perf: WPO/LTCG, fix potential memory leaks, reduce busy-waits, loop opts; general optimizations
This commit is contained in:
1 parent
dbc183bdf8
commit
8f89209699
18 files changed
+98
-72
No files matched your search
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#include "EntityRenderer.h"
|
||||
#include "..\Minecraft.World\Entity.h"
|
||||
#include "..\Minecraft.World\JavaIntHash.h"
|
||||
class Entity;
|
||||
class font;
|
||||
using namespace std;
|
||||
|
||||
@@ -37,6 +37,7 @@ public:
|
||||
|
||||
private:
|
||||
EntityRenderDispatcher();
|
||||
~EntityRenderDispatcher();
|
||||
|
||||
public:
|
||||
EntityRenderer *getRenderer(eINSTANCEOF e);
|
||||
|
||||
Reference in new issue
Block a user