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#include "stdafx.h"
#include "stdafx.h"
#include "WindowsLeaderboardManager.h"
#include <algorithm>
#include <vector>
#include <string>
#include <sstream>
LeaderboardManager *LeaderboardManager::m_instance = new WindowsLeaderboardManager(); //Singleton instance of the LeaderboardManager
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <windows.h>
#include <wininet.h>
#pragma comment(lib, "wininet.lib")
#include "../json.hpp"
using json = nlohmann::json;
#include "../../Minecraft.h"
#include "../../StatsCounter.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/Stats.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
extern char g_LCENToken[512];
namespace
{
static const char* kBaseUrl = "https://network-server-7kuc.onrender.com";
static int ClampDifficulty(int d)
{
if (d < 0) return 0;
if (d > 3) return 3;
return d;
}
static unsigned long ClampToULong(unsigned long long v)
{
if (v > static_cast<unsigned long long>(ULONG_MAX)) return ULONG_MAX;
return static_cast<unsigned long>(v);
}
static std::string UidToHex(PlayerUID uid)
{
unsigned long long raw = static_cast<unsigned long long>(uid);
char buf[17] = {};
_snprintf_s(buf, sizeof(buf), _TRUNCATE, "%016llX", raw);
return std::string(buf);
}
static PlayerUID HexToUid(const std::string& hex)
{
if (hex.empty()) return INVALID_XUID;
unsigned long long raw = 0;
sscanf_s(hex.c_str(), "%llX", &raw);
return static_cast<PlayerUID>(raw);
}
static unsigned int CombinePigmanKills(StatsCounter* stats, unsigned int difficulty)
{
if (!stats) return 0;
return stats->getValue(Stats::killsZombiePigman, difficulty)
+ stats->getValue(Stats::killsNetherZombiePigman, difficulty);
}
static std::string WstrToUtf8(const std::wstring& w)
{
if (w.empty()) return {};
int len = WideCharToMultiByte(CP_UTF8, 0, w.c_str(), -1, nullptr, 0, nullptr, nullptr);
if (len <= 1) return {};
std::string s(len - 1, '\0');
WideCharToMultiByte(CP_UTF8, 0, w.c_str(), -1, &s[0], len, nullptr, nullptr);
return s;
}
static std::string HttpRequest(const std::string& method,
const std::string& url,
const std::string& body = "")
{
std::string result;
HINTERNET hNet = InternetOpenA("openLCE", INTERNET_OPEN_TYPE_PRECONFIG, NULL, NULL, 0);
if (!hNet) return result;
std::string headers;
if (g_LCENToken[0] != '\0')
{
headers = "Authorization: Bearer ";
headers += g_LCENToken;
headers += "\r\n";
}
DWORD flags = INTERNET_FLAG_RELOAD
| INTERNET_FLAG_NO_CACHE_WRITE
| INTERNET_FLAG_SECURE
| INTERNET_FLAG_IGNORE_CERT_CN_INVALID
| INTERNET_FLAG_IGNORE_CERT_DATE_INVALID;
HINTERNET hReq = NULL;
if (method == "POST")
{
headers += "Content-Type: application/json\r\n";
URL_COMPONENTSA uc = {};
uc.dwStructSize = sizeof(uc);
char host[256] = {};
char path[1024] = {};
uc.lpszHostName = host;
uc.dwHostNameLength = sizeof(host);
uc.lpszUrlPath = path;
uc.dwUrlPathLength = sizeof(path);
if (InternetCrackUrlA(url.c_str(), 0, 0, &uc))
{
HINTERNET hConn = InternetConnectA(
hNet, host,
uc.nPort ? uc.nPort : INTERNET_DEFAULT_HTTPS_PORT,
NULL, NULL, INTERNET_SERVICE_HTTP, 0, 0);
if (hConn)
{
DWORD reqFlags = INTERNET_FLAG_RELOAD
| INTERNET_FLAG_NO_CACHE_WRITE
| INTERNET_FLAG_SECURE
| INTERNET_FLAG_IGNORE_CERT_CN_INVALID
| INTERNET_FLAG_IGNORE_CERT_DATE_INVALID;
hReq = HttpOpenRequestA(hConn, "POST", path, NULL, NULL, NULL, reqFlags, 0);
if (hReq)
{
HttpSendRequestA(hReq,
headers.c_str(), static_cast<DWORD>(headers.size()),
const_cast<char*>(body.c_str()), static_cast<DWORD>(body.size()));
}
