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@@ -5,6 +5,8 @@
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#include "UIScene.h"
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#include "UIControl_Slider.h"
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#include "UIControl_TexturePackList.h"
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#include "UIControl_AchievementsList.h"
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#include "UIScene_AchievementsMenu.h"
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#include "../../../Minecraft.World/StringHelpers.h"
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#include "../../LocalPlayer.h"
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#include "../../DLCTexturePack.h"
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@@ -590,6 +592,8 @@ void UIController::loadSkins()
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m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHDHud.swf", L"skinHDHud.swf");
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m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinHDTooltips.swf", L"skinHDTooltips.swf");
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m_iggyLibraries[eLibrary_Default] = loadSkin(L"skinHD.swf", L"skinHD.swf");
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m_iggyLibraries[eLibrary_LCDefault] = loadSkin(L"skinLC.swf", L"skinLC.swf");
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m_iggyLibraries[eLibrary_LCInGame] = loadSkin(L"skinInGameLC.swf", L"skinInGameLC.swf");
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#elif defined _DURANGO
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m_iggyLibraries[eLibrary_Platform] = loadSkin(L"skinHDDurango.swf", L"platformskinHD.swf");
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@@ -934,7 +938,7 @@ void UIController::tickInput()
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UIControl::eUIControlType type = ctrl->getControlType();
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if (type != UIControl::eButton && type != UIControl::eTextInput &&
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type != UIControl::eCheckBox && type != UIControl::eSlider &&
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type != UIControl::eButtonList && type != UIControl::eTexturePackList)
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type != UIControl::eButtonList && type != UIControl::eAchievementList)
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continue;
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// If the scene has an active panel (e.g. tab menus),
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@@ -967,6 +971,18 @@ void UIController::tickInput()
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hitArea = INT_MAX;
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hitCtrl = NULL;
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break; // ButtonList takes priority
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}
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if (type == UIControl::eAchievementList)
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{
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auto t = (UIScene_AchievementsMenu*)pScene;
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static_cast<UIControl_AchievementsList*>(ctrl)->SetTouchFocus(
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static_cast<S32>(sceneMouseX - cx), static_cast<S32>(sceneMouseY - cy), false);
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/*static_cast<UIControl_AchievementsList*>(ctrl)->SetTouchFocus(
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static_cast<S32>(t->aX), static_cast<S32>(t->aY), false);*/
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hitControlId = -1;
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hitArea = INT_MAX;
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hitCtrl = NULL;
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break;
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}
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if (type == UIControl::eTexturePackList)
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{
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@@ -1839,7 +1855,9 @@ GDrawTexture * RADLINK UIController::TextureSubstitutionCreateCallback ( void *
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image.preMultiplyAlpha();
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Textures *t = Minecraft::GetInstance()->textures;
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int id = t->getTexture(&image,C4JRender::TEXTURE_FORMAT_RxGyBzAw,false);
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std::string result(texture_name, texture_name + wcslen(texture_name));
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bool isSub = result.find("sub") != std::string::npos;
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// 4J Stu - All our flash controls that allow replacing textures use a special 64x64 symbol
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// Force this size here so that our images don't get scaled wildly
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#if (defined __ORBIS__ || defined _DURANGO )
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@@ -1853,10 +1871,12 @@ GDrawTexture * RADLINK UIController::TextureSubstitutionCreateCallback ( void *
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#if defined _WINDOWS64
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// Only set the size to 96x96 for 1080p on Windows
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UIScene *scene = uiController->GetTopScene(0);
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if (scene->getSceneResolution() == UIScene::eSceneResolution_1080)
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{
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*width = 96;
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*height = 96;
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if (scene) {
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if (scene->getSceneResolution() == UIScene::eSceneResolution_1080 && (scene->getSceneType() != eUIScene_PauseMenu && scene->getSceneType() != eUIScene_MainMenu && scene->getSceneType() != eUIScene_AchievementsMenu) && isSub == false)
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{
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*width = 96;
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*height = 96;
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}
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}
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#endif
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@@ -2943,6 +2963,16 @@ void UIController::HidePressStart()
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if(m_groups[static_cast<int>(eUIGroup_Fullscreen)]->getPressStartToPlay()) m_groups[static_cast<int>(eUIGroup_Fullscreen)]->getPressStartToPlay()->showPressStart(0, false);
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}
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void UIController::ShowAchievementToast(string achievementName, string achievementDescription, byteArray b, string achT)
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{
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if (m_groups[static_cast<int>(eUIGroup_Fullscreen)]->getPressStartToPlay()) {
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m_groups[static_cast<int>(eUIGroup_Fullscreen)]->getPressStartToPlay()->registerSubstitutionTexture(convStringToWstring(achT) + L"sub", b.data, b.length);
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m_groups[static_cast<int>(eUIGroup_Fullscreen)]->getPressStartToPlay()->ShowAchievementToast(achievementName, achievementDescription, achT + "sub");
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}
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toastOn = true;
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}
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void UIController::ClearPressStart()
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{
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m_iPressStartQuadrantsMask = 0;
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