Remove Critical Hit Sound to Be Accurate to TU19/24

This commit is contained in:
2026-05-13 06:36:55 -04:00
parent d6232544ca
commit 02f1e14855
9 changed files with 193 additions and 251 deletions
-3
View File
@@ -1632,9 +1632,6 @@ void Player::attack(shared_ptr<Entity> entity)
DamageSource *damageSource = DamageSource::playerAttack(dynamic_pointer_cast<Player>(shared_from_this()));
if (bCrit) {
damageSource->setIsCritical();
}
bool wasHurt = entity->hurt(damageSource, dmg);
delete damageSource;
if (wasHurt)