shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -2,7 +2,7 @@
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#include "DefaultRenderer.h"
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#include "..\Minecraft.World\net.minecraft.world.entity.h"
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void DefaultRenderer::render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a)
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void DefaultRenderer::render(std::shared_ptr<Entity> entity, double x, double y, double z, float rot, float a)
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{
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glPushMatrix();
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// 4J - removed following line as doesn't really make any sense
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