft>SchemeList</NavLeft>
<NavUp>XuiSliderSound</NavUp>
<NavDown>XuiSliderSensitivity</NavDown>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiCheckbox>
<Properties>
<Id>XuiCustomSkinAnim</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,68.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiBedrockFog</NavUp>
<NavDown>XuiSliderGamma\XuiSlider</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiBedrockFog</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,38.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiClouds</NavUp>
<NavDown>XuiCustomSkinAnim</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiClouds</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,8.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavDown>XuiBedrockFog</NavDown>
</Properties>
</XuiCheckbox>
</XuiScene>
</XuiCanvas>
@@ -1,152 +0,0 @@
<XuiCanvas version="000c">
<Properties>
<Width>1280.000000</Width>
<Height>720.000000</Height>
</Properties>
<XuiScene>
<Properties>
<Id>SceneSettingsUI</Id>
<Width>330.000000</Width>
<Height>328.000000</Height>
<Position>474.000000,214.000000,0.000000</Position>
<Anchor>16</Anchor>
<ClassOverride>CScene_SettingsUI</ClassOverride>
<Visual>GraphicPanel</Visual>
<DefaultFocus>XuiDisplayHUD</DefaultFocus>
</Properties>
<XuiScene>
<Properties>
<Id>XuiSliderUISizeSplitscreen</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>12.000000,274.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderUISize\XuiSlider</NavUp>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<RangeMin>1</RangeMin>
<RangeMax>3</RangeMax>
<Value>1</Value>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderUISize</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>12.000000,230.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiShowSplitscreenGamertags</NavUp>
<NavDown>XuiSliderUISizeSplitscreen\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<NavLeft>SchemeList</NavLeft>
<NavUp>XuiSliderSound</NavUp>
<NavDown>XuiSliderSensitivity</NavDown>
<RangeMin>1</RangeMin>
<RangeMax>3</RangeMax>
<Value>1</Value>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiCheckbox>
<Properties>
<Id>XuiShowSplitscreenGamertags</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,188.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavUp>XuiSplitScreen</NavUp>
<NavDown>XuiSliderUISize\XuiSlider</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiSplitScreen</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,156.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavUp>XuiShowAnimatedCharacter</NavUp>
<NavDown>XuiShowSplitscreenGamertags</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiShowAnimatedCharacter</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,120.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavUp>XuiDisplayDeathMessages</NavUp>
<NavDown>XuiSplitScreen</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiDisplayDeathMessages</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,84.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavUp>XuiDisplayHand</NavUp>
<NavDown>XuiShowAnimatedCharacter</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiDisplayHand</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,48.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavUp>XuiDisplayHUD</NavUp>
<NavDown>XuiDisplayDeathMessages</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiDisplayHUD</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,12.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavDown>XuiDisplayHand</NavDown>
<NavTabForward>XuiDisplayHand</NavTabForward>
</Properties>
</XuiCheckbox>
</XuiScene>
</XuiCanvas>
@@ -1,157 +0,0 @@
<XuiCanvas version="000c">
<Properties>
<Width>640.000000</Width>
<Height>480.000000</Height>
</Properties>
<XuiScene>
<Properties>
<Id>SceneSettingsUI</Id>
<Width>320.000000</Width>
<Height>250.000000</Height>
<Position>160.000000,134.000000,0.000000</Position>
<Anchor>16</Anchor>
<ClassOverride>CScene_SettingsUI</ClassOverride>
<Visual>GraphicPanel</Visual>
<DefaultFocus>XuiDisplayHUD</DefaultFocus>
</Properties>
<XuiScene>
<Properties>
<Id>XuiSliderUISizeSplitscreen</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000000,204.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderUISize\XuiSlider</NavUp>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<RangeMin>1</RangeMin>
<RangeMax>3</RangeMax>
<Value>1</Value>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderUISize</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000000,162.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiShowSplitscreenGamertags</NavUp>
<NavDown>XuiSliderUISizeSplitscreen\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<NavLeft>SchemeList</NavLeft>
<NavUp>XuiSliderSound</NavUp>
<NavDown>XuiSliderSensitivity</NavDown>
<RangeMin>1</RangeMin>
<RangeMax>3</RangeMax>
<Value>1</Value>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiCheckbox>
<Properties>
<Id>XuiShowSplitscreenGamertags</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,136.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiSplitScreen</NavUp>
<NavDown>XuiSliderUISize\XuiSlider</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiSplitScreen</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,112.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiShowAnimatedCharacter</NavUp>
<NavDown>XuiShowSplitscreenGamertags</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiShowAnimatedCharacter</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,88.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiDisplayDeathMessages</NavUp>
<NavDown>XuiSplitScreen</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiDisplayDeathMessages</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,64.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiDisplayHand</NavUp>
<NavDown>XuiShowAnimatedCharacter</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiDisplayHand</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,40.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiDisplayHUD</NavUp>
<NavDown>XuiDisplayDeathMessages</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiDisplayHUD</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,16.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavDown>XuiDisplayHand</NavDown>
</Properties>
</XuiCheckbox>
</XuiScene>
</XuiCanvas>
@@ -1,157 +0,0 @@
<XuiCanvas version="000c">
<Properties>
<Width>640.000000</Width>
<Height>360.000000</Height>
</Properties>
<XuiScene>
<Properties>
<Id>SceneSettingsUI</Id>
<Width>320.000000</Width>
<Height>294.000000</Height>
<Position>160.000000,10.000000,0.000000</Position>
<Anchor>16</Anchor>
<ClassOverride>CScene_SettingsUI</ClassOverride>
<Visual>GraphicPanel</Visual>
<DefaultFocus>XuiDisplayHUD</DefaultFocus>
</Properties>
<XuiScene>
<Properties>
<Id>XuiSliderUISizeSplitscreen</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000000,242.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderUISize\XuiSlider</NavUp>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<RangeMin>1</RangeMin>
<RangeMax>3</RangeMax>
<Value>1</Value>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderUISize</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>6.000000,196.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiShowSplitscreenGamertags</NavUp>
<NavDown>XuiSliderUISizeSplitscreen\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<NavLeft>SchemeList</NavLeft>
<NavUp>XuiSliderSound</NavUp>
<NavDown>XuiSliderSensitivity</NavDown>
<RangeMin>1</RangeMin>
<RangeMax>3</RangeMax>
<Value>1</Value>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiCheckbox>
<Properties>
<Id>XuiShowSplitscreenGamertags</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,164.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiSplitScreen</NavUp>
<NavDown>XuiSliderUISize\XuiSlider</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiSplitScreen</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,134.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiShowAnimatedCharacter</NavUp>
<NavDown>XuiShowSplitscreenGamertags</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiShowAnimatedCharacter</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,104.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiDisplayDeathMessages</NavUp>
<NavDown>XuiSplitScreen</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiDisplayDeathMessages</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,74.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiDisplayHand</NavUp>