InternetCloseHandle(hConn);
}
}
}
else
{
hReq = InternetOpenUrlA(hNet, url.c_str(),
headers.empty() ? NULL : headers.c_str(),
headers.empty() ? 0 : static_cast<DWORD>(headers.size()),
flags, 0);
}
if (hReq)
{
char buf[4096] = {};
DWORD read = 0;
while (InternetReadFile(hReq, buf, sizeof(buf) - 1, &read) && read > 0)
{
buf[read] = '\0';
result.append(buf, read);
read = 0;
}
InternetCloseHandle(hReq);
}
InternetCloseHandle(hNet);
return result;
}
static std::string HttpGet(const std::string& url)
{
return HttpRequest("GET", url);
}
static std::string HttpPost(const std::string& url, const std::string& jsonBody)
{
return HttpRequest("POST", url, jsonBody);
}
static void ParseServerEntries(const std::string& jsonText,
std::vector<LeaderboardManager::ReadScore>& outScores)
{
if (jsonText.empty()) return;
try
{
json arr = json::parse(jsonText);
if (!arr.is_array()) return;
for (auto& entry : arr)
{
LeaderboardManager::ReadScore score = {};
score.m_rank = 1;
score.m_idsErrorMessage = 0;
if (entry.contains("uid") && entry["uid"].is_string())
score.m_uid = HexToUid(entry["uid"].get<std::string>());
if (entry.contains("gamertag") && entry["gamertag"].is_string())
score.m_name = convStringToWstring(entry["gamertag"].get<std::string>());
if (entry.contains("totalScore") && entry["totalScore"].is_number())
score.m_totalScore = ClampToULong(
static_cast<unsigned long long>(entry["totalScore"].get<double>()));
if (entry.contains("stats") && entry["stats"].is_array())
{
auto& sa = entry["stats"];
unsigned int count = static_cast<unsigned int>(
(std::min<size_t>)(sa.size(), LeaderboardManager::ReadScore::STATSDATA_MAX));
score.m_statsSize = static_cast<unsigned short>(count);
for (unsigned int i = 0; i < count; ++i)
if (sa[i].is_number())
score.m_statsData[i] = static_cast<unsigned long>(sa[i].get<double>());
}
outScores.push_back(score);
}
}
catch (...) {}
}
static void AssignRanks(std::vector<LeaderboardManager::ReadScore>& scores)
{
for (size_t i = 0; i < scores.size(); ++i)
scores[i].m_rank = static_cast<unsigned long>(i + 1);
}
static int FindPlayerIndex(const std::vector<LeaderboardManager::ReadScore>& scores,
PlayerUID myUID, const std::wstring& myName)
{
for (int i = 0; i < static_cast<int>(scores.size()); ++i)
{
const auto& s = scores[i];
if (myUID != INVALID_XUID && s.m_uid == myUID) return i;
if (!myName.empty() && !s.m_name.empty() &&
_wcsicmp(s.m_name.c_str(), myName.c_str()) == 0) return i;
}
return -1;
}
static bool BuildLocalScore(LeaderboardManager::ReadScore& out,
StatsCounter* stats,
LeaderboardManager::EStatsType type,
unsigned int diff,
PlayerUID uid,
const std::wstring& name)
{
ZeroMemory(&out, sizeof(out));
out.m_uid = uid;
out.m_rank = 1;
out.m_idsErrorMessage = 0;
out.m_name = name;
unsigned long long total = 0;
auto col = [&](unsigned int idx, unsigned int val)
{
if (idx >= LeaderboardManager::ReadScore::STATSDATA_MAX) return;
out.m_statsData[idx] = val;
total += val;
};
switch (type)
{
case LeaderboardManager::eStatsType_Travelling:
out.m_statsSize = 4;
col(0, stats->getValue(Stats::walkOneM, diff));
col(1, stats->getValue(Stats::fallOneM, diff));
col(2, stats->getValue(Stats::minecartOneM, diff));
col(3, stats->getValue(Stats::boatOneM, diff));
break;
case LeaderboardManager::eStatsType_Mining:
out.m_statsSize = 7;
col(0, stats->getValue(Stats::blocksMined[Tile::dirt_Id], diff));
col(1, stats->getValue(Stats::blocksMined[Tile::cobblestone_Id], diff));
col(2, stats->getValue(Stats::blocksMined[Tile::sand_Id], diff));
