feat: remove bonus chests
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7272b62d38
commit
ca003f1afa
30 files changed
+8
-246
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@@ -13,12 +13,11 @@ using namespace std;
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ChestTileEntity::ChestTileEntity(bool isBonusChest/* = false*/) : TileEntity()
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ChestTileEntity::ChestTileEntity() : TileEntity()
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{
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items = new ItemInstanceArray(9 * 4);
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hasCheckedNeighbors = false;
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this->isBonusChest = isBonusChest;
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openness = 0.0f;
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oOpenness = 0.0f;
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@@ -108,7 +107,6 @@ void ChestTileEntity::load(CompoundTag *base)
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unsigned int slot = tag->getByte(L"Slot") & 0xff;
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if (slot >= 0 && slot < items->length) (*items)[slot] = ItemInstance::fromTag(tag);
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}
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isBonusChest = base->getBoolean(L"bonus");
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}
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void ChestTileEntity::save(CompoundTag *base)
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@@ -127,7 +125,6 @@ void ChestTileEntity::save(CompoundTag *base)
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}
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}
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base->put(L"Items", listTag);
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base->putBoolean(L"bonus", isBonusChest);
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}
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int ChestTileEntity::getMaxStackSize()
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