add support for linux clang cross compiles

This commit is contained in:
ryleu
2026-04-08 12:03:15 +03:00
committed by neoapps-dev
parent b2f00d16e6
commit 5eab358dde
889 changed files with 4170 additions and 3569 deletions
+12 -12
View File
@@ -1,22 +1,22 @@
#include "stdafx.h"
#include "SoundEngine.h"
#include "..\Consoles_App.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\Minecraft.World\leveldata.h"
#include "..\..\Minecraft.World\mth.h"
#include "..\..\TexturePackRepository.h"
#include "..\..\DLCTexturePack.h"
#include "..\..\MultiPlayerGameMode.h"
#include "..\..\Minecraft.World\LevelSettings.h"
#include "Common\DLC\DLCAudioFile.h"
#include "../Consoles_App.h"
#include "../../MultiplayerLocalPlayer.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../Minecraft.World/leveldata.h"
#include "../../Minecraft.World/mth.h"
#include "../../TexturePackRepository.h"
#include "../../DLCTexturePack.h"
#include "../../MultiPlayerGameMode.h"
#include "../../Minecraft.World/LevelSettings.h"
#include "Common/DLC/DLCAudioFile.h"
#ifdef __PSVITA__
#include <audioout.h>
#endif
#include "..\..\Minecraft.Client\Windows64\Windows64_App.h"
#include "../../Minecraft.Client/Windows64/Windows64_App.h"
#include "stb_vorbis.h"
@@ -27,7 +27,7 @@
#include <vector>
#include <memory>
#include <mutex>
#include <lce_filesystem\lce_filesystem.h>
#include <lce_filesystem/lce_filesystem.h>
#ifdef __ORBIS__
#include <audioout.h>