col(3, stats->getValue(Stats::blocksMined[Tile::stone_Id], diff));
col(4, stats->getValue(Stats::blocksMined[Tile::gravel_Id], diff));
col(5, stats->getValue(Stats::blocksMined[Tile::clay_Id], diff));
col(6, stats->getValue(Stats::blocksMined[Tile::obsidian_Id], diff));
break;
case LeaderboardManager::eStatsType_Farming:
out.m_statsSize = 6;
col(0, stats->getValue(Stats::itemsCollected[Item::egg_Id], diff));
col(1, stats->getValue(Stats::blocksMined[Tile::wheat_Id], diff));
col(2, stats->getValue(Stats::blocksMined[Tile::mushroom_brown_Id], diff));
col(3, stats->getValue(Stats::blocksMined[Tile::reeds_Id], diff));
col(4, stats->getValue(Stats::cowsMilked, diff));
col(5, stats->getValue(Stats::itemsCollected[Tile::pumpkin_Id], diff));
break;
case LeaderboardManager::eStatsType_Kills:
out.m_statsSize = 7;
col(0, stats->getValue(Stats::killsZombie, diff));
col(1, stats->getValue(Stats::killsSkeleton, diff));
col(2, stats->getValue(Stats::killsCreeper, diff));
col(3, stats->getValue(Stats::killsSpider, diff));
col(4, stats->getValue(Stats::killsSpiderJockey, diff));
col(5, CombinePigmanKills(stats, diff));
col(6, stats->getValue(Stats::killsSlime, diff));
break;
default:
return false;
}
out.m_totalScore = ClampToULong(total);
return true;
}
}
WindowsLeaderboardManager::ValidatedIdentity WindowsLeaderboardManager::s_identity = {};
bool WindowsLeaderboardManager::ResolveIdentity()
{
if (g_LCENToken[0] == '\0')
{
s_identity = {};
return false;
}
if (s_identity.valid &&
strncmp(g_LCENToken, s_identity.tokenSnapshot, sizeof(s_identity.tokenSnapshot)) == 0)
{
return true;
}
s_identity = {};
std::string resp = HttpGet(std::string(kBaseUrl) + "/auth/validate");
if (resp.empty()) return false;
try
{
json j = json::parse(resp);
if (j.contains("banned") && j["banned"].get<bool>()) return false;
if (j.contains("error")) return false;
if (!j.contains("xuid") || !j.contains("gamertag")) return false;
strncpy_s(s_identity.tokenSnapshot, g_LCENToken, _TRUNCATE);
s_identity.xuidHex = j["xuid"].get<std::string>();
s_identity.gamertag = convStringToWstring(j["gamertag"].get<std::string>());
s_identity.valid = true;
return true;
}
catch (...) { return false; }
}
LeaderboardManager* LeaderboardManager::m_instance = new WindowsLeaderboardManager();
bool WindowsLeaderboardManager::WriteStats(unsigned int viewCount, ViewIn views)
{
if (views == nullptr || viewCount == 0)
return true;
if (!ResolveIdentity())
{
delete[] views;
return true;
}
std::string gamertag = WstrToUtf8(s_identity.gamertag);
if (gamertag.empty()) gamertag = "Player";
for (unsigned int i = 0; i < viewCount; ++i)
{
const RegisterScore& src = views[i];
int diff = ClampDifficulty(src.m_difficulty);
if (src.m_commentData.m_statsType == eStatsType_Kills && diff == 0)
diff = 1;
int type = static_cast<int>(src.m_commentData.m_statsType);
if (type < 0 || type >= static_cast<int>(eStatsType_MAX)) continue;
json statsArr = json::array();
unsigned long long total = 0;
switch (src.m_commentData.m_statsType)
{
case eStatsType_Travelling:
statsArr = { src.m_commentData.m_travelling.m_walked,
src.m_commentData.m_travelling.m_fallen,
src.m_commentData.m_travelling.m_minecart,
src.m_commentData.m_travelling.m_boat };
break;
case eStatsType_Mining:
statsArr = { src.m_commentData.m_mining.m_dirt,
src.m_commentData.m_mining.m_cobblestone,
src.m_commentData.m_mining.m_sand,
src.m_commentData.m_mining.m_stone,
src.m_commentData.m_mining.m_gravel,
src.m_commentData.m_mining.m_clay,
src.m_commentData.m_mining.m_obsidian };
