add support for linux clang cross compiles

This commit is contained in:
ryleu
2026-04-08 12:03:15 +03:00
committed by neoapps-dev
parent b2f00d16e6
commit 5eab358dde
889 changed files with 4170 additions and 3569 deletions
@@ -1,7 +1,7 @@
#include "stdafx.h"
#ifdef __PS3__
#ifndef SN_TARGET_PS3_SPU
// #include "..\..\..\stdafx.h"
// #include "../../../stdafx.h"
#endif
#endif
@@ -10,24 +10,24 @@
#ifndef SN_TARGET_PS3_SPU
#include "..\..\..\..\Minecraft.World\Tile.h"
#include "..\..\..\..\Minecraft.World\Level.h"
#include "..\..\..\..\Minecraft.World\Dimension.h"
#include "../../../../Minecraft.World/Tile.h"
#include "../../../../Minecraft.World/Level.h"
#include "../../../../Minecraft.World/Dimension.h"
//
// #include "..\..\..\Chunk.h"
// #include "..\..\..\TileRenderer.h"
// #include "..\..\..\TileEntityRenderDispatcher.h"
// #include "..\..\..\LevelRenderer.h"
#include "..\..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\..\Minecraft.World\net.minecraft.world.level.chunk.h"
#include "..\..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "..\..\..\..\Minecraft.World\Icon.h"
#include "..\..\..\..\Minecraft.World\BiomeSource.h"
// #include "../../../Chunk.h"
// #include "../../../TileRenderer.h"
// #include "../../../TileEntityRenderDispatcher.h"
// #include "../../../LevelRenderer.h"
#include "../../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "../../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../../../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "../../../../Minecraft.World/Icon.h"
#include "../../../../Minecraft.World/BiomeSource.h"
#else
#include "..\Common\spu_assert.h"
#include "../Common/spu_assert.h"
#endif //SN_TARGET_PS3_SPU
@@ -1,13 +1,13 @@
#pragma once
#ifndef SN_TARGET_PS3_SPU
#include "..\..\..\stdafx.h"
#include "..\..\..\..\Minecraft.World\Region.h"
#include "..\..\..\Tesselator.h"
#include "..\..\..\..\Minecraft.World\LightLayer.h"
#include "../../../stdafx.h"
#include "../../../../Minecraft.World/Region.h"
#include "../../../Tesselator.h"
#include "../../../../Minecraft.World/LightLayer.h"
#endif // SN_TARGET_PS3_SPU
#include "..\..\..\..\Minecraft.World\LightLayer.h"
#include "../../../../Minecraft.World/LightLayer.h"
#include "Tile_SPU.h"
#include "Tesselator_SPU.h"
@@ -4,7 +4,7 @@
#include "ChunkRebuildData.h"
#ifdef SN_TARGET_PS3_SPU
#include "..\Common\spu_assert.h"
#include "../Common/spu_assert.h"
#endif
// const wstring LiquidTile::TEXTURE_LAVA_STILL = L"lava";
@@ -9,16 +9,16 @@
#include <cell/spurs.h>
#include <cell/dma.h>
#include <math.h>
#include "..\Common\spu_assert.h"
#include "../Common/spu_assert.h"
#endif // SN_TARGET_PS3_SPU
#include "Tesselator_SPU.h"
static const bool sc_verbose = false;
// #include "..\Minecraft.World\BasicTypeContainers.h"
// #include "..\Minecraft.World\FloatBuffer.h"
// #include "..\Minecraft.World\IntBuffer.h"
// #include "..\Minecraft.World\ByteBuffer.h"
// #include "../Minecraft.World/BasicTypeContainers.h"
// #include "../Minecraft.World/FloatBuffer.h"
// #include "../Minecraft.World/IntBuffer.h"
// #include "../Minecraft.World/ByteBuffer.h"
#ifdef SN_TARGET_PS3_SPU
@@ -6,7 +6,7 @@ typedef unsigned int DWORD;
typedef unsigned char byte;
#include <float.h>
#else
#include "..\..\..\stdafx.h"
#include "../../../stdafx.h"
class ChunkRebuildData;
#endif
#endif
@@ -25,7 +25,7 @@
#include <assert.h>
#ifdef SN_TARGET_PS3_SPU
#include "..\Common\spu_assert.h"
#include "../Common/spu_assert.h"
#endif
static const float MATH_PI = 3.141592654f;
@@ -33,20 +33,20 @@ static const float MATH_PI = 3.141592654f;
// #include "GameRenderer.h"
// #include "Minecraft.h"
// #include "Textures.h"
// #include "..\Minecraft.World\net.minecraft.world.level.h"
// #include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
// #include "..\Minecraft.World\net.minecraft.world.level.material.h"
// #include "..\Minecraft.World\net.minecraft.h"
// #include "..\Minecraft.World\net.minecraft.world.h"
// #include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
// #include "../Minecraft.World/net.minecraft.world.level.h"
// #include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
// #include "../Minecraft.World/net.minecraft.world.level.material.h"
// #include "../Minecraft.World/net.minecraft.h"
// #include "../Minecraft.World/net.minecraft.world.h"
// #include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "Tesselator_SPU.h"
#ifdef SN_TARGET_PS3_SPU
#include "Stubs_SPU.h"
#include "stubs_SPU.h"
#endif // SN_TARGET_PS3_SPU
// #include "..\..\Minecraft.World\SharedConstants.h"
// #include "../../Minecraft.World/SharedConstants.h"
#include "Facing_SPU.h"
// #include "EntityTileRenderer.h"
@@ -53,7 +53,7 @@
#include "StemTile_SPU.h"
#include "VineTile_SPU.h"
#include "MycelTile_SPU.h"
#include "WaterlilyTile_SPU.h"
#include "WaterLilyTile_SPU.h"
#include "NetherStalkTile_SPU.h"
#include "EnchantmentTableTile_SPU.h"
#include "BrewingStandTile_SPU.h"
@@ -85,7 +85,7 @@
#include "WoolCarpetTile_SPU.h"
#ifdef SN_TARGET_PS3_SPU
#include "..\Common\spu_assert.h"
#include "../Common/spu_assert.h"
#endif
#include <assert.h>
@@ -13,7 +13,7 @@ PlayStation(R)3 Programmer Tool Runtime Library 430.001
#include "ChunkRebuildData.h"
#include "TileRenderer_SPU.h"
#include "..\Common\DmaData.h"
#include "../Common/DmaData.h"
// #define SPU_HEAPSIZE (0*1024)
// #define SPU_STACKSIZE (64*1024)