add support for linux clang cross compiles

This commit is contained in:
ryleu
2026-04-08 12:03:15 +03:00
committed by neoapps-dev
parent b2f00d16e6
commit 5eab358dde
889 changed files with 4170 additions and 3569 deletions
@@ -7,7 +7,7 @@
#include <cell/spurs.h>
#include "C4JSpursJob.h"
#include "C4JThread_SPU.h"
// #include "PS3\SPU_Tasks\SPUMemTools\SPUMemTools.h"
// #include "PS3/SPU_Tasks/SPUMemTools/SPUMemTools.h"
using namespace cell::Spurs::JobQueue;
@@ -3,9 +3,9 @@
#include "stdafx.h"
#include "C4JThread_SPU.h"
#include "PS3\SPU_Tasks\ChunkUpdate\ChunkRebuildData.h"
#include "PS3\SPU_Tasks\CompressedTile\CompressedTileStorage_SPU.h"
#include "PS3\SPU_Tasks\LevelRenderChunks\LevelRenderChunks.h"
#include "PS3/SPU_Tasks/ChunkUpdate/ChunkRebuildData.h"
#include "PS3/SPU_Tasks/CompressedTile/CompressedTileStorage_SPU.h"
#include "PS3/SPU_Tasks/LevelRenderChunks/LevelRenderChunks.h"
#define SPURS_MAX_SPU 6
#define SPURS_PPU_THREAD_PRIORITY 2
+1 -1
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@@ -157,7 +157,7 @@
#endif
#if defined(_MSC_EXTENSIONS) && !defined( MIDL_PASS ) && !defined(__midl) && !defined(RC_INVOKED)
#include "codeanalysis\sourceannotations.h"
#include "codeanalysis/sourceannotations.h"
#endif
//============================================================================
+1 -1
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@@ -71,7 +71,7 @@ extern Cnullptr nullptr;
// #include <math.h>
// #include "DirectX\DirectXMath.h"
// #include "DirectX/DirectXMath.h"
// using namespace DirectX;
#define S_OK 0
@@ -1,7 +1,7 @@
#include "stdafx.h"
#include "ShutdownManager.h"
#include "..\..\Common\Leaderboards\LeaderboardManager.h"
#include "..\..\MinecraftServer.h"
#include "../../Common/Leaderboards/LeaderboardManager.h"
#include "../../MinecraftServer.h"
#ifdef __PS3__
#include "C4JSpursJob.h"
@@ -453,7 +453,7 @@ void print_head(Out& out)
<< "\n"
<< " AUTOGENERATED. DO NOT EDIT!!!\n"
<< "==============================================================================*/\n"
<< "#include <boost/cstdint.hpp>\n"
<< "#include <boost/cstdint.hpp>/n"
<< "\n"
<< "namespace boost { namespace spirit { namespace ucd { namespace detail\n"
<< "{"