<NavDown>XuiShowAnimatedCharacter</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiDisplayHand</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,44.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiDisplayHUD</NavUp>
<NavDown>XuiDisplayDeathMessages</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiDisplayHUD</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,14.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavDown>XuiDisplayHand</NavDown>
</Properties>
</XuiCheckbox>
</XuiScene>
</XuiCanvas>
@@ -1,144 +0,0 @@
<XuiCanvas version="000c">
<Properties>
<Width>1280.000000</Width>
<Height>720.000000</Height>
</Properties>
<XuiScene>
<Properties>
<Id>SceneSettingsOptions</Id>
<Width>330.000000</Width>
<Height>266.000000</Height>
<Position>474.000000,250.000000,0.000000</Position>
<Anchor>16</Anchor>
<ClassOverride>CScene_SettingsOptions</ClassOverride>
<Visual>GraphicPanel</Visual>
<DefaultFocus>XuiViewBob</DefaultFocus>
</Properties>
<XuiLabel>
<Properties>
<Id>XuiDifficultyText</Id>
<Width>900.000000</Width>
<Height>100.000000</Height>
<Position>-285.000000,275.000000,0.000000</Position>
<Anchor>16</Anchor>
<Visual>TipPanel</Visual>
</Properties>
</XuiLabel>
<XuiScene>
<Properties>
<Id>XuiSliderDifficulty</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>12.000000,214.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderAutosave\XuiSlider</NavUp>
<NavDown>XuiSliderMusic\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<RangeMax>3</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderAutosave</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>12.000000,170.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiMashUpWorlds</NavUp>
<NavDown>XuiSliderDifficulty\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<RangeMax>8</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiCheckbox>
<Properties>
<Id>XuiMashUpWorlds</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,132.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavUp>XuiInGameGamertags</NavUp>
<NavDown>XuiSliderAutosave\XuiSlider</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiInGameGamertags</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,102.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavUp>XuiShowTooltips</NavUp>
<NavDown>XuiMashUpWorlds</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiShowTooltips</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,72.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavUp>XuiShowHints</NavUp>
<NavDown>XuiInGameGamertags</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiShowHints</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,42.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavUp>XuiViewBob</NavUp>
<NavDown>XuiShowTooltips</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiViewBob</Id>
<Width>300.000000</Width>
<Height>32.000000</Height>
<Position>14.000000,12.000000,0.000000</Position>
<Anchor>5</Anchor>
<NavDown>XuiShowHints</NavDown>
</Properties>
</XuiCheckbox>
</XuiScene>
</XuiCanvas>
@@ -1,146 +0,0 @@
<XuiCanvas version="000c">
<Properties>
<Width>640.000000</Width>
<Height>480.000000</Height>
</Properties>
<XuiScene>
<Properties>
<Id>SceneSettingsOptions</Id>
<Width>320.000000</Width>
<Height>230.000000</Height>
<Position>160.000000,120.000000,0.000000</Position>
<ClassOverride>CScene_SettingsOptions</ClassOverride>
<Visual>GraphicPanel</Visual>
<DefaultFocus>XuiViewBob</DefaultFocus>
</Properties>
<XuiLabel>
<Properties>
<Id>XuiDifficultyText</Id>
<Width>512.000000</Width>
<Height>62.000000</Height>
<Position>-104.000000,234.000000,0.000000</Position>
<Visual>TipPanel</Visual>
</Properties>
</XuiLabel>
<XuiScene>
<Properties>
<Id>XuiSliderDifficulty</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>8.000000,180.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderAutosave\XuiSlider</NavUp>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<RangeMax>3</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderAutosave</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Position>8.000000,138.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiMashUpWorlds</NavUp>
<NavDown>XuiSliderDifficulty\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>306.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<RangeMax>8</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiCheckbox>
<Properties>
<Id>XuiMashUpWorlds</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,110.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiInGameGamertags</NavUp>
<NavDown>XuiSliderAutosave\XuiSlider</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiInGameGamertags</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,86.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiShowTooltips</NavUp>
<NavDown>XuiMashUpWorlds</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiShowTooltips</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,62.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiShowHints</NavUp>
<NavDown>XuiInGameGamertags</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiShowHints</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,38.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiViewBob</NavUp>
<NavDown>XuiShowTooltips</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiViewBob</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,14.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavDown>XuiShowHints</NavDown>
</Properties>
</XuiCheckbox>
</XuiScene>
</XuiCanvas>
@@ -1,148 +0,0 @@
<XuiCanvas version="000c">
<Properties>
<Width>640.000000</Width>
<Height>360.000000</Height>
</Properties>
<XuiScene>
<Properties>
<Id>SceneSettingsOptions</Id>
<Width>320.000000</Width>
<Height>250.000000</Height>
<Position>160.000000,69.000015,0.000000</Position>
<Anchor>16</Anchor>
<ClassOverride>CScene_SettingsOptions</ClassOverride>
<Visual>GraphicPanel</Visual>
<DefaultFocus>XuiViewBob</DefaultFocus>
</Properties>
<XuiLabel>
<Properties>
<Id>XuiDifficultyText</Id>
<Width>540.000000</Width>
<Height>110.000000</Height>
<Position>-109.999969,254.000000,0.000000</Position>
<Show>false</Show>
<Visual>TipPanel</Visual>
</Properties>
</XuiLabel>
<XuiScene>
<Properties>
<Id>XuiSliderDifficulty</Id>
<Width>300.000000</Width>
<Height>38.000000</Height>
<Position>9.000000,192.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiSliderAutosave\XuiSlider</NavUp>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>300.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<RangeMax>3</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiScene>
<Properties>
<Id>XuiSliderAutosave</Id>
<Width>300.000000</Width>
<Height>38.000000</Height>
<Position>9.000000,150.000000,0.000000</Position>
<Anchor>5</Anchor>
<ClassOverride>CXuiCtrlSliderWrapper</ClassOverride>
<Visual>XuiSliderWrapper</Visual>
<NavUp>XuiMashUpWorlds</NavUp>
<NavDown>XuiSliderDifficulty\XuiSlider</NavDown>
<DefaultFocus>FocusSink</DefaultFocus>
</Properties>
<XuiSlider>
<Properties>
<Id>XuiSlider</Id>
<Width>300.000000</Width>
<Height>38.000000</Height>
<Anchor>5</Anchor>
<Visual>XuiSlider</Visual>
<RangeMax>8</RangeMax>
</Properties>
</XuiSlider>
<XuiControl>
<Properties>
<Id>FocusSink</Id>
<Width>1.000000</Width>
<Height>1.000000</Height>
</Properties>
</XuiControl>
</XuiScene>
<XuiCheckbox>
<Properties>
<Id>XuiMashUpWorlds</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,120.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiInGameGamertags</NavUp>
<NavDown>XuiSliderAutosave\XuiSlider</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiInGameGamertags</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,92.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiShowTooltips</NavUp>
<NavDown>XuiMashUpWorlds</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiShowTooltips</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,64.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiShowHints</NavUp>
<NavDown>XuiInGameGamertags</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiShowHints</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,36.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavUp>XuiViewBob</NavUp>
<NavDown>XuiShowTooltips</NavDown>
</Properties>
</XuiCheckbox>
<XuiCheckbox>
<Properties>
<Id>XuiViewBob</Id>
<Width>300.000000</Width>
<Height>20.000000</Height>
<Position>9.000000,8.000000,0.000000</Position>
<Anchor>5</Anchor>
<Visual>XuiCheckboxSmall</Visual>
<NavDown>XuiShowHints</NavDown>
</Properties>
</XuiCheckbox>
</XuiScene>
</XuiCanvas>
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+13 -21
View File
@@ -1,10 +1,4 @@
Happy birthday, ez!
