revert: /ping command and kernel TCP RTT plumbing

This commit is contained in:
itsRevela
2026-04-26 14:52:46 -05:00
parent 44283e5971
commit 6b7d81a92b
3 changed files with 9 additions and 65 deletions
-28
View File
@@ -19,7 +19,6 @@
#include "../Minecraft.World/Biome.h"
#include "../Minecraft.World/LightLayer.h"
#include "../Minecraft.Client/Windows64/Network/WinsockNetLayer.h"
#include <mstcpip.h>
#include "../Minecraft.World/AbstractContainerMenu.h"
#include "../Minecraft.World/AddGlobalEntityPacket.h"
#include "../Minecraft.World/ArrayWithLength.h"
@@ -644,33 +643,6 @@ int __cdecl NativeGetPlayerLatency(int entityId)
auto player = FindPlayer(entityId);
if (!player) return -1;
// Prefer the kernel's TCP round trip when available. Microsecond precision
// and free of the application-layer tick scheduler delay that smooths
// player->latency upward by ~one tick interval per direction.
if (player->connection && player->connection->connection &&
player->connection->connection->getSocket())
{
unsigned char smallId = player->connection->connection->getSocket()->getSmallId();
if (smallId != 0)
{
SOCKET sock = WinsockNetLayer::GetSocketForSmallId(smallId);
if (sock != INVALID_SOCKET)
{
TCP_INFO_v0 info = {};
DWORD infoVersion = 0;
DWORD bytesReturned = 0;
int rc = WSAIoctl(sock, SIO_TCP_INFO,
&infoVersion, sizeof(infoVersion),
&info, sizeof(info),
&bytesReturned, NULL, NULL);
if (rc == 0 && bytesReturned == sizeof(info))
{
return (int)(info.RttUs / 1000);
}
}
}
}
return player->latency;
}