forked from cafeberry/cafeberry
feat: update 4JLibs & add win64 to splitsave case
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@@ -238,7 +238,7 @@ void DLCTexturePack::loadData()
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if(mountIndex > -1)
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{
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#ifdef _DURANGO
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#if (defined _DURANGO || _WINDOWS64)
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if(StorageManager.MountInstalledDLC(ProfileManager.GetPrimaryPad(),mountIndex,&DLCTexturePack::packMounted,this,L"TPACK")!=ERROR_IO_PENDING)
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#else
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if(StorageManager.MountInstalledDLC(ProfileManager.GetPrimaryPad(),mountIndex,&DLCTexturePack::packMounted,this,"TPACK")!=ERROR_IO_PENDING)
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@@ -552,7 +552,7 @@ void DLCTexturePack::loadUI()
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#ifndef _XBOX
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if(hasAudio()==false && !ui.IsReloadingSkin())
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{
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#ifdef _DURANGO
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#if (defined _DURANGO || _WINDOWS64)
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StorageManager.UnmountInstalledDLC(L"TPACK");
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#else
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StorageManager.UnmountInstalledDLC("TPACK");
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