Happy birthday, Notch!
Merry X-mas!
Happy New Year!
Hobo humping slobo babe!
This text is hard to read if you play the game at the default resolution, but at 1080p it's fine!
As seen on TV!
As seen on TV!
Awesome!
100% pure!
May contain nuts!
@@ -79,6 +73,7 @@ Herregud!
Complex cellular automata!
Yes, sir!
Played by cowboys!
OpenGL 1.2!
Thousands of colors!
Try it!
Age of Wonders is better!
@@ -129,6 +124,7 @@ Falling off cliffs!
150% hyperbole!
Synecdoche!
Let's danec!
Seecret Friday update!
Reference implementation!
Lewd with two dudes with food!
Kiss the sky!
@@ -194,6 +190,7 @@ Gasp!
...!
Bees, bees, bees, bees!
Jag känner en bot!
This text is hard to read if you play the game at the default resolution, but at 1080p it's fine!
Haha, LOL!
Hampsterdance!
Switches and ores!
@@ -232,6 +229,7 @@ Undefeated!
Kinda like Lemmings!
Follow the train, CJ!
Leveraging synergy!
This message will never appear on the splash screen, isn't that weird?
DungeonQuest is unfair!
110813!
90210!
@@ -259,6 +257,7 @@ This is my true form!
Totally forgot about Dre!
Don't bother with the clones!
Pumpkinhead!
Hobo humping slobo babe!
Made by Jeb!
Has an ending!
Finally complete!
@@ -287,6 +286,13 @@ From the streets of Södermalm!
Technologic!
Funk soul brother!
Pumpa kungen!
日本ハロー!
한국 안녕하세요!
Helo Cymru!
Cześć Polska!
你好中国!
Привет Россия!
Γεια σου Ελλάδα!
My life for Aiur!
Lennart lennart = new Lennart();
I see your vocabulary has improved!
@@ -296,17 +302,3 @@ if not ok then return end
§1C§2o§3l§4o§5r§6m§7a§8t§9i§ac
§kFUNKY LOL
SOPA means LOSER in Swedish
Big Pointy Teeth!
Bekarton guards the gate!
Mmmph, mmph!
Don't feed avocados to parrots!
Swords for everyone!
Plz reply to my tweet!
.party()!
Take her pillow!
Put that cookie down!
Pretty scary!
I have a suggestion.
Now with extra hugs!
Almost java 6!
Woah.
-434
View File
@@ -1,434 +0,0 @@
#include "stdafx.h"
#include "XUI_HUD.h"
#include "..\..\Minecraft.h"
#include "..\..\Gui.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
#include "..\..\..\Minecraft.World\Random.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.effect.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.material.h"
HRESULT CXuiSceneHud::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
{
m_iPad = *(int *)pInitData->pvInitData;
MapChildControls();
XuiElementGetPosition(m_hObj,&m_OriginalPosition);
m_tickCount = 0;
return S_OK;
}
HRESULT CXuiSceneHud::OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled)
{
bHandled=true;
app.ReloadHudScene(m_iPad, bJoining);
return S_OK;
}
HRESULT CXuiSceneHud::OnCustomMessage_TickScene()
{
Minecraft *pMinecraft = Minecraft::GetInstance();
if(pMinecraft->localplayers[m_iPad] == NULL || pMinecraft->localgameModes[m_iPad] == NULL) return S_OK;
++m_tickCount;
int iGuiScale;
if(pMinecraft->localplayers[m_iPad]->m_iScreenSection == C4JRender::VIEWPORT_TYPE_FULLSCREEN)
{
iGuiScale=app.GetGameSettings(m_iPad,eGameSetting_UISize);
}
else
{
iGuiScale=app.GetGameSettings(m_iPad,eGameSetting_UISizeSplitscreen);
}
int startFrame = 0;
switch(iGuiScale)
{
case 0:
XuiElementFindNamedFrame(m_hObj, L"ScaleSmall", &startFrame);
break;
case 1:
XuiElementFindNamedFrame(m_hObj, L"Normal", &startFrame);
break;
case 2:
XuiElementFindNamedFrame(m_hObj, L"ScaleLarge", &startFrame);
break;
}
if(startFrame >= 0) XuiElementPlayTimeline( m_hObj, startFrame, startFrame, startFrame, FALSE, TRUE);
// Move the whole hud group if we are not in fullscreen
if(pMinecraft->localplayers[m_iPad]->m_iScreenSection != C4JRender::VIEWPORT_TYPE_FULLSCREEN)
{
int iTooltipsYOffset = 0;
// if tooltips are off, set the y offset to zero
if(app.GetGameSettings(m_iPad,eGameSetting_Tooltips)==0)
{
switch(iGuiScale)
{
case 0:
iTooltipsYOffset=28;//screenHeight/10;
break;
case 2:
iTooltipsYOffset=28;//screenHeight/10;
break;
case 1:
default:
iTooltipsYOffset=28;//screenHeight/10;
break;
}
}
float fHeight, fWidth;
GetBounds(&fWidth, &fHeight);
int iSafezoneYHalf = 0;
switch(pMinecraft->localplayers[m_iPad]->m_iScreenSection)
{
case C4JRender::VIEWPORT_TYPE_SPLIT_TOP:
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM:
iSafezoneYHalf = -fHeight/10;// 5% (need to treat the whole screen is 2x this screen)
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_LEFT:
iSafezoneYHalf = (fHeight/2)-(fHeight/10);// 5% (need to treat the whole screen is 2x this screen)
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT:
iSafezoneYHalf = (fHeight/2)-(fHeight/10);// 5% (need to treat the whole screen is 2x this screen)
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_LEFT:
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT:
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT:
iSafezoneYHalf = -fHeight/10; // 5% (the whole screen is 2x this screen)
break;
case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT:
