feat: remove shears & fencegate

This commit is contained in:
str1k3r committed 2026-10-03 01:32:49 -04:00
1 parent 299bf5bc3d
commit 1bf91df452
18 files changed
+3 -68

No files matched your search

@@ -54,10 +54,6 @@ int FenceTile_SPU::getRenderShape()
bool FenceTile_SPU::connectsTo(ChunkRebuildData *level, int x, int y, int z)
{
int tile = level->getTile(x, y, z);
if (tile == id || tile == Tile_SPU::fenceGate_Id)
{
return true;
}
TileRef_SPU tileInstance(tile);
if (tileInstance.getPtr() != NULL)
{
@@ -819,8 +819,6 @@ void Tile_SPU::initTilePointers()
CREATE_TILE_TYPE(redStoneDust_Id, RedStoneDustTile_SPU);
CREATE_TILE_TYPE(fenceGate_Id, FenceGateTile_SPU);
CREATE_TILE_TYPE(bed_Id, BedTile_SPU);
CREATE_TILE_TYPE(pistonBase_Id, PistonBaseTile_SPU);
@@ -405,7 +405,6 @@ public:
static const int pumpkinStem_Id = 104;
static const int melonStem_Id = 105;
static const int vine_Id = 106;
static const int fenceGate_Id = 107;
static const int stairs_bricks_Id = 108;
static const int stairs_stoneBrickSmooth_Id = 109;