add support for linux clang cross compiles
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@@ -7,7 +7,7 @@
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#include <cell/spurs.h>
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#include "C4JSpursJob.h"
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#include "C4JThread_SPU.h"
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// #include "PS3\SPU_Tasks\SPUMemTools\SPUMemTools.h"
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// #include "PS3/SPU_Tasks/SPUMemTools/SPUMemTools.h"
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using namespace cell::Spurs::JobQueue;
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@@ -3,9 +3,9 @@
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#include "stdafx.h"
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#include "C4JThread_SPU.h"
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#include "PS3\SPU_Tasks\ChunkUpdate\ChunkRebuildData.h"
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#include "PS3\SPU_Tasks\CompressedTile\CompressedTileStorage_SPU.h"
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#include "PS3\SPU_Tasks\LevelRenderChunks\LevelRenderChunks.h"
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#include "PS3/SPU_Tasks/ChunkUpdate/ChunkRebuildData.h"
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#include "PS3/SPU_Tasks/CompressedTile/CompressedTileStorage_SPU.h"
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#include "PS3/SPU_Tasks/LevelRenderChunks/LevelRenderChunks.h"
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#define SPURS_MAX_SPU 6
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#define SPURS_PPU_THREAD_PRIORITY 2
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@@ -157,7 +157,7 @@
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#endif
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#if defined(_MSC_EXTENSIONS) && !defined( MIDL_PASS ) && !defined(__midl) && !defined(RC_INVOKED)
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#include "codeanalysis\sourceannotations.h"
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#include "codeanalysis/sourceannotations.h"
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#endif
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//============================================================================
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@@ -71,7 +71,7 @@ extern Cnullptr nullptr;
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// #include <math.h>
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// #include "DirectX\DirectXMath.h"
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// #include "DirectX/DirectXMath.h"
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// using namespace DirectX;
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#define S_OK 0
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@@ -1,7 +1,7 @@
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#include "stdafx.h"
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#include "ShutdownManager.h"
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#include "..\..\Common\Leaderboards\LeaderboardManager.h"
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#include "..\..\MinecraftServer.h"
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#include "../../Common/Leaderboards/LeaderboardManager.h"
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#include "../../MinecraftServer.h"
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#ifdef __PS3__
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#include "C4JSpursJob.h"
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+1
-1
@@ -453,7 +453,7 @@ void print_head(Out& out)
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<< "\n"
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<< " AUTOGENERATED. DO NOT EDIT!!!\n"
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<< "==============================================================================*/\n"
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<< "#include <boost/cstdint.hpp>\n"
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<< "#include <boost/cstdint.hpp>/n"
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<< "\n"
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<< "namespace boost { namespace spirit { namespace ucd { namespace detail\n"
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<< "{"
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