iSafezoneYHalf = -fHeight/10; // 5% (the whole screen is 2x this screen)
break;
};
D3DXVECTOR3 pos;
m_hudGroup.GetPosition(&pos);
pos.y = iTooltipsYOffset + iSafezoneYHalf;
m_hudGroup.SetPosition(&pos);
}
// Update inventory
float opacity = 1.0f;
GetOpacity(&opacity);
int selected = pMinecraft->localplayers[m_iPad]->inventory->selected;
for(unsigned int j = 0; j < 9; ++j)
{
m_hotbarIcon[j]->SetSlot(m_hotbarIcon[j]->m_hObj,pMinecraft->localplayers[m_iPad]->inventoryMenu->getSlot(InventoryMenu::USE_ROW_SLOT_START + j));
m_hotbarIcon[j]->SetUserIndex(m_hotbarIcon[j]->m_hObj, m_iPad );
if(j == selected)
{
m_hotbarIcon[j]->SetEnable(FALSE); //Makes the selected overlay display
}
else
{
m_hotbarIcon[j]->SetEnable(TRUE); //Hides the selected overlay display
}
m_hotbarIcon[j]->SetAlpha( m_hotbarIcon[j]->m_hObj, opacity );
}
if (pMinecraft->localgameModes[m_iPad]->canHurtPlayer())
{
m_random.setSeed(m_tickCount * 312871);
// Update health
int heartOffsetIndex = -1;
if (pMinecraft->localplayers[m_iPad]->hasEffect(MobEffect::regeneration))
{
heartOffsetIndex = m_tickCount % 25;
}
bool blink = pMinecraft->localplayers[m_iPad]->invulnerableTime / 3 % 2 == 1;
if (pMinecraft->localplayers[m_iPad]->invulnerableTime < 10) blink = false;
int iHealth = pMinecraft->localplayers[m_iPad]->getHealth();
int iLastHealth = pMinecraft->localplayers[m_iPad]->lastHealth;
bool bHasPoison = pMinecraft->localplayers[m_iPad]->hasEffect(MobEffect::poison);
for (int icon = 0; icon < Player::MAX_HEALTH / 2; icon++)
{
if(blink)
{
if (icon * 2 + 1 < iLastHealth || icon * 2 + 1 < iHealth)
{
// Full
if(bHasPoison)
{
m_healthIcon[icon].PlayVisualRange(L"FullPoisonFlash",NULL,L"FullPoisonFlash");
}
else
{
m_healthIcon[icon].PlayVisualRange(L"FullFlash",NULL,L"FullFlash");
}
}
else if (icon * 2 + 1 == iLastHealth || icon * 2 + 1 == iHealth)
{
// Half
if(bHasPoison)
{
m_healthIcon[icon].PlayVisualRange(L"HalfPoisonFlash",NULL,L"HalfPoisonFlash");
}
else
{
m_healthIcon[icon].PlayVisualRange(L"HalfFlash",NULL,L"HalfFlash");
}
}
else
{
// Empty
m_healthIcon[icon].PlayVisualRange(L"NormalFlash",NULL,L"NormalFlash");
}
}
else
{
if (icon * 2 + 1 < iHealth)
{
// Full
if(bHasPoison)
{
m_healthIcon[icon].PlayVisualRange(L"FullPoison",NULL,L"FullPoison");
}
else
{
m_healthIcon[icon].PlayVisualRange(L"Full",NULL,L"Full");
}
}
else if (icon * 2 + 1 == iHealth)
{
// Half
if(bHasPoison)
{
m_healthIcon[icon].PlayVisualRange(L"HalfPoison",NULL,L"HalfPoison");
}
else
{
m_healthIcon[icon].PlayVisualRange(L"Half",NULL,L"Half");
}
}
else
{
// Empty
m_healthIcon[icon].PlayVisualRange(L"Normal",NULL,L"Normal");
}
}
float yo = 0;
if (iHealth <= 4)
{
yo = (float)m_random.nextInt(2) * (iGuiScale+1);
}
if (icon == heartOffsetIndex)
{
yo = -2.0f * (iGuiScale+1);
}
D3DXVECTOR3 pos;
m_healthIcon[icon].GetPosition(&pos);
// TODO - 4J Stu - This should be scaled based on gui scale and overall size (ie full, split or 480)
pos.y = yo;
m_healthIcon[icon].SetPosition(&pos);
}
// Update food
bool foodBlink = false;
FoodData *foodData = pMinecraft->localplayers[m_iPad]->getFoodData();
int food = foodData->getFoodLevel();
int oldFood = foodData->getLastFoodLevel();
bool hasHungerEffect = pMinecraft->localplayers[m_iPad]->hasEffect(MobEffect::hunger);
int saturationLevel = pMinecraft->localplayers[m_iPad]->getFoodData()->getSaturationLevel();
for (int icon = 0; icon < 10; icon++)
{
if(foodBlink)
{
if (icon * 2 + 1 < oldFood || icon * 2 + 1 < food)
{
// Full
if(hasHungerEffect)
{
m_foodIcon[icon].PlayVisualRange(L"FullPoisonFlash",NULL,L"FullPoisonFlash");
}
else
{
m_foodIcon[icon].PlayVisualRange(L"FullFlash",NULL,L"FullFlash");
}
}
else if (icon * 2 + 1 == oldFood || icon * 2 + 1 == food)
{
// Half
if(hasHungerEffect)
{
m_foodIcon[icon].PlayVisualRange(L"HalfPoisonFlash",NULL,L"HalfPoisonFlash");
}
else
{
m_foodIcon[icon].PlayVisualRange(L"HalfFlash",NULL,L"HalfFlash");
}
}
else
{
// Empty
m_foodIcon[icon].PlayVisualRange(L"NormalFlash",NULL,L"NormalFlash");
}
}
else
{
if (icon * 2 + 1 < food)
{
// Full
if(hasHungerEffect)
{
m_foodIcon[icon].PlayVisualRange(L"FullPoison",NULL,L"FullPoison");
}
else
{
m_foodIcon[icon].PlayVisualRange(L"Full",NULL,L"Full");
}
}
else if (icon * 2 + 1 == food)
{
// Half
if(hasHungerEffect)
{
m_foodIcon[icon].PlayVisualRange(L"HalfPoison",NULL,L"HalfPoison");
}
else
{
m_foodIcon[icon].PlayVisualRange(L"Half",NULL,L"Half");
}
}
else
{
// Empty
if(hasHungerEffect)
{
m_foodIcon[icon].PlayVisualRange(L"NormalPoison",NULL,L"NormalPoison");
}
else
{
m_foodIcon[icon].PlayVisualRange(L"Normal",NULL,L"Normal");
}
}
}
float yo = 0;
if (saturationLevel <= 0)
{
if ((m_tickCount % (food * 3 + 1)) == 0)
{
yo = (float)(m_random.nextInt(3) - 1) * (iGuiScale+1);
}
}
D3DXVECTOR3 pos;
m_foodIcon[icon].GetPosition(&pos);
// TODO - 4J Stu - This should be scaled based on gui scale and overall size (ie full, split or 480)
