feat: remove bonus chests
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@@ -392,7 +392,6 @@ bool MinecraftServer::loadLevel(LevelStorageSource *storageSource, const wstring
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app.DebugPrintf("Default game type: %d\n" , gameTypeId);
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LevelSettings *levelSettings = new LevelSettings(levelSeed, gameType, app.GetGameHostOption(eGameHostOption_Structures)>0?true:false, isHardcore(), true, pLevelType, initData->xzSize, initData->hellScale);
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if( app.GetGameHostOption(eGameHostOption_BonusChest ) ) levelSettings->enableStartingBonusItems();
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// 4J - temp - load existing level
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shared_ptr<McRegionLevelStorage> storage = nullptr;
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