chore: cleanup names

This commit is contained in:
2026-09-06 19:08:30 -04:00
parent 7b4821d329
commit afbd3fef00
36 changed files with 202 additions and 251 deletions
@@ -1173,11 +1173,11 @@ int CGameNetworkManager::ChangeSessionTypeThreadProc( void* lpParam )
pMinecraft->progressRenderer->progressStage( IDS_PROGRESS_CONVERTING_TO_OFFLINE_GAME );
#endif
while( app.GetXuiServerAction(ProfileManager.GetPrimaryPad() ) != eXuiServerAction_Idle && !MinecraftServer::serverHalted() )
while( app.GetUIServerAction(ProfileManager.GetPrimaryPad() ) != eUIServerAction_Idle && !MinecraftServer::serverHalted() )
{
Sleep(10);
}
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)TRUE);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)TRUE);
// wait for the server to be in a non-ticking state
pServer->m_serverPausedEvent->WaitForSignal(INFINITE);
@@ -1333,7 +1333,7 @@ int CGameNetworkManager::ChangeSessionTypeThreadProc( void* lpParam )
// Start the game again
app.SetGameStarted(true);
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)FALSE);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)FALSE);
app.SetChangingSessionType(false);
app.SetReallyChangingSessionType(false);