pos.y = yo;
m_foodIcon[icon].SetPosition(&pos);
}
// Update armour
int armor = pMinecraft->localplayers[m_iPad]->getArmorValue();
if(armor > 0)
{
m_armourGroup.SetShow(TRUE);
for (int icon = 0; icon < 10; icon++)
{
if (icon * 2 + 1 < armor) m_armourIcon[icon].PlayVisualRange(L"Full",NULL,L"Full");
else if (icon * 2 + 1 == armor) m_armourIcon[icon].PlayVisualRange(L"Half",NULL,L"Half");
else if (icon * 2 + 1 > armor) m_armourIcon[icon].PlayVisualRange(L"Normal",NULL,L"Normal");
}
}
else
{
m_armourGroup.SetShow(FALSE);
}
// Update air
if (pMinecraft->localplayers[m_iPad]->isUnderLiquid(Material::water))
{
m_airGroup.SetShow(TRUE);
int count = (int) ceil((pMinecraft->localplayers[m_iPad]->getAirSupply() - 2) * 10.0f / Player::TOTAL_AIR_SUPPLY);
int extra = (int) ceil((pMinecraft->localplayers[m_iPad]->getAirSupply()) * 10.0f / Player::TOTAL_AIR_SUPPLY) - count;
for (int icon = 0; icon < 10; icon++)
{
// Air bubbles
if (icon < count)
{
m_airIcon[icon].SetShow(TRUE);
m_airIcon[icon].PlayVisualRange(L"Bubble",NULL,L"Bubble");
}
else if(icon < count + extra)
{
m_airIcon[icon].SetShow(TRUE);
m_airIcon[icon].PlayVisualRange(L"Pop",NULL,L"Pop");
}
else m_airIcon[icon].SetShow(FALSE);
}
}
else
{
m_airGroup.SetShow(FALSE);
}
}
else
{
m_healthGroup.SetShow(FALSE);
m_foodGroup.SetShow(FALSE);
m_armourGroup.SetShow(FALSE);
m_airGroup.SetShow(FALSE);
}
return S_OK;
}
HRESULT CXuiSceneHud::OnCustomMessage_DLCInstalled()
{
// mounted DLC may have changed
bool bPauseMenuDisplayed=false;
bool bInGame=(Minecraft::GetInstance()->level!=NULL);
// ignore this if we have menus up - they'll deal with it
for(int i=0;i<XUSER_MAX_COUNT;i++)
{
if(app.IsPauseMenuDisplayed(i))
{
bPauseMenuDisplayed=true;
break;
}
}
if(bInGame && !bPauseMenuDisplayed)
{
app.StartInstallDLCProcess(ProfileManager.GetPrimaryPad());
}
// this will send a CustomMessage_DLCMountingComplete when done
return S_OK;
}
HRESULT CXuiSceneHud::OnCustomMessage_DLCMountingComplete()
{
// A join from invite may have installed the trial pack during the game.
// Need to switch to the texture pack if it's not being used yet, and turn off background downloads
// what texture pack are we using?
// TexturePack *tPack = Minecraft::GetInstance()->skins->getSelected();
// if(tPack->getDLCParentPackId()!=app.GetRequiredTexturePackID())
// {
// app.DebugPrintf("DLC install finished, and the game is using a texture pack that isn't the required one\n");
// }
return S_OK;
}
-125
View File
@@ -1,125 +0,0 @@
#pragma once
#include "../Media/XUI/xuiscene_hud.h"
#include "XUI_CustomMessages.h"
#define CHAT_LINES_COUNT 10
class CXuiSceneHud : public CXuiSceneImpl
{
private:
Random m_random;
int m_tickCount;
protected:
CXuiControl m_hudHolder; // Contains the HUD group to enable moving all elements together
CXuiControl m_hudGroup; // Contains all the HUD elements except crosshair, in a group that scales
CXuiControl m_hudScaleGroup; // Contains all the HUD elements except crosshair
CXuiControl m_hotbarGroup;
CXuiCtrlSlotItem *m_hotbarIcon[9];
CXuiControl m_healthGroup;
CXuiControl m_healthIcon[10];
CXuiControl m_armourGroup;
CXuiControl m_armourIcon[10];
CXuiControl m_foodGroup;
CXuiControl m_foodIcon[10];
CXuiControl m_airGroup;
CXuiControl m_airIcon[10];
D3DXVECTOR3 m_OriginalPosition;
int m_iPad;
// Message map. Here we tie messages to message handlers.
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT( OnInit )
XUI_ON_XM_SPLITSCREENPLAYER_MESSAGE(OnCustomMessage_Splitscreenplayer)
XUI_ON_XM_CUSTOMTICKSCENE_MESSAGE(OnCustomMessage_TickScene)
XUI_ON_XM_DLCINSTALLED_MESSAGE(OnCustomMessage_DLCInstalled)
XUI_ON_XM_DLCLOADED_MESSAGE(OnCustomMessage_DLCMountingComplete)
XUI_END_MSG_MAP()
BEGIN_CONTROL_MAP()
MAP_CONTROL(IDC_HudHolder, m_hudHolder)
BEGIN_MAP_CHILD_CONTROLS(m_hudHolder)
MAP_CONTROL(IDC_HudGroup, m_hudGroup)
BEGIN_MAP_CHILD_CONTROLS(m_hudGroup)
MAP_CONTROL(IDC_HudScaleGroup, m_hudScaleGroup)
BEGIN_MAP_CHILD_CONTROLS(m_hudScaleGroup)
MAP_CONTROL(IDC_Hotbar, m_hotbarGroup)
BEGIN_MAP_CHILD_CONTROLS(m_hotbarGroup)
MAP_OVERRIDE(IDC_Inventory1, m_hotbarIcon[0])
MAP_OVERRIDE(IDC_Inventory2, m_hotbarIcon[1])
MAP_OVERRIDE(IDC_Inventory3, m_hotbarIcon[2])
MAP_OVERRIDE(IDC_Inventory4, m_hotbarIcon[3])
MAP_OVERRIDE(IDC_Inventory5, m_hotbarIcon[4])
MAP_OVERRIDE(IDC_Inventory6, m_hotbarIcon[5])
MAP_OVERRIDE(IDC_Inventory7, m_hotbarIcon[6])
MAP_OVERRIDE(IDC_Inventory8, m_hotbarIcon[7])
MAP_OVERRIDE(IDC_Inventory9, m_hotbarIcon[8])
END_MAP_CHILD_CONTROLS()
MAP_CONTROL(IDC_Health, m_healthGroup)
BEGIN_MAP_CHILD_CONTROLS(m_healthGroup)
MAP_CONTROL(IDC_Health0, m_healthIcon[0])
MAP_CONTROL(IDC_Health1, m_healthIcon[1])
MAP_CONTROL(IDC_Health2, m_healthIcon[2])
MAP_CONTROL(IDC_Health3, m_healthIcon[3])
MAP_CONTROL(IDC_Health4, m_healthIcon[4])
MAP_CONTROL(IDC_Health5, m_healthIcon[5])
