add support for linux clang cross compiles

This commit is contained in:
ryleu
2026-04-08 12:03:15 +03:00
committed by neoapps-dev
parent b2f00d16e6
commit 5eab358dde
889 changed files with 4170 additions and 3569 deletions
@@ -25,7 +25,7 @@
#include <assert.h>
#ifdef SN_TARGET_PS3_SPU
#include "..\Common\spu_assert.h"
#include "../Common/spu_assert.h"
#endif
static const float MATH_PI = 3.141592654f;
@@ -33,20 +33,20 @@ static const float MATH_PI = 3.141592654f;
// #include "GameRenderer.h"
// #include "Minecraft.h"
// #include "Textures.h"
// #include "..\Minecraft.World\net.minecraft.world.level.h"
// #include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
// #include "..\Minecraft.World\net.minecraft.world.level.material.h"
// #include "..\Minecraft.World\net.minecraft.h"
// #include "..\Minecraft.World\net.minecraft.world.h"
// #include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
// #include "../Minecraft.World/net.minecraft.world.level.h"
// #include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
// #include "../Minecraft.World/net.minecraft.world.level.material.h"
// #include "../Minecraft.World/net.minecraft.h"
// #include "../Minecraft.World/net.minecraft.world.h"
// #include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "Tesselator_SPU.h"
#ifdef SN_TARGET_PS3_SPU
#include "Stubs_SPU.h"
#include "stubs_SPU.h"
#endif // SN_TARGET_PS3_SPU
// #include "..\..\Minecraft.World\SharedConstants.h"
// #include "../../Minecraft.World/SharedConstants.h"
#include "Facing_SPU.h"
// #include "EntityTileRenderer.h"