add support for linux clang cross compiles

This commit is contained in:
ryleu
2026-04-08 12:03:15 +03:00
committed by neoapps-dev
parent b2f00d16e6
commit 5eab358dde
889 changed files with 4170 additions and 3569 deletions
+7 -7
View File
@@ -1,12 +1,12 @@
#include "stdafx.h"
#include "XUI_HUD.h"
#include "..\..\Minecraft.h"
#include "..\..\Gui.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
#include "..\..\..\Minecraft.World\Random.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.effect.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.material.h"
#include "../../Minecraft.h"
#include "../../Gui.h"
#include "../../MultiPlayerLocalPlayer.h"
#include "../../../Minecraft.World/net.minecraft.world.inventory.h"
#include "../../../Minecraft.World/Random.h"
#include "../../../Minecraft.World/net.minecraft.world.effect.h"
#include "../../../Minecraft.World/net.minecraft.world.level.material.h"
HRESULT CXuiSceneHud::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
{