Add Discord RPC back with new features, add beta splitscreen support, PR's from MCLCE used in this https://github.com/MCLCE/MinecraftConsoles/pull/1044 https://github.com/MCLCE/MinecraftConsoles/pull/1136 https://github.com/MCLCE/MinecraftConsoles/pull/1245
27 lines
486 B
C++
27 lines
486 B
C++
#pragma once
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using namespace std;
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#include "TileEntity.h"
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class MusicTileEntity : public TileEntity
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{
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public:
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eINSTANCEOF GetType() { return eTYPE_MUSICTILEENTITY; }
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static TileEntity *create() { return new MusicTileEntity(); }
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public:
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byte note;
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bool on;
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MusicTileEntity();
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virtual void save(CompoundTag *tag);
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virtual void load(CompoundTag *tag);
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void tune();
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void playNote(Level *level, int x, int y, int z);
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// 4J Added
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virtual shared_ptr<TileEntity> clone();
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};
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