break;
case eStatsType_Farming:
statsArr = { src.m_commentData.m_farming.m_eggs,
src.m_commentData.m_farming.m_wheat,
src.m_commentData.m_farming.m_mushroom,
src.m_commentData.m_farming.m_sugarcane,
src.m_commentData.m_farming.m_milk,
src.m_commentData.m_farming.m_pumpkin };
break;
case eStatsType_Kills:
statsArr = { src.m_commentData.m_kills.m_zombie,
src.m_commentData.m_kills.m_skeleton,
src.m_commentData.m_kills.m_creeper,
src.m_commentData.m_kills.m_spider,
src.m_commentData.m_kills.m_spiderJockey,
src.m_commentData.m_kills.m_zombiePigman,
src.m_commentData.m_kills.m_slime };
break;
default:
continue;
}
for (auto& v : statsArr) total += v.get<unsigned int>();
unsigned long long serverTotal = total;
if (src.m_score > 0 && static_cast<unsigned long long>(src.m_score) > serverTotal)
serverTotal = static_cast<unsigned long long>(src.m_score);
json body;
body["uid"] = s_identity.xuidHex;
body["gamertag"] = gamertag;
body["type"] = type;
body["difficulty"] = diff;
body["stats"] = statsArr;
body["totalScore"] = serverTotal;
HttpPost(std::string(kBaseUrl) + "/leaderboard/submit", body.dump());
}
delete[] views;
return true;
}
bool WindowsLeaderboardManager::ReadStats_Friends(LeaderboardReadListener* callback,
int difficulty, EStatsType type, PlayerUID myUID,
unsigned int startIndex, unsigned int readCount)
{
if (!LeaderboardManager::ReadStats_Friends(callback, difficulty, type, myUID, startIndex, readCount))
return false;
return ReadNetworkStats(callback, difficulty, type, myUID, eFM_Friends, startIndex, readCount);
}
bool WindowsLeaderboardManager::ReadStats_MyScore(LeaderboardReadListener* callback,
int difficulty, EStatsType type, PlayerUID myUID, unsigned int readCount)
{
if (!LeaderboardManager::ReadStats_MyScore(callback, difficulty, type, myUID, readCount))
return false;
return ReadNetworkStats(callback, difficulty, type, myUID, eFM_MyScore, 1, readCount);
}
bool WindowsLeaderboardManager::ReadStats_TopRank(LeaderboardReadListener* callback,
int difficulty, EStatsType type,
unsigned int startIndex, unsigned int readCount)
{
if (!LeaderboardManager::ReadStats_TopRank(callback, difficulty, type, startIndex, readCount))
return false;
PlayerUID uid = INVALID_XUID;
if (s_identity.valid)
uid = HexToUid(s_identity.xuidHex);
return ReadNetworkStats(callback, difficulty, type, uid, eFM_TopRank, startIndex, readCount);
}
bool WindowsLeaderboardManager::ReadNetworkStats(LeaderboardReadListener* callback,
int difficulty, EStatsType type, PlayerUID myUID,
EFilterMode filterMode,
unsigned int startIndex, unsigned int readCount)
{
if (!callback) return false;
bool authenticated = ResolveIdentity();
PlayerUID resolvedUID = INVALID_XUID;
std::wstring resolvedName;
std::string resolvedHex;
if (authenticated)
{
resolvedUID = HexToUid(s_identity.xuidHex);
resolvedName = s_identity.gamertag;
resolvedHex = s_identity.xuidHex;
}
else
{
// Unauthenticated: accept passed-in UID for display only; no POSTs.
resolvedUID = myUID;
const int pad = ProfileManager.GetPrimaryPad();
if (pad >= 0 && pad < XUSER_MAX_COUNT)
{
char* gt = ProfileManager.GetGamertag(pad);
if (gt && gt[0]) resolvedName = convStringToWstring(gt);
if (resolvedUID == INVALID_XUID)
ProfileManager.GetXUID(pad, &resolvedUID, true);
}
if (resolvedUID != INVALID_XUID) resolvedHex = UidToHex(resolvedUID);
}
unsigned int diff = static_cast<unsigned int>(ClampDifficulty(difficulty));
if (type == eStatsType_Kills && diff == 0) diff = 1;
// Submit live score only when authenticated.
