feat: C++ HUD Rendering

This commit is contained in:
str1k3r committed 2026-09-26 11:36:20 -04:00
1 parent c2e1541cdf
commit 9e4426b0d8
2 files changed
+15 -80

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@@ -2099,11 +2099,6 @@ void UIController::HandleInventoryUpdated(int iPad)
void UIController::HandleGameTick()
{
tickInput();
for(unsigned int i = 0; i < eUIGroup_COUNT; ++i)
{
if(m_groups[i]->getHUD()) m_groups[i]->getHUD()->handleGameTick();
}
}
void UIController::SetTutorial(int iPad, Tutorial *tutorial)