chore: add missing platforms and xui c++ files

This commit is contained in:
2026-07-09 04:45:38 -04:00
parent 6a777d54df
commit 99605af782
14364 changed files with 3506211 additions and 0 deletions
@@ -0,0 +1,29 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\FurnaceMenu.h"
#include "..\..\..\Minecraft.World\FurnaceTileEntity.h"
#include "XUI_Scene_Furnace.h"
#include "XUI_Ctrl_BurnProgress.h"
int CXuiCtrlBurnProgress::GetValue()
{
void* pvUserData;
this->GetUserData( &pvUserData );
if( pvUserData != NULL )
{
FurnaceTileEntity *pFurnaceTileEntity = (FurnaceTileEntity *)pvUserData;
// TODO This param is a magic number in Java but we should really define it somewhere with a name
// I think it is the number of states of the progress display (ie the max value)
return pFurnaceTileEntity->getBurnProgress( 24 );
}
return 0;
}
void CXuiCtrlBurnProgress::GetRange(int *pnRangeMin, int *pnRangeMax)
{
*pnRangeMin = 0;
*pnRangeMax = 24;
}