if (authenticated && resolvedUID != INVALID_XUID)
{
Minecraft* mc = Minecraft::GetInstance();
const int pad = ProfileManager.GetPrimaryPad();
if (mc && pad >= 0 && pad < XUSER_MAX_COUNT)
{
StatsCounter* stats = mc->stats[pad];
if (stats)
{
LeaderboardManager::ReadScore localScore = {};
if (BuildLocalScore(localScore, stats, type, diff, resolvedUID, resolvedName))
{
json statsArr = json::array();
for (unsigned int i = 0; i < localScore.m_statsSize; ++i)
statsArr.push_back(localScore.m_statsData[i]);
std::string gt = WstrToUtf8(resolvedName);
if (gt.empty()) gt = "Player";
json submitBody;
submitBody["uid"] = s_identity.xuidHex;
submitBody["gamertag"] = gt;
submitBody["type"] = static_cast<int>(type);
submitBody["difficulty"] = static_cast<int>(diff);
submitBody["stats"] = statsArr;
submitBody["totalScore"] = static_cast<unsigned long long>(localScore.m_totalScore);
HttpPost(std::string(kBaseUrl) + "/leaderboard/submit", submitBody.dump());
}
}
}
}
std::vector<LeaderboardManager::ReadScore> allRows;
if (filterMode == eFM_Friends)
{
std::string xuidList = resolvedHex;
if (authenticated && g_LCENToken[0] != '\0')
{
std::string friendsJson = HttpGet(std::string(kBaseUrl) + "/friends");
if (!friendsJson.empty())
{
try
{
json arr = json::parse(friendsJson);
if (arr.is_array())
for (auto& f : arr)
if (f.contains("xuid") && f["xuid"].is_string())
{
if (!xuidList.empty()) xuidList += ',';
xuidList += f["xuid"].get<std::string>();
}
}
catch (...) {}
}
}
if (!xuidList.empty())
{
std::string url = std::string(kBaseUrl)
+ "/leaderboard/friends?type=" + std::to_string(static_cast<int>(type))
+ "&difficulty=" + std::to_string(diff)
+ "&xuids=" + xuidList;
ParseServerEntries(HttpGet(url), allRows);
}
}
else
{
unsigned int limit = (readCount > 0) ? (std::min)(readCount, 100u) : 64u;
unsigned int offset = (startIndex > 1) ? (startIndex - 1) : 0;
if (filterMode == eFM_MyScore) { limit = 100; offset = 0; }
std::string url = std::string(kBaseUrl)
+ "/leaderboard?type=" + std::to_string(static_cast<int>(type))
+ "&difficulty=" + std::to_string(diff)
+ "&limit=" + std::to_string(limit)
+ "&offset=" + std::to_string(offset);
ParseServerEntries(HttpGet(url), allRows);
}
if (FindPlayerIndex(allRows, resolvedUID, resolvedName) < 0 &&
resolvedUID != INVALID_XUID && !resolvedHex.empty())
{
std::string rankUrl = std::string(kBaseUrl)
+ "/leaderboard/rank?uid=" + resolvedHex
+ "&type=" + std::to_string(static_cast<int>(type))
+ "&difficulty=" + std::to_string(diff);
std::string rankResp = HttpGet(rankUrl);
if (!rankResp.empty())
{
try
{
json rj = json::parse(rankResp);
if (rj.contains("totalScore") && rj["totalScore"].is_number())
{
LeaderboardManager::ReadScore ps = {};
ps.m_uid = resolvedUID;
ps.m_name = resolvedName;
ps.m_totalScore = ClampToULong(
static_cast<unsigned long long>(rj["totalScore"].get<double>()));
ps.m_rank = static_cast<unsigned long>(
rj.contains("rank") ? rj["rank"].get<int>() : 0);
Minecraft* mc2 = Minecraft::GetInstance();
const int pad2 = ProfileManager.GetPrimaryPad();
if (mc2 && pad2 >= 0 && pad2 < XUSER_MAX_COUNT && mc2->stats[pad2])
BuildLocalScore(ps, mc2->stats[pad2], type, diff, resolvedUID, resolvedName);
allRows.push_back(ps);
}
}
catch (...) {}
}
else if (!authenticated)
{
Minecraft* mc2 = Minecraft::GetInstance();
const int pad2 = ProfileManager.GetPrimaryPad();
if (mc2 && pad2 >= 0 && pad2 < XUSER_MAX_COUNT)
{
StatsCounter* stats = mc2->stats[pad2];
if (stats)
{
LeaderboardManager::ReadScore ps = {};
if (BuildLocalScore(ps, stats, type, diff, resolvedUID, resolvedName))
allRows.push_back(ps);
}
}
}
}
std::sort(allRows.begin(), allRows.end(),
[](const LeaderboardManager::ReadScore& a, const LeaderboardManager::ReadScore& b)
{
if (a.m_totalScore != b.m_totalScore) return a.m_totalScore > b.m_totalScore;
const wchar_t* na = a.m_name.empty() ? L"" : a.m_name.c_str();
const wchar_t* nb = b.m_name.empty() ? L"" : b.m_name.c_str();
