add support for linux clang cross compiles

This commit is contained in:
ryleu
2026-04-08 12:03:15 +03:00
committed by neoapps-dev
parent b2f00d16e6
commit 5eab358dde
889 changed files with 4170 additions and 3569 deletions
+18 -18
View File
@@ -4,19 +4,19 @@
#include "UIScene.h"
#include "UIControl_Slider.h"
#include "UIControl_TexturePackList.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\LocalPlayer.h"
#include "..\..\DLCTexturePack.h"
#include "..\..\TexturePackRepository.h"
#include "..\..\Minecraft.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.boss.enderdragon.h"
#include "..\..\EnderDragonRenderer.h"
#include "..\..\MultiPlayerLocalPlayer.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../LocalPlayer.h"
#include "../../DLCTexturePack.h"
#include "../../TexturePackRepository.h"
#include "../../Minecraft.h"
#include "../../../Minecraft.World/net.minecraft.world.entity.boss.enderdragon.h"
#include "../../EnderDragonRenderer.h"
#include "../../MultiPlayerLocalPlayer.h"
#include "UIFontData.h"
#include "UIUnicodeBitmapFont.h"
#include "UISplitScreenHelpers.h"
#ifdef _WINDOWS64
#include "..\..\Windows64\KeyboardMouseInput.h"
#include "../../Windows64/KeyboardMouseInput.h"
#endif
#ifdef __PSVITA__
#include <message_dialog.h>
@@ -28,7 +28,7 @@
//#define ENABLE_IGGY_EXPLORER
#ifdef ENABLE_IGGY_EXPLORER
#include "Windows64\Iggy\include\iggyexpruntime.h"
#include "Windows64/Iggy/include/iggyexpruntime.h"
#endif
//#define ENABLE_IGGY_PERFMON
@@ -38,18 +38,18 @@
#define PM_ORIGIN_Y 34
#ifdef __ORBIS__
#include "Orbis\Iggy\include\iggyperfmon.h"
#include "Orbis\Iggy\include\iggyperfmon_orbis.h"
#include "Orbis/Iggy/include/iggyperfmon.h"
#include "Orbis/Iggy/include/iggyperfmon_orbis.h"
#elif defined _DURANGO
#include "Durango\Iggy\include\iggyperfmon.h"
#include "Durango/Iggy/include/iggyperfmon.h"
#elif defined __PS3__
#include "PS3\Iggy\include\iggyperfmon.h"
#include "PS3\Iggy\include\iggyperfmon_ps3.h"
#include "PS3/Iggy/include/iggyperfmon.h"
#include "PS3/Iggy/include/iggyperfmon_ps3.h"
#elif defined __PSVITA__
#include "PSVita\Iggy\include\iggyperfmon.h"
#include "PSVita\Iggy\include\iggyperfmon_psp2.h"
#include "PSVita/Iggy/include/iggyperfmon.h"
#include "PSVita/Iggy/include/iggyperfmon_psp2.h"
#elif defined __WINDOWS64
#include "Windows64\Iggy\include\iggyperfmon.h"
#include "Windows64/Iggy/include/iggyperfmon.h"
#endif
#endif