MAP_CONTROL(IDC_Health6, m_healthIcon[6])
MAP_CONTROL(IDC_Health7, m_healthIcon[7])
MAP_CONTROL(IDC_Health8, m_healthIcon[8])
MAP_CONTROL(IDC_Health9, m_healthIcon[9])
END_MAP_CHILD_CONTROLS()
MAP_CONTROL(IDC_Armour, m_armourGroup)
BEGIN_MAP_CHILD_CONTROLS(m_armourGroup)
MAP_CONTROL(IDC_Armour0, m_armourIcon[0])
MAP_CONTROL(IDC_Armour1, m_armourIcon[1])
MAP_CONTROL(IDC_Armour2, m_armourIcon[2])
MAP_CONTROL(IDC_Armour3, m_armourIcon[3])
MAP_CONTROL(IDC_Armour4, m_armourIcon[4])
MAP_CONTROL(IDC_Armour5, m_armourIcon[5])
MAP_CONTROL(IDC_Armour6, m_armourIcon[6])
MAP_CONTROL(IDC_Armour7, m_armourIcon[7])
MAP_CONTROL(IDC_Armour8, m_armourIcon[8])
MAP_CONTROL(IDC_Armour9, m_armourIcon[9])
END_MAP_CHILD_CONTROLS()
MAP_CONTROL(IDC_Food, m_foodGroup)
BEGIN_MAP_CHILD_CONTROLS(m_foodGroup)
MAP_CONTROL(IDC_Food0, m_foodIcon[0])
MAP_CONTROL(IDC_Food1, m_foodIcon[1])
MAP_CONTROL(IDC_Food2, m_foodIcon[2])
MAP_CONTROL(IDC_Food3, m_foodIcon[3])
MAP_CONTROL(IDC_Food4, m_foodIcon[4])
MAP_CONTROL(IDC_Food5, m_foodIcon[5])
MAP_CONTROL(IDC_Food6, m_foodIcon[6])
MAP_CONTROL(IDC_Food7, m_foodIcon[7])
MAP_CONTROL(IDC_Food8, m_foodIcon[8])
MAP_CONTROL(IDC_Food9, m_foodIcon[9])
END_MAP_CHILD_CONTROLS()
MAP_CONTROL(IDC_Air, m_airGroup)
BEGIN_MAP_CHILD_CONTROLS(m_airGroup)
MAP_CONTROL(IDC_Air0, m_airIcon[0])
MAP_CONTROL(IDC_Air1, m_airIcon[1])
MAP_CONTROL(IDC_Air2, m_airIcon[2])
MAP_CONTROL(IDC_Air3, m_airIcon[3])
MAP_CONTROL(IDC_Air4, m_airIcon[4])
MAP_CONTROL(IDC_Air5, m_airIcon[5])
MAP_CONTROL(IDC_Air6, m_airIcon[6])
MAP_CONTROL(IDC_Air7, m_airIcon[7])
MAP_CONTROL(IDC_Air8, m_airIcon[8])
MAP_CONTROL(IDC_Air9, m_airIcon[9])
END_MAP_CHILD_CONTROLS()
END_MAP_CHILD_CONTROLS()
END_MAP_CHILD_CONTROLS()
END_MAP_CHILD_CONTROLS()
END_CONTROL_MAP()
HRESULT OnInit( XUIMessageInit* pInitData, BOOL& bHandled );
HRESULT OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled);
HRESULT OnCustomMessage_TickScene();
HRESULT OnCustomMessage_DLCInstalled();
HRESULT OnCustomMessage_DLCMountingComplete();
public:
// Define the class. The class name must match the ClassOverride property
// set for the scene in the UI Authoring tool.
XUI_IMPLEMENT_CLASS( CXuiSceneHud, L"CXuiSceneHud", XUI_CLASS_SCENE )
};
@@ -62,7 +62,6 @@ HRESULT CScene_LoadGameSettings::OnInit( XUIMessageInit* pInitData, BOOL& bHandl
// 4J-JEV: Fix for:
// TU12: Content: Gameplay: New "Mass Effect World" remembers and uses the settings of another - lately created - World.
m_MoreOptionsParams.bBonusChest = FALSE;
m_MoreOptionsParams.bFlatWorld = FALSE;
m_MoreOptionsParams.bStructures = TRUE;
@@ -57,7 +57,6 @@ HRESULT CScene_MultiGameCreate::OnInit( XUIMessageInit* pInitData, BOOL& bHandle
m_MoreOptionsParams.bGenerateOptions=TRUE;
m_MoreOptionsParams.bStructures=TRUE;
m_MoreOptionsParams.bFlatWorld=FALSE;
m_MoreOptionsParams.bBonusChest=FALSE;
m_MoreOptionsParams.bPVP = TRUE;
m_MoreOptionsParams.bTrust = TRUE;
m_MoreOptionsParams.bFireSpreads = TRUE;
@@ -37,7 +37,6 @@ HRESULT CScene_MultiGameLaunchMoreOptions::OnInit( XUIMessageInit* pInitData, BO
m_CheckboxBonusChest.SetEnable(TRUE);
m_CheckboxStructures.SetCheck(m_params->bStructures);
m_CheckboxFlatWorld.SetCheck (m_params->bFlatWorld);
m_CheckboxBonusChest.SetCheck(m_params->bBonusChest);
// This is a create world, so don't need Reset Nether
float fHeight, fCheckboxHeight, fWidth;
@@ -143,7 +142,6 @@ HRESULT CScene_MultiGameLaunchMoreOptions::OnKeyDown(XUIMessageInput* pInputData
m_params->bStructures = m_CheckboxStructures.IsChecked();
m_params->bFlatWorld = m_CheckboxFlatWorld.IsChecked();
m_params->bBonusChest = m_CheckboxBonusChest.IsChecked();
m_params->bPVP = m_CheckboxPVP.IsChecked();
m_params->bTrust = m_CheckboxTrustPlayers.IsChecked();
m_params->bFireSpreads = m_CheckboxFireSpreads.IsChecked();
@@ -40,6 +40,7 @@ protected:
MAP_CONTROL(IDC_XuiViewBob, m_ViewBob)
MAP_CONTROL(IDC_XuiSplitScreen, m_SplitScreen)
MAP_CONTROL(IDC_XuiVisibleOnMaps, m_VisibleOnMaps)
MAP_CONTROL(IDC_XuiDifficultyText, m_DifficultyText)
MAP_CONTROL(IDC_XuiSliderDifficulty, m_SliderA[SLIDER_SETTINGS_DIFFICULTY])
END_CONTROL_MAP()
+12 -20
View File
@@ -28,11 +28,7 @@
#include "..\Minecraft.World\LevelChunk.h"
#include "..\Minecraft.World\Biome.h"
#define RENDER_HUD 0
#ifndef _XBOX
#undef RENDER_HUD
#define RENDER_HUD 1
#endif
float Gui::currentGuiBlendFactor = 1.0f; // 4J added
float Gui::currentGuiScaleFactor = 1.0f; // 4J added
@@ -307,21 +303,17 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
shared_ptr<Inventory> inventory = minecraft->player->inventory;
if(bTwoPlayerSplitscreen)
{
// need to apply scale factors depending on the mode
{
const int splitscreenQuickSelectX = iWidthOffset + screenWidth / 2 - quickSelectWidth / 2 - 1;
// 4J Stu - Moved this push and scale further up as we still need to do it for the few HUD components not replaced by xui
