fix bugs found regarding inventories
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@@ -52,6 +52,12 @@ namespace FourKitBridge
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void __cdecl NativeSetItemMeta(int entityId, int slot, const char *inBuf, int bufSize);
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void __cdecl NativeSetHeldItemSlot(int entityId, int slot);
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// carried item (cursor) & ender chest
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void __cdecl NativeGetCarriedItem(int entityId, int *outData);
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void __cdecl NativeSetCarriedItem(int entityId, int itemId, int count, int aux);
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void __cdecl NativeGetEnderChestContents(int entityId, int *outData);
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void __cdecl NativeSetEnderChestSlot(int entityId, int slot, int itemId, int count, int aux);
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// ent
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void __cdecl NativeSetSneaking(int entityId, int sneak);
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void __cdecl NativeSetVelocity(int entityId, double x, double y, double z);
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