feat: remove shears & fencegate
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299bf5bc3d
commit
1bf91df452
18 files changed
+3
-68
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@@ -54,10 +54,6 @@ int FenceTile_SPU::getRenderShape()
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bool FenceTile_SPU::connectsTo(ChunkRebuildData *level, int x, int y, int z)
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{
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int tile = level->getTile(x, y, z);
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if (tile == id || tile == Tile_SPU::fenceGate_Id)
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{
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return true;
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}
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TileRef_SPU tileInstance(tile);
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if (tileInstance.getPtr() != NULL)
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{
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@@ -819,8 +819,6 @@ void Tile_SPU::initTilePointers()
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CREATE_TILE_TYPE(redStoneDust_Id, RedStoneDustTile_SPU);
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CREATE_TILE_TYPE(fenceGate_Id, FenceGateTile_SPU);
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CREATE_TILE_TYPE(bed_Id, BedTile_SPU);
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CREATE_TILE_TYPE(pistonBase_Id, PistonBaseTile_SPU);
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@@ -405,7 +405,6 @@ public:
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static const int pumpkinStem_Id = 104;
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static const int melonStem_Id = 105;
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static const int vine_Id = 106;
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static const int fenceGate_Id = 107;
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static const int stairs_bricks_Id = 108;
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static const int stairs_stoneBrickSmooth_Id = 109;
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