8 Commits
Author SHA1 Message Date
pieeebot 8970406c7f fix: PS-Vita and Xbox 360 compile errors 2026-09-08 16:33:35 +01:00
str1k3r afbd3fef00 chore: cleanup names 2026-09-06 19:08:30 -04:00
str1k3r fc1a6a80e3 feat: update 4JLibs & add win64 to splitsave case 2026-08-30 18:08:18 -04:00
str1k3r f615927e0e feat: settings saving 2026-08-19 23:10:58 -04:00
str1k3r ecb1a93444 fix: Miles Sound System on Windows64 & Move all msscmp's to media folders 2026-08-14 16:37:58 -04:00
f17ce45d6d feat: Orbis & PSVita builds, Durango postbuild & More (#10)
This fixes Orbis & PSVita builds along with adds a Durango postbuild and moves PS3 to the new SonyLeaderboardManager introduced in TU19

This also fixes the Orbis strings and gets some of the other Windows64 build configurations mostly building.

---------

Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com>
Co-authored-by: str1k3r <1+str1k3r@noreply.localhost>
Co-authored-by: 552eden <552eden@gmail.com>
Co-authored-by: ubergamer-pie <16+ubergamer-pie@noreply.localhost>
Co-authored-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
Co-authored-by: pieeebot <10+pieeebot@noreply.neolegacy.dev>
Reviewed-on: pieeebot/cafeberry#10
2026-08-02 13:40:35 +00:00
str1k3r 601b12ebb5 chore: Final postbuilds & update soundengine paths
This gives the final postbuilds (for now) and updates the soundengine paths to use orbis & windows64 respective paths
ontop of this it fixes a small issue with durango & orbis.
2026-07-06 07:48:26 -04:00
TheHuckle 4a2bfb4111 initial commit - piebot 2026-07-03 18:34:01 +01:00