add support for linux clang cross compiles

This commit is contained in:
ryleu
2026-04-08 12:03:15 +03:00
committed by neoapps-dev
parent b2f00d16e6
commit 5eab358dde
889 changed files with 4170 additions and 3569 deletions
@@ -15,9 +15,9 @@
#include "SonyVoiceChat.h"
#include "Common/Network/Sony/SonyHttp.h"
#endif
#include "..\..\..\Minecraft.World\C4JThread.h"
#include "..\PS3Extras\PS3Strings.h"
#include "PS3\Network\SonyRemoteStorage_PS3.h"
#include "../../../Minecraft.World/C4JThread.h"
#include "../PS3Extras/PS3Strings.h"
#include "PS3/Network/SonyRemoteStorage_PS3.h"
int (* SQRNetworkManager_PS3::s_SignInCompleteCallbackFn)(void *pParam, bool bContinue, int pad) = nullptr;
void * SQRNetworkManager_PS3::s_SignInCompleteParam = nullptr;
@@ -9,7 +9,7 @@
#endif
#include <queue>
#include "..\..\Common\Network\Sony\SQRNetworkManager.h"
#include "../../Common/Network/Sony/SQRNetworkManager.h"
class SQRNetworkPlayer;
class ISQRNetworkManagerListener;
@@ -1,7 +1,7 @@
#include "stdafx.h"
#include "SonyCommerce_PS3.h"
#include "..\PS3Extras\ShutdownManager.h"
#include "../PS3Extras/ShutdownManager.h"
#include <sys/event.h>
@@ -6,7 +6,7 @@
#include <np.h>
#include <np/drm.h>
#include <np/commerce2.h>
#include "Common\Network\Sony\SonyCommerce.h"
#include "Common/Network/Sony/SonyCommerce.h"
#define SCE_TOOLKIT_NP_SKU_PRICE_LEN (SCE_NP_COMMERCE2_CURRENCY_CODE_LEN \
+ SCE_NP_COMMERCE2_CURRENCY_SYMBOL_LEN \
@@ -13,7 +13,7 @@
// #include <sysutil/sysutil_common.h>
// #include <sys/timer.h>
// #include <sys/paths.h>
// #include <sysutil\sysutil_savedata.h>
// #include <sysutil/sysutil_savedata.h>
@@ -1,7 +1,7 @@
#pragma once
#include "Common\Network\Sony\sceRemoteStorage\header\sceRemoteStorage.h"
#include "Common/Network/Sony/sceRemoteStorage/header/sceRemoteStorage.h"
class SonyRemoteStorage_PS3 : public SonyRemoteStorage
{