fix: PS-Vita and Xbox 360 compile errors
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@@ -98,9 +98,7 @@ public:
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virtual void play(int iSound, float x, float y, float z, float volume, float pitch);
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virtual void playStreaming(const wstring& name, float x, float y , float z, float volume, float pitch, bool bMusicDelay=true);
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virtual void playUI(int iSound, float volume, float pitch);
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#ifndef __PSVITA__
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virtual void playMusicTick();
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#endif
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virtual void updateMusicVolume(float fVal);
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virtual void updateSystemMusicPlaying(bool isPlaying);
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virtual void updateSoundEffectVolume(float fVal);
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