int cmp = _wcsicmp(na, nb);
if (cmp != 0) return cmp < 0;
return a.m_uid < b.m_uid;
});
AssignRanks(allRows);
if (allRows.empty())
{
ReadView empty = {};
callback->OnStatsReadComplete(eStatsReturn_NoResults, 0, empty);
return true;
}
int playerIdx = FindPlayerIndex(allRows, resolvedUID, resolvedName);
size_t pageStart = 0;
size_t pageCount = allRows.size();
if (filterMode == eFM_MyScore)
{
pageStart = (playerIdx >= 0) ? static_cast<size_t>(playerIdx) : 0;
pageCount = 1;
}
else if (filterMode == eFM_TopRank)
{
if (startIndex > 1)
pageStart = (std::min<size_t>)(static_cast<size_t>(startIndex - 1), allRows.size());
pageCount = allRows.size() - pageStart;
if (readCount > 0)
pageCount = (std::min<size_t>)(pageCount, static_cast<size_t>(readCount));
}
if (pageStart >= allRows.size())
{
ReadView empty = {};
callback->OnStatsReadComplete(eStatsReturn_NoResults, 0, empty);
return true;
}
pageCount = (std::min)(pageCount, allRows.size() - pageStart);
std::vector<LeaderboardManager::ReadScore> page(
allRows.begin() + static_cast<std::ptrdiff_t>(pageStart),
allRows.begin() + static_cast<std::ptrdiff_t>(pageStart + pageCount));
if (page.empty())
{
ReadView empty = {};
callback->OnStatsReadComplete(eStatsReturn_NoResults, 0, empty);
return true;
}
ReadView view = {};
view.m_numQueries = static_cast<unsigned int>(page.size());
view.m_queries = page.data();
int totalResults = (filterMode == eFM_MyScore)
? static_cast<int>(page.size())
: static_cast<int>(allRows.size());
callback->OnStatsReadComplete(eStatsReturn_Success, totalResults, view);
return true;
}
@@ -1,36 +1,61 @@
#pragma once
#include "Common/Leaderboards/LeaderboardManager.h"
class WindowsLeaderboardManager : public LeaderboardManager
{
public:
virtual void Tick() {}
virtual void Tick() override {}
virtual bool OpenSession() override { return true; }
virtual void CloseSession() override {}
virtual void DeleteSession() override {}
//Open a session
virtual bool OpenSession() { return true; }
virtual bool WriteStats(unsigned int viewCount, ViewIn views) override;
//Close a session
virtual void CloseSession() {}
virtual bool ReadStats_Friends(
LeaderboardReadListener* callback,
int difficulty,
EStatsType type,
PlayerUID myUID,
unsigned int startIndex,
unsigned int readCount) override;
//Delete a session
virtual void DeleteSession() {}
virtual bool ReadStats_MyScore(
LeaderboardReadListener* callback,
int difficulty,
EStatsType type,
PlayerUID myUID,
unsigned int readCount) override;
//Write the given stats
//This is called synchronously and will not free any memory allocated for views when it is done
virtual bool ReadStats_TopRank(
LeaderboardReadListener* callback,
int difficulty,
EStatsType type,
unsigned int startIndex,
unsigned int readCount) override;
virtual bool WriteStats(unsigned int viewCount, ViewIn views) { return false; }
virtual void FlushStats() override {}
virtual void CancelOperation() override {}
virtual bool isIdle() override { return true; }
virtual bool ReadStats_Friends(LeaderboardReadListener *callback, int difficulty, EStatsType type, PlayerUID myUID) { return false; }
virtual bool ReadStats_MyScore(LeaderboardReadListener *callback, int difficulty, EStatsType type, PlayerUID myUID, unsigned int readCount) { return false; }
virtual bool ReadStats_TopRank(LeaderboardReadListener *callback, int difficulty, EStatsType type, unsigned int startIndex, unsigned int readCount) { return false; }
private:
bool ReadNetworkStats(
LeaderboardReadListener* callback,
int difficulty,
EStatsType type,
PlayerUID myUID,
EFilterMode filterMode,
unsigned int startIndex,
unsigned int readCount);
//Perform a flush of the stats
virtual void FlushStats() {}
struct ValidatedIdentity
{
char tokenSnapshot[512];
std::string xuidHex;
std::wstring gamertag;
bool valid;
};
//Cancel the current operation
virtual void CancelOperation() {}
static ValidatedIdentity s_identity;
//Is the leaderboard manager idle.
