Fix X360 Crossplay (#26)
^Reviewed-on: pieeebot/cafeberry#26 Co-authored-by: qloak <realminecart@gmail.com>
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@@ -600,6 +600,21 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
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ui.NavigateToHomeMenu();
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}
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}
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else
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{
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LoadingInputParams *loadingParams = new LoadingInputParams();
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loadingParams->func = &CGameNetworkManager::RunNetworkGameThreadProc;
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loadingParams->lpParam = NULL;
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UIFullscreenProgressCompletionData *completionData = new UIFullscreenProgressCompletionData();
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completionData->bShowBackground = TRUE;
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completionData->bShowLogo = TRUE;
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completionData->type = e_ProgressCompletion_CloseAllPlayersUIScenes;
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completionData->iPad = DEFAULT_XUI_MENU_USER;
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loadingParams->completionData = completionData;
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ui.NavigateToScene(ProfileManager.GetPrimaryPad(), eUIScene_FullscreenProgress, loadingParams);
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}
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}
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}
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