feat: remove shears & fencegate

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str1k3r committed 2026-10-03 01:32:49 -04:00
1 parent 299bf5bc3d
commit 1bf91df452
18 files changed
+3 -68

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@@ -232,7 +232,7 @@ int PathFinder::isFree(Entity *entity, int x, int y, int z, Node *size, bool avo
if (canOpenDoors && tileId == Tile::door_wood_Id) continue;
int renderShape = tile->getRenderShape();
if (renderShape == Tile::SHAPE_FENCE || tileId == Tile::fenceGate_Id || renderShape == Tile::SHAPE_WALL) return TYPE_FENCE;
if (renderShape == Tile::SHAPE_FENCE || renderShape == Tile::SHAPE_WALL) return TYPE_FENCE;
if (tileId == Tile::trapdoor_Id) return TYPE_TRAP;
Material *m = tile->material;
if (m == Material::lava)