Revert LCEMP dedicated server changes

Apparently smartcmd used their own dedicated server and not LCEMP's, starting from scratch!
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pieeebot committed 2026-08-15 03:28:51 +03:00
1 parent 9e3077c3bc
commit a1541c590d
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@@ -1951,8 +1951,7 @@ AABBList *Level::getCubes(shared_ptr<Entity> source, AABB *box, bool noEntities/
// 4J - now add in collision for any blocks which have actually been removed, but haven't had their render data updated to reflect this yet. This is to stop the player
// being able to move the view position inside a tile which is (visually) still there, and see out of the world. This is particularly a problem when moving upwards in
// creative mode as the player can get very close to the edge of tiles whilst looking upwards and can therefore very quickly move inside one.
if(Minecraft::GetInstance()->levelRenderer != NULL)
Minecraft::GetInstance()->levelRenderer->destroyedTileManager->addAABBs( this, box, &boxes);
Minecraft::GetInstance()->levelRenderer->destroyedTileManager->addAABBs( this, box, &boxes);
// 4J - added
if( noEntities ) return &boxes;