Get rid of MSVC's __int64

Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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void_17 committed 2026-03-02 15:53:32 +07:00
1 parent d6ec138710
commit d63f79325f
308 files changed
+5371 -5379

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@@ -6,7 +6,7 @@
const int ZoneFile::slotsLength = ZonedChunkStorage::CHUNKS_PER_ZONE * ZonedChunkStorage::CHUNKS_PER_ZONE;
ZoneFile::ZoneFile(__int64 key, File file, File entityFile) : slots(slotsLength)
ZoneFile::ZoneFile(int64_t key, File file, File entityFile) : slots(slotsLength)
{
lastUse = 0;