//glPushMatrix();
//glScalef(fScaleFactorWidth, fScaleFactorHeight, fScaleFactorWidth);
// 4J-PB - move into the safe zone, and account for 2 player splitscreen
blit(iWidthOffset + (screenWidth - quickSelectWidth)/2, iHeightOffset + screenHeight - iSafezoneYHalf - iTooltipsYOffset , 0, 0, 182, 22);
blit(iWidthOffset + (screenWidth - quickSelectWidth)/2 - 1 + inventory->selected * 20, iHeightOffset + screenHeight - iSafezoneYHalf - iTooltipsYOffset - 1, 0, 22, 24, 22);
blit(splitscreenQuickSelectX, iHeightOffset + screenHeight - iSafezoneYHalf - iTooltipsYOffset , 0, 0, 182, 22);
blit(splitscreenQuickSelectX - 1 + inventory->selected * 20, iHeightOffset + screenHeight - iSafezoneYHalf - iTooltipsYOffset - 1, 0, 22, 24, 22);
}
else
{
blit(iWidthOffset + screenWidth / 2 - quickSelectWidth / 2, iHeightOffset + screenHeight - iSafezoneYHalf - iTooltipsYOffset , 0, 0, 182, 22);
blit(iWidthOffset + screenWidth / 2 - quickSelectWidth / 2 - 1 + inventory->selected * 20, iHeightOffset + screenHeight - iSafezoneYHalf - iTooltipsYOffset - 1, 0, 22, 24, 22);
blit(iWidthOffset + screenWidth / 2 - quickSelectWidth / 2 - 1 + inventory->selected * 20, iHeightOffset + screenHeight - iSafezoneYHalf - iTooltipsYOffset - 1, 0, 22, 24, 22);
}
@@ -335,11 +327,11 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
// 4J Stu - We don't want to adjust the cursor by the safezone, we want it centred
if(bTwoPlayerSplitscreen)
{
blit(iWidthOffset + screenWidth / 2 - 7, (iHeightOffset + screenHeight) / 2 - 7, 0, 0, 16, 16);
blit(iWidthOffset + screenWidth / 2 - 8, (iHeightOffset + screenHeight) / 2 - 8, 0, 0, 16, 16);
}
else
{
blit(screenWidth / 2 - 7, screenHeight / 2 - 7, 0, 0, 16, 16);
blit(screenWidth / 2 - 8, screenHeight / 2 - 8, 0, 0, 16, 16);
}
// if(bTwoPlayerSplitscreen)
@@ -375,12 +367,12 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
// 4J Stu - TODO Work out proper positioning for splitscreen
if(bTwoPlayerSplitscreen)
{
xLeft = iWidthOffset + (screenWidth - quickSelectWidth)/2;
xRight = iWidthOffset + (screenWidth + quickSelectWidth)/2;
xLeft = iWidthOffset + (screenWidth - quickSelectWidth) / 2 - 1;
xRight = iWidthOffset + (screenWidth + quickSelectWidth) / 2;
}
else
{
xLeft = (screenWidth - quickSelectWidth)/2;
xLeft = (screenWidth - quickSelectWidth) / 2;
xRight = (screenWidth + quickSelectWidth) / 2;
}
@@ -500,7 +492,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
// 4J - do render of crouched player. This code is largely taken from the inventory render of the player, with some special hard-coded positions
// worked out by hand from the xui implementation of the crouch icon
if(app.GetGameSettings(iPad,eGameSetting_AnimatedCharacter) && !minecraft->options->renderDebug) //str1k3r - disable paperdoll if "F3" is on screen
if(!minecraft->options->renderDebug) //str1k3r - disable paperdoll if "F3" is on screen
{
//int playerIdx = minecraft->player->GetXboxPad();
@@ -756,7 +748,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDisable(GL_ALPHA_TEST);
#if RENDER_HUD
#ifndef _XBOX //#if RENDER_HUD
glPushMatrix();
// 4J-PB we need to move this up a bit because we've moved the quick select
//glTranslatef(0, ((float)screenHeight) - 48, 0);
-76
View File
@@ -6303,44 +6303,6 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">false</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="Common\XUI\XUI_HUD.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">false</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="Common\XUI\XUI_Scene_Anvil.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">true</ExcludedFromBuild>
@@ -23352,44 +23314,6 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">false</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="Common\XUI\XUI_HUD.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">false</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="Common\XUI\XUI_Scene_Anvil.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">true</ExcludedFromBuild>
@@ -2340,9 +2340,6 @@
<ClInclude Include="Orbis\OrbisExtras\OrbisStubs.h">
<Filter>Orbis\OrbisExtras</Filter>
</ClInclude>
<ClInclude Include="Common\XUI\XUI_HUD.h">
<Filter>Xbox\Source Files\XUI\Base Scene</Filter>
</ClInclude>
<ClInclude Include="Common\DLC\DLCUIDataFile.h">
<Filter>Common\Source Files\DLC</Filter>
</ClInclude>
@@ -4727,9 +4724,6 @@
<ClCompile Include="Orbis\OrbisExtras\TLSStorage.cpp">
<Filter>Orbis\OrbisExtras</Filter>
</ClCompile>
<ClCompile Include="Common\XUI\XUI_HUD.cpp">
<Filter>Xbox\Source Files\XUI\Base Scene</Filter>
</ClCompile>
<ClCompile Include="Common\DLC\DLCUIDataFile.cpp">
<Filter>Common\Source Files\DLC</Filter>
</ClCompile>
+2 -53
View File
@@ -50,7 +50,6 @@
#include "..\Common\XUI\XUI_XZP_Icons.h"
#include "..\Common\XUI\XUI_Controls.h"
#include "..\Common\XUI\XUI_Scene_Win.h"
