fix: achievements crashes
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@@ -16,12 +16,12 @@ void Stat::_init()
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awardLocallyOnly = false;
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}
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Stat::Stat(int id, const wstring& name, StatFormatter *formatter) : id(id), name(name), formatter(formatter)
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Stat::Stat(int id, const wstring& name1, StatFormatter *formatter) : id(id), name(name1), formatter(formatter)
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{
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_init();
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}
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Stat::Stat(int id, const wstring& name) : id(id), name(name), formatter(defaultFormatter)
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Stat::Stat(int id, const wstring& name1) : id(id), name(name1), formatter(defaultFormatter)
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{
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_init();
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}
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