virtual bool isIdle() { return true; }
};
static bool ResolveIdentity();
};
@@ -0,0 +1,132 @@
#include "NetworkHelpers.h"
#include <windows.h>
#include <wininet.h>
#include <string>
#include <vector>
#pragma comment(lib, "wininet.lib")
static void Debug(const std::string& msg)
{
OutputDebugStringA((msg + "\n").c_str());
}
bool HttpPost(const char* url, const Json& payload)
{
URL_COMPONENTSA uc = {};
uc.dwStructSize = sizeof(uc);
char host[256] = {}, path[1024] = {};
uc.lpszHostName = host; uc.dwHostNameLength = sizeof(host);
uc.lpszUrlPath = path; uc.dwUrlPathLength = sizeof(path);
if (!InternetCrackUrlA(url, 0, 0, &uc))
{
Debug("InternetCrackUrlA FAILED");
return false;
}
HINTERNET hNet = InternetOpenA("MinecraftWinINet/1.0", INTERNET_OPEN_TYPE_DIRECT, NULL, NULL, 0);
if (!hNet) { Debug("InternetOpenA FAILED"); return false; }
INTERNET_PORT port = uc.nPort ? uc.nPort : INTERNET_DEFAULT_HTTPS_PORT;
HINTERNET hConn = InternetConnectA(hNet, host, port, NULL, NULL, INTERNET_SERVICE_HTTP, 0, 0);
if (!hConn)
{
Debug("InternetConnectA FAILED");
InternetCloseHandle(hNet);
return false;
}
DWORD flags = INTERNET_FLAG_SECURE | INTERNET_FLAG_RELOAD | INTERNET_FLAG_NO_CACHE_WRITE;
HINTERNET hReq = HttpOpenRequestA(hConn, "POST", path, NULL, NULL, NULL, flags, 0);
if (!hReq)
{
Debug("HttpOpenRequestA FAILED");
InternetCloseHandle(hConn);
InternetCloseHandle(hNet);
return false;
}
std::string body = payload.dump();
const char* headers = "Content-Type: application/json\r\n";
BOOL ok = HttpSendRequestA(hReq, headers, (DWORD)strlen(headers),
(LPVOID)body.c_str(), (DWORD)body.size());
if (!ok)
{
Debug("HttpSendRequestA FAILED");
InternetCloseHandle(hReq);
InternetCloseHandle(hConn);
InternetCloseHandle(hNet);
return false;
}
char buffer[4096]; DWORD bytesRead = 0; std::string response;
while (InternetReadFile(hReq, buffer, sizeof(buffer), &bytesRead) && bytesRead > 0)
response.append(buffer, bytesRead);
Debug("POST Response: " + response);
InternetCloseHandle(hReq);
InternetCloseHandle(hConn);
InternetCloseHandle(hNet);
return true;
}
bool HttpGet(const char* url,
std::function<void(const Json&)> onSuccess,
std::function<void()> onError)
{
HINTERNET hInternet = InternetOpenA(
"MinecraftWinINet/1.0",
INTERNET_OPEN_TYPE_DIRECT,
NULL, NULL, 0);
if (!hInternet)
{
if (onError) onError();
return false;
}
HINTERNET hConnect = InternetOpenUrlA(
hInternet,
url,
NULL,
0,
INTERNET_FLAG_SECURE | INTERNET_FLAG_RELOAD | INTERNET_FLAG_NO_CACHE_WRITE,
0);
if (!hConnect)
{
if (onError) onError();
InternetCloseHandle(hInternet);
return false;
}
char buffer[4096];
DWORD bytesRead = 0;
std::string response;
while (InternetReadFile(hConnect, buffer, sizeof(buffer), &bytesRead) && bytesRead > 0)
response.append(buffer, bytesRead);
InternetCloseHandle(hConnect);
InternetCloseHandle(hInternet);
if (response.empty())
{
if (onError) onError();
return false;
}
try
{
Json parsed = Json::parse(response);
onSuccess(parsed);
return true;
}
catch (...)
{
if (onError) onError();
return false;
}
}
@@ -0,0 +1,11 @@
#pragma once
#include <string>
#include <functional>
#include "json.hpp"
using Json = nlohmann::json;
bool HttpPost(const char* url, const Json& payload);
bool HttpGet(const char* url,
std::function<void(const Json&)> onSuccess,
std::function<void()> onError = nullptr);
@@ -52,6 +52,8 @@
#include "Windows64_Xuid.h"
#include "Common/UI/UI.h"
#include "stb_image_write.h"
#include <wininet.h>
#pragma comment(lib, "wininet.lib")
// Forward-declare the internal Renderer class and its global instance from 4J_Render_PC_d.lib.
// C4JRender (RenderManager) is a stateless wrapper — all D3D state lives in InternalRenderManager.
