Begin Hay Bale Removal

This commit is contained in:
2026-05-13 18:47:17 -04:00
parent 790d257725
commit 415dcdf7b7
16 changed files with 5 additions and 67 deletions
+4 -2
View File
@@ -212,7 +212,6 @@ Tile *Tile::stairs_quartz = nullptr;
Tile *Tile::activatorRail = nullptr;
Tile *Tile::dropper = nullptr;
Tile *Tile::hayBlock = nullptr;
Tile *Tile::woolCarpet = nullptr;
Tile *Tile::coalBlock = nullptr;
@@ -435,7 +434,7 @@ void Tile::staticCtor()
Tile::activatorRail = (new PoweredRailTile(157)) ->setDestroyTime(0.7f)->setSoundType(SOUND_METAL)->setIconName(L"rail_activator")->setDescriptionId(IDS_TILE_ACTIVATOR_RAIL)->setUseDescriptionId(IDS_DESC_ACTIVATOR_RAIL);
Tile::dropper = (new DropperTile(158)) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_redstoneContainer, Item::eMaterial_undefined)->setDestroyTime(3.5f)->setSoundType(SOUND_STONE)->setIconName(L"dropper")->setDescriptionId(IDS_TILE_DROPPER)->setUseDescriptionId(IDS_DESC_DROPPER);
Tile::hayBlock = (new HayBlockTile(170)) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_block, Item::eMaterial_wheat)->setDestroyTime(0.5f)->setSoundType(SOUND_GRASS)->setIconName(L"hay_block")->setDescriptionId(IDS_TILE_HAY)->setUseDescriptionId(IDS_DESC_HAY);
(new Tile(170, Material::stone))->setDestroyTime(0.0f)->setNotCollectStatistics();
Tile::woolCarpet = (new WoolCarpetTile(171)) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_carpet, Item::eMaterial_cloth)->setDestroyTime(0.1f)->setSoundType(SOUND_CLOTH)->setIconName(L"woolCarpet")->setLightBlock(0)->setDescriptionId(IDS_TILE_CARPET)->setUseDescriptionId(IDS_DESC_CARPET);
Tile::coalBlock = (new Tile(173, Material::stone)) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_block, Item::eMaterial_coal)->setDestroyTime(5.0f)->setExplodeable(10)->setSoundType(SOUND_STONE)->setIconName(L"coal_block")->setDescriptionId(IDS_TILE_COAL)->setUseDescriptionId(IDS_DESC_COAL_BLOCK);
@@ -1507,6 +1506,9 @@ Tile::SoundType::SoundType(eMATERIALSOUND_TYPE eMaterialSound, float volume, flo
case eMaterialSoundType_LADDER:
this->iStepSound=eSoundType_STEP_LADDER;
break;
case eMaterialSoundType_ANVIL:
this->iStepSound = eSoundType_STEP_STONE;
break;
default:
app.DebugPrintf("NO STEP SOUND!\n");