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MCLEClient/Minecraft.Client/Common/UI/UIUnicodeBitmapFont.cpp
T

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4.6 KiB
C++

#include "stdafx.h"
#include "BufferedImage.h"
#include "UIFontData.h"
#include "UIUnicodeBitmapFont.h"
UIUnicodeBitmapFont::UIUnicodeBitmapFont(const string &fontname, SFontData &referenceFontData)
: UIAbstractBitmapFont(fontname)
{
m_numGlyphs = 65536;
m_referenceFontData = &referenceFontData;
memset(m_glyphPages, 0, sizeof(m_glyphPages));
memset(m_unicodeWidth, 0, sizeof(m_unicodeWidth));
FILE *f = nullptr;
fopen_s(&f, "Common/res/1_2_2/font/glyph_sizes.bin", "rb");
if (f)
{
fread(m_unicodeWidth, 1, 65536, f);
fclose(f);
}
}
UIUnicodeBitmapFont::~UIUnicodeBitmapFont()
{
for (int i = 0; i < 256; i++)
delete[] m_glyphPages[i];
}
void UIUnicodeBitmapFont::loadGlyphPage(int page)
{
wchar_t fileName[64];
swprintf(fileName, 64, L"/1_2_2/font/glyph_%02X.png", page);
BufferedImage bimg(fileName);
int *rawData = bimg.getData();
if (!rawData) return;
int size = 256 * 256;
m_glyphPages[page] = new unsigned char[size];
for (int i = 0; i < size; i++)
m_glyphPages[page][i] = (rawData[i] & 0xFF000000) >> 24;
}
IggyFontMetrics *UIUnicodeBitmapFont::GetFontMetrics(IggyFontMetrics *metrics)
{
metrics->ascent = m_referenceFontData->m_fAscent;
metrics->descent = m_referenceFontData->m_fDescent;
metrics->average_glyph_width_for_tab_stops = 8.0f;
metrics->largest_glyph_bbox_y1 = metrics->descent;
return metrics;
}
S32 UIUnicodeBitmapFont::GetCodepointGlyph(U32 codepoint)
{
if (codepoint < 65536 && m_unicodeWidth[codepoint] != 0)
return (S32)codepoint;
return IGGY_GLYPH_INVALID;
}
IggyGlyphMetrics *UIUnicodeBitmapFont::GetGlyphMetrics(S32 glyph, IggyGlyphMetrics *metrics)
{
if (glyph < 0 || glyph >= 65536) { metrics->x0 = metrics->x1 = metrics->advance = metrics->y0 = metrics->y1 = 0; return metrics; }
int left = m_unicodeWidth[glyph] >> 4;
int right = (m_unicodeWidth[glyph] & 0xF) + 1;
float pixelWidth = (right - left) / 2.0f + 1.0f;
float advance = pixelWidth * m_referenceFontData->m_fAdvPerPixel;
metrics->x0 = 0.0f;
metrics->x1 = advance;
metrics->advance = advance;
metrics->y0 = 0.0f;
metrics->y1 = 1.0f;
return metrics;
}
rrbool UIUnicodeBitmapFont::IsGlyphEmpty(S32 glyph)
{
if (glyph < 0 || glyph >= 65536) return true;
return m_unicodeWidth[glyph] == 0;
}
F32 UIUnicodeBitmapFont::GetKerningForGlyphPair(S32 first_glyph, S32 second_glyph)
{
return 0.0f;
}
rrbool UIUnicodeBitmapFont::CanProvideBitmap(S32 glyph, F32 pixel_scale)
{
return glyph >= 0 && glyph < 65536;
}
rrbool UIUnicodeBitmapFont::GetGlyphBitmap(S32 glyph, F32 pixel_scale, IggyBitmapCharacter *bitmap)
{
if (glyph < 0 || glyph >= 65536) return false;
int page = glyph / 256;
if (!m_glyphPages[page])
{
loadGlyphPage(page);
if (!m_glyphPages[page]) return false;
}
int cx = (glyph % 16) * 16;
int cy = ((glyph & 0xFF) / 16) * 16;
bitmap->pixels_one_per_byte = m_glyphPages[page] + (cy * 256) + cx;
bitmap->width_in_pixels = 16;
bitmap->height_in_pixels = 16;
bitmap->stride_in_bytes = 256;
bitmap->top_left_x = 0;
bitmap->top_left_y = -static_cast<S32>(16) * m_referenceFontData->m_fAscent;
bitmap->oversample = 0;
// Scale parameters: match UIBitmapFont's approach.
// truePixelScale = the pixel_scale at which 1 glyph pixel = 1 screen pixel.
// For 16px glyphs displayed at the same visual size as Mojangles_7 (8px glyphs with advPerPixel 1/10):
// The reference truePixelScale for Mojangles_7 is 1.0f/m_fAdvPerPixel = 10.0f
// Since our glyphs are 16px (2x the Mojangles 8px), our truePixelScale is 20.0f
float truePixelScale = 2.0f / m_referenceFontData->m_fAdvPerPixel;
#ifdef _WINDOWS64
bitmap->pixel_scale_correct = truePixelScale;
if (pixel_scale < truePixelScale)
{
bitmap->pixel_scale_min = 0.0f;
bitmap->pixel_scale_max = truePixelScale;
bitmap->point_sample = false;
}
else
{
bitmap->pixel_scale_min = truePixelScale;
bitmap->pixel_scale_max = 99.0f;
bitmap->point_sample = true;
}
#else
float glyphScale = 1.0f;
while ((0.5f + glyphScale) * truePixelScale < pixel_scale)
glyphScale++;
if (glyphScale <= 1 && pixel_scale < truePixelScale)
{
bitmap->pixel_scale_correct = truePixelScale;
bitmap->pixel_scale_min = 0.0f;
bitmap->pixel_scale_max = truePixelScale * 1.001f;
bitmap->point_sample = false;
}
else
{
float actualScale = pixel_scale / glyphScale;
bitmap->pixel_scale_correct = actualScale;
bitmap->pixel_scale_min = truePixelScale;
bitmap->pixel_scale_max = 99.0f;
bitmap->point_sample = true;
}
#endif
bitmap->user_context_for_free = nullptr;
return true;
}
void UIUnicodeBitmapFont::FreeGlyphBitmap(S32 glyph, F32 pixel_scale, IggyBitmapCharacter *bitmap)
{
// Pixel data lives in m_glyphPages -- nothing to free.
}