feat: remove iron bars

This commit is contained in:
str1k3r committed 2026-10-08 20:35:52 -04:00
1 parent 7c6ed9dbcb
commit 6315c27226
12 files changed
+2 -87

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@@ -67,8 +67,6 @@ void ThinFenceTile_SPU::updateShape(ChunkRebuildData *level, int x, int y, int z
Icon_SPU *ThinFenceTile_SPU::getEdgeTexture()
{
if(id == Tile_SPU::ironFence_Id)
return &ms_pTileData->ironFence_EdgeTexture;
if(id == Tile_SPU::thinGlass_Id)
return &ms_pTileData->thinGlass_EdgeTexture;
#ifndef SN_TARGET_PS3_SPU
@@ -682,7 +682,6 @@ void Tile_SPU::initTilePointers()
CREATE_TILE_TYPE(chest_Id, ChestTile_SPU);
CREATE_TILE_TYPE(ironFence_Id, ThinFenceTile_SPU);
CREATE_TILE_TYPE(thinGlass_Id, ThinFenceTile_SPU);
CREATE_TILE_TYPE(fence_Id, FenceTile_SPU);
@@ -399,7 +399,6 @@ public:
static const int stoneBrickSmooth_Id = 98;
static const int hugeMushroom1_Id = 99;
static const int hugeMushroom2_Id = 100;
static const int ironFence_Id = 101;
static const int thinGlass_Id = 102;
static const int melon_Id = 103;
static const int pumpkinStem_Id = 104;