#include "..\Common\XUI\XUI_HUD.h"
#include "..\Common\XUI\XUI_DebugSetCamera.h"
//#include "..\Common\XUI\XUI_TransferToXboxOne.h"
@@ -160,7 +159,6 @@
#include "..\Common\XUI\XUI_XZP_Icons.h"
#include "..\Common\XUI\XUI_Controls.h"
#include "..\Common\XUI\XUI_Scene_Win.h"
#include "..\Common\XUI\XUI_HUD.h"
#include "..\Common\XUI\XUI_Scene_Anvil.h"
#include "..\Common\XUI\XUI_Scene_Trading.h"
#include "..\Common\XUI\XUI_Teleport.h"
@@ -261,7 +259,6 @@ WCHAR *CConsoleMinecraftApp::wchSceneA[]=
L"xuiscene_enchant",
L"xuiscene_brewingstand",
L"xuiscene_win",
L"xuiscene_hud",
L"xuiscene_trading",
L"xuiscene_anvil",
L"xuiscene_teleportmenu",
@@ -517,8 +514,6 @@ HRESULT CConsoleMinecraftApp::RegisterXuiClasses()
if( FAILED( hr) ) return hr;
hr = CScene_Win::Register();
if( FAILED( hr) ) return hr;
hr = CXuiSceneHud::Register();
if( FAILED( hr) ) return hr;
hr = CXuiSceneAnvil::Register();
if( FAILED( hr) ) return hr;
hr = CXuiSceneTrading::Register();
@@ -563,7 +558,6 @@ HRESULT CConsoleMinecraftApp::UnregisterXuiClasses()
CXuiSceneTrading::Unregister();
CXuiSceneAnvil::Unregister();
// CScene_TransferToXboxOne::Unregister();
CXuiSceneHud::Unregister();
CScene_Win::Unregister();
CXuiCtrlMobEffect::Unregister();
CXuiCtrlEnchantmentButtonText::Unregister();
@@ -960,11 +954,6 @@ HRESULT CConsoleMinecraftApp::LoadXuiResources()
}
m_hCurrentChatScene[idx]=hScene;
XuiElementGetChildById( m_PlayerBaseScene[idx], L"XuiSceneHudRoot", &m_hCurrentHudScene[idx]);
m_hFirstHudScene[idx]=m_hCurrentHudScene[idx];
ReloadHudScene(idx, false, true);
}
// get the "Press START to join in" message
@@ -1718,7 +1707,7 @@ HRESULT CConsoleMinecraftApp::NavigateToScene(int iPad,EUIScene eScene, void *in
CXuiSceneBase::SetPlayerBaseScenePosition( idx, CXuiSceneBase::e_BaseScene_Fullscreen );
}
if( eScene != eUIComponent_TutorialPopup && eScene != eUIComponent_Chat && eScene != eUIScene_HUD )
if( eScene != eUIComponent_TutorialPopup && eScene != eUIComponent_Chat )
{
SetMenuDisplayed(idx,true);
}
@@ -1757,7 +1746,7 @@ HRESULT CConsoleMinecraftApp::NavigateToScene(int iPad,EUIScene eScene, void *in
break;
default:
// some scenes are forced into fullscreen even though we are insplitscreen mode (saving)
if(eScene==eUIComponent_TutorialPopup || eScene==eUIComponent_Chat || eScene==eUIScene_HUD)
if(eScene==eUIComponent_TutorialPopup || eScene==eUIComponent_Chat)
{
hr = XuiSceneCreate(szResourceLocator,app.GetSceneName(eScene,true,bIsSplitscreen), initData, &hScene);
}
@@ -1803,18 +1792,6 @@ HRESULT CConsoleMinecraftApp::NavigateToScene(int iPad,EUIScene eScene, void *in
m_hCurrentChatScene[iPad]=hScene;
}
else if( eScene == eUIScene_HUD )
{
hr = XuiSceneNavigateForward(m_hCurrentHudScene[iPad], FALSE, hScene, XUSER_INDEX_NONE);
if (FAILED(hr))
{
app.DebugPrintf("scene navigate fail");
XuiDestroyObject(hScene);
return hr;
}
m_hCurrentHudScene[iPad]=hScene;
}
else
{
MemSect(5);
@@ -2064,7 +2041,6 @@ HRESULT CConsoleMinecraftApp::CloseAllPlayersXuiScenes()
{
CloseXuiScenes(idx, true);
ReloadChatScene(idx, false, true);
ReloadHudScene(idx, false, true);
}
return hr;
@@ -2296,33 +2272,6 @@ void CConsoleMinecraftApp::ReloadChatScene(int iPad, bool bJoining /*= false*/,
XuiElementSetPosition( m_hCurrentChatScene[iPad], &vPosition );
}
void CConsoleMinecraftApp::ReloadHudScene(int iPad, bool bJoining /*= false*/, bool bForce /*= false*/)
{
if(m_hFirstHudScene[iPad] == NULL || m_hCurrentHudScene[iPad] == NULL) return;
// Re-create the hud scene so it is the correct size. It starts without any visible lines.
BOOL hudSceneVisible = FALSE;
if( m_hFirstHudScene[iPad] != m_hCurrentHudScene[iPad] )
{
hudSceneVisible = XuiElementIsShown(m_hCurrentHudScene[iPad]);
}
int iLocalPlayerC=GetLocalPlayerCount();
// we need to decide whether to close the xui scene or just reposition it
if( bForce ||
(bJoining && iLocalPlayerC==2) ||
(!bJoining && iLocalPlayerC==1) ||
m_hFirstHudScene[iPad] == m_hCurrentHudScene[iPad])
{
if( m_hFirstHudScene[iPad] != m_hCurrentHudScene[iPad] ) XuiSceneNavigateBack(m_hCurrentHudScene[iPad], m_hFirstHudScene[iPad],iPad);
m_hCurrentHudScene[iPad] = m_hFirstHudScene[iPad];
app.NavigateToScene(iPad,eUIScene_HUD,NULL,true);
XuiElementSetShow( m_hCurrentHudScene[iPad], hudSceneVisible);
}
}
void CConsoleMinecraftApp::AdjustSplitscreenScene(HXUIOBJ hScene,D3DXVECTOR3 *pvOriginalPosition, int iPad, bool bAdjustXForSafeArea)
{
D3DXVECTOR3 vec;
-1
View File
@@ -144,7 +144,6 @@ public:
D3DXVECTOR3 GetElementScreenPosition(HXUIOBJ hObj);
virtual void SetChatTextDisplayed(int iPad, bool bVal);
virtual void ReloadChatScene(int iPad, bool bJoining = false, bool bForce = false);
virtual void ReloadHudScene(int iPad, bool bJoining = false, bool bForce = false);
bool GetMenuDisplayed(int iPad);
void SetMenuDisplayed(int iPad,bool bVal);
Binary file not shown.