@@ -116,14 +118,15 @@ int g_iScreenHeight = 1080;
// Real window dimensions — updated on every WM_SIZE so the 3D perspective
// always matches the current window, even after a resize.
int g_rScreenWidth = 1920;
int g_rScreenHeight = 1080;
int g_rScreenWidth = 1280;
int g_rScreenHeight = 720;
static bool f3ComboUsed = false;
float g_iAspectRatio = static_cast<float>(g_iScreenWidth) / g_iScreenHeight;
static bool g_bResizeReady = false;
char g_Win64Username[17] = { 0 };
char g_LCENToken[512] = { 0 };
wchar_t g_Win64UsernameW[17] = { 0 };
// Fullscreen toggle state
@@ -239,6 +242,10 @@ static Win64LaunchOptions ParseLaunchOptions()
{
CopyWideArgToAnsi(argv[++i], g_Win64Username, sizeof(g_Win64Username));
}
else if (_wcsicmp(argv[i], L"--lcen-token") == 0 && (i + 1) < argc)
{
CopyWideArgToAnsi(argv[++i], g_LCENToken, sizeof(g_LCENToken));
}
else if (_wcsicmp(argv[i], L"-ip") == 0 && (i + 1) < argc)
{
char ipBuf[256];
@@ -1570,6 +1577,57 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
const Win64LaunchOptions launchOptions = ParseLaunchOptions();
ApplyScreenMode(launchOptions.screenMode);
if (g_LCENToken[0] != '\0')
{
HINTERNET hNet = InternetOpenA("openLCE", INTERNET_OPEN_TYPE_PRECONFIG, NULL, NULL, 0);
if (hNet)
{
char authHeader[560];
_snprintf_s(authHeader, sizeof(authHeader), _TRUNCATE, "Authorization: Bearer %s", g_LCENToken);
HINTERNET hReq = InternetOpenUrlA(hNet, "https://network-server-7kuc.onrender.com/auth/validate", authHeader, (DWORD)strlen(authHeader), INTERNET_FLAG_RELOAD | INTERNET_FLAG_NO_CACHE_WRITE, 0);
if (hReq)
{
char buf[1024] = {};
DWORD read = 0;
InternetReadFile(hReq, buf, sizeof(buf) - 1, &read);
InternetCloseHandle(hReq);
if (read > 0)
{
auto extractField = [](const char* json, const char* key, char* out, size_t outSize) -> bool {
char search[64];
_snprintf_s(search, sizeof(search), _TRUNCATE, "\"%s\":\"", key);
const char* p = strstr(json, search);
if (!p) return false;
p += strlen(search);
const char* end = strchr(p, '"');
if (!end) return false;
size_t len = min((size_t)(end - p), outSize - 1);
strncpy_s(out, outSize, p, len);
out[len] = '\0';
return true;
};
char lcenGamertag[64] = {};
char lcenXuid[32] = {};
bool gotTag = extractField(buf, "gamertag", lcenGamertag, sizeof(lcenGamertag));
bool gotXuid = extractField(buf, "xuid", lcenXuid, sizeof(lcenXuid));
if (gotTag && lcenGamertag[0] != '\0')
{
strncpy_s(g_Win64Username, sizeof(g_Win64Username), lcenGamertag, _TRUNCATE);
MultiByteToWideChar(CP_ACP, 0, g_Win64Username, -1, g_Win64UsernameW, 17);
}
if (gotXuid && lcenXuid[0] != '\0')
{
uint64_t xuidVal = _strtoui64(lcenXuid, nullptr, 16);
if (xuidVal != 0)
Win64Xuid::WriteUid((PlayerUID)xuidVal);
}
Win64Xuid::ResolvePersistentXuid(true);
}
}
InternetCloseHandle(hNet);
}
}
// Ensure uid.dat exists from startup (before any multiplayer/login path).
Win64Xuid::ResolvePersistentXuid();
+23 -21
View File
@@ -209,29 +209,31 @@ namespace Win64Xuid
return xuid;
}
inline PlayerUID ResolvePersistentXuid()
{
// Process-local cache: uid.dat is immutable during runtime and this path is hot.
static bool s_cached = false;
static PlayerUID s_xuid = INVALID_XUID;
inline PlayerUID ResolvePersistentXuid(bool forceReload = false)
{
static bool s_cached = false;
static PlayerUID s_xuid = INVALID_XUID;
if (s_cached)
return s_xuid;
if (s_cached && !forceReload)
return s_xuid;
PlayerUID fileXuid = INVALID_XUID;
if (ReadUid(&fileXuid))
{
s_xuid = fileXuid;
s_cached = true;
return s_xuid;
}
PlayerUID fileXuid = INVALID_XUID;
if (ReadUid(&fileXuid))
{
s_xuid = fileXuid;
s_cached = true;
return s_xuid;
}
// First launch on this client: generate once and persist to uid.dat.
s_xuid = GeneratePersistentUid();
WriteUid(s_xuid);
s_cached = true;
return s_xuid;
}
if (!s_cached) // only generate on true first launch, not a failed reload
{
s_xuid = GeneratePersistentUid();
WriteUid(s_xuid);
s_cached = true;
}
return s_xuid;
}
#endif
}
#endif
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