feat: achievements, minecraft store, languages, auto lb sendStats, more Language Strings
This commit is contained in:
@@ -0,0 +1,63 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include "Common/UI/UIScene.h"
|
||||
#include "Common/UI/UIControl_Button.h"
|
||||
#include "Common/UI/UIControl_Cursor.h"
|
||||
#include "UIControl_AchievementsList.h"
|
||||
#include "Common/UI/UIControl_Label.h"
|
||||
class UIScene_AchievementsMenu : public UIScene
|
||||
{
|
||||
private:
|
||||
enum EControls
|
||||
{
|
||||
eControl_AchievementsLabel,
|
||||
eControl_AchievementsName,
|
||||
eControl_AchievementsDesc,
|
||||
eControl_AchievementsListContainer
|
||||
};
|
||||
UIControl m_controlMainPanel;
|
||||
UIControl_Label m_labelAchievements, m_labelName, m_labelDesc;
|
||||
UIControl_Cursor m_cursorPath1;
|
||||
vector<UIControl_Button*> m_AchButton;
|
||||
UIControl_AchievementsList m_achievementsList;
|
||||
IggyName m_funcSetDesc;
|
||||
|
||||
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
|
||||
UI_MAP_ELEMENT(m_labelAchievements, "AcheivementsLabel")
|
||||
UI_MAP_ELEMENT(m_labelName, "AchievementName")
|
||||
UI_MAP_ELEMENT(m_labelDesc, "AchievementDescription")
|
||||
//UI_MAP_ELEMENT(m_achievementsList, "AchievementsList")
|
||||
UI_MAP_ELEMENT(m_controlMainPanel, "AchievementsListContainer")
|
||||
UI_MAP_NAME(m_funcSetDesc, L"SetAchievementDescription")
|
||||
UI_BEGIN_MAP_CHILD_ELEMENTS(m_controlMainPanel)
|
||||
UI_MAP_ELEMENT(m_achievementsList, "AchievementsList")
|
||||
UI_END_MAP_CHILD_ELEMENTS()
|
||||
UI_END_MAP_ELEMENTS_AND_NAMES()
|
||||
bool showDescription = false;
|
||||
|
||||
public:
|
||||
struct SceneMousePos
|
||||
{
|
||||
F32 x;
|
||||
F32 y;
|
||||
};
|
||||
int deltaX;
|
||||
int deltaY;
|
||||
int aX;
|
||||
int aY;
|
||||
UIVec2D m_pointerPos;
|
||||
void getMouseToSWFScale(float& scaleX, float& scaleY);
|
||||
UIScene_AchievementsMenu(int iPad, void* initData, UILayer* parentLayer);
|
||||
SceneMousePos GetSceneMousePosition(UIScene* pScene, int rawMouseX, int rawMouseY);
|
||||
virtual void handleDestroy();
|
||||
int selection = 0;
|
||||
void SetAchievementDescription(wstring desc);
|
||||
virtual void tick();
|
||||
virtual EUIScene getSceneType() { return eUIScene_AchievementsMenu; }
|
||||
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool& handled);
|
||||
virtual void handleFocusChange(F64 controlId, F64 childId);
|
||||
virtual void updateComponents();
|
||||
virtual void updateTooltips();
|
||||
protected:
|
||||
virtual wstring getMoviePath();
|
||||
};
|
||||
Reference in New Issue
Block a user