Files
MCLEClient/Minecraft.Client/BarrierParticle.h
T

23 lines
573 B
C++

#pragma once
#include "Particle.h"
class BarrierParticle : public Particle
{
public:
virtual eINSTANCEOF GetType() { return eType_BARRIERPARTICLE; }
private:
void init(Level* level, double x, double y, double z, float scale);
public:
float oSize;
BarrierParticle(Level* level,
double x, double y, double z,
double xa, double ya, double za);
virtual int getParticleTexture();
virtual void render(Tesselator* t, float a, float xa, float ya, float za, float xa2, float za2);
virtual void tick();
};