add support for linux clang cross compiles

This commit is contained in:
ryleu
2026-04-08 12:03:15 +03:00
committed by neoapps-dev
parent b2f00d16e6
commit 5eab358dde
889 changed files with 4170 additions and 3569 deletions
@@ -2,18 +2,18 @@
#include "UI.h"
#include "UIScene_InventoryMenu.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.stats.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.effect.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "..\..\Minecraft.h"
#include "..\..\Options.h"
#include "..\..\EntityRenderDispatcher.h"
#include "..\..\Lighting.h"
#include "..\Tutorial\Tutorial.h"
#include "..\Tutorial\TutorialMode.h"
#include "..\Tutorial\TutorialEnum.h"
#include "../../../Minecraft.World/net.minecraft.world.inventory.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "../../../Minecraft.World/net.minecraft.stats.h"
#include "../../../Minecraft.World/net.minecraft.world.effect.h"
#include "../../MultiPlayerLocalPlayer.h"
#include "../../Minecraft.h"
#include "../../Options.h"
#include "../../EntityRenderDispatcher.h"
#include "../../Lighting.h"
#include "../Tutorial/Tutorial.h"
#include "../Tutorial/TutorialMode.h"
#include "../Tutorial/TutorialEnum.h"
#define INVENTORY_UPDATE_EFFECTS_TIMER_ID (10)
#define INVENTORY_UPDATE_EFFECTS_TIMER